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Battlefield 3 Clubhouse

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Damn that close combat would benefit so much if you could peek :(
 
Ahhh, wish i had called in sick today, finally get to play something other than metro, and i didn't find out about it until i got to work, typical.
 
Guys next time GullyFoyle posts give him a thanks. Even if he posts a pink elephant taking a piss. Thank him for it. He contributes more to this clubhouse then anyone else. Savvy?
 
Guys next time GullyFoyle posts give him a thanks. Even if he posts a pink elephant taking a piss. Thank him for it. He contributes more to this clubhouse then anyone else. Savvy?

Yes is does, One of the most informative gaming news contributors we have on this site. thank the man!
 
This is how you make Metro a 100 times better.

First section needs to be spread out a little more. Not by much, just enough room so the boxes are not right on top of each other. Once that business is done and the entry to the tunnels are opened, there should be a way to stay above ground and fight through the city to get to the boxes via an entrance that was not blown to hell. Then we could have one firefight on top of another firefight. One being the chokepoint tunnels and the other being an urban combat zone.

For the final section, the buildings should be opened up some more so there are more places inside them to hide and fight. The A box should be on like the fourth floor of one of the building in a large open room, like a hotel lobby. There should be 3 or 4 entrances to this room. The B box should be in that mall or airport terminal or whatever that building in the far back is. The box should be in the center of that room under the escalators with at least a second floor for defense. The street before you get to that building should just be removed so as not to be too much room between the two objectives.
 
This is how you make Metro a 100 times better.

First section needs to be spread out a little more. Not by much, just enough room so the boxes are not right on top of each other. Once that business is done and the entry to the tunnels are opened, there should be a way to stay above ground and fight through the city to get to the boxes via an entrance that was not blown to hell. Then we could have one firefight on top of another firefight. One being the chokepoint tunnels and the other being an urban combat zone.

For the final section, the buildings should be opened up some more so there are more places inside them to hide and fight. The A box should be on like the fourth floor of one of the building in a large open room, like a hotel lobby. There should be 3 or 4 entrances to this room. The B box should be in that mall or airport terminal or whatever that building in the far back is. The box should be in the center of that room under the escalators with at least a second floor for defense. The street before you get to that building should just be removed so as not to be too much room between the two objectives.

Needs more stabbing.......I'm addicted to stabbing. I don't care about K/D or anything. I NEEDS THE TAGS.
 
it's laaagggyyyy
 
has anyone tested joystick support yet? My ISP is throttling my internets bad at the moment so i cant actually go online and try. otherwise Im very eager to play some 64mp!!!
 
Oh kickass...now only if the game stops suddenly crashing right after launch for me. Tried lower video settings and it seems to help prevent the unplayable fps tank but then next time I tried to play it wouldn't stay up even after a reboot.
 
For some reason ingame im only gettting 50-65% gpu use for each card, driving me nuts
 
In vsync? Try turning it off, check usage again
 
I'm sure you'll be getting more use out of your cards come full release and updated drivers.
 
Jaw dropping awesome...

xlarge_battlefield_3_october_6_v2.jpg
 
Had a lot fo fun playing with the TPU troops last night...eve nif it was that crappy rush map.

Today, though, it's Caspian!


:rockout:
 
For some reason ingame im only gettting 50-65% gpu use for each card, driving me nuts

I was going to guess CPU bound but then I saw your CPU...

On 64 player caspain, my GPU usage can drop to like 55%, I'm CPU bound as shit on a q6600 and 1ghz overclock. Trying to hold for ivy bridge...

I imagine drivers and retail will improve it a bit, but 64 player might be a bit too painful until new hardware. My minimum fps is like 35 and it's usually 40+ so it's not awful, but it doesn't feel really smooth, like it feels lower than the framerate would let on.
 
Conquest is awesome, love Caspian Border!!!!:)

Still have yet to try a Jet though, people have been all over them. I'm also glad that when you drive a vehicle you can actually see your hands this time lol, as opposed to BC2 where magic is apparently steering your vehicle.
 
as opposed to BC2 where magic is apparently steering your vehicle.

You were steering with your knees while drinking heavily, that is why it was so tough to drive.

Also, for those playing Caspian, do you like the Jet controls?
 
For some reason ingame im only gettting 50-65% gpu use for each card, driving me nuts

It's just drivers and poor application profiling for the BF3 Beta. The best thing you can do right now is to ignor all GPU and CPU usage and just turn down settigns until the game is smooth enough to enjoy.

Upgrading your GPUs before the game is released doesnt make any sense to me since the beta is a basically broken for multi GPU systems. Play the retail version at the end of the month before making up your mind.
 
uninstalled and preorder canceled..fu.k this stupid buggy shit
 
caspian is completely unplayable on eu servers due to the lag. how's US ?
 
caspian is completely unplayable on eu servers due to the lag. how's US ?

Last time I played it was laggy. I will test again when I get home from work.

If I had a extra DX10 card, I would bring my cruncher to work and play BF3 on lunch.
 
They're stress testing the servers, that's the supposed excuse for the insane lag. Caspian Border is practically unplayable due to the insane lag.
 
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