• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Battlefield V Tides of War GeForce RTX DirectX Raytracing

Joined
Sep 17, 2014
Messages
22,300 (6.02/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
Interesting. I played through the exact same place and had pretty much the same FPS (2-3 fps lower) with an RTX2080. 1440p all maxed.

Funny. Seems like its clearly still a work in progress, if you see the TPU numbers of Medium vs Low I get that same impression, and sometimes the FPS gaps between quality settings are almost negligible too.
 

bug

Joined
May 22, 2015
Messages
13,718 (3.97/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
Sub 60 FPS is also a problem in every isometric perspective game because it creates very noticeable screen tear (or high input lag, not a great thing to have in any ARPG for example). So that also touches on every MOBA right there, in fact, most competitive online gaming and even non-casual offline single player gaming.

TPU should really be posting minimums as standard to be fair.

But yes, for casual gaming, that 2080 will do fine in RTRT. I wonder how many casual gamers spend 600+ on a GPU ;)
There are many games that can be enjoyed at 60 average FPS. Adventures like the Witcher series, Tomb Raider...

As for the minimum fps as the standard, I can agree with you that would put Nvidia in the worst possible light here. But nobody does that.
And there's a reason for that: you can't really tell whether one instance of the game dropping to 5 fps is better or worse than the game dropping 20 times to 20 fps.

You'd either need to see the fps graph over time (like HardOCP does it), or 99th percentile scores.
 
Joined
Feb 3, 2017
Messages
3,728 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
Funny. Seems like its clearly still a work in progress, if you see the TPU numbers of Medium vs Low I get that same impression, and sometimes the FPS gaps between quality settings are almost negligible too.
I agree with the work in progress part. There is an upside to this though - it does look like there are ways to squeeze more performance out from it. :)
 
Joined
Dec 31, 2009
Messages
19,371 (3.57/day)
Benchmark Scores Faster than yours... I'd bet on it. :)
You know this, but in the context of saying 'the averages are comfortably above 60' when the guy before you spoke of 1440p/90fps performance, I think we're losing sight of the real use case on the high-end where, at 1440p, even the 2080ti will occasionally drop a frame or two below 60 FPS but it really is the only card that offers 'playable' performance.

When you see 1440p/60 averages such as with the 2080, that is certainly not a '1440p60 RT card'. It can get by, its 'capable', but far from desireable. What you see in videos is that the minimums there drop to 45-49 more often than not. For immersive, slow single player gaming, sure. For everything else? Meh.


1:10 onwards (and single player, it seems, which should not be ignored)
that's 4k uhd... not 2560x1440.

SP is the only reliable way to test in the first place. Hard to forget about that when it's the best (most reliable) way to test. There isnt an integrated benchmark.
 
Joined
Sep 17, 2014
Messages
22,300 (6.02/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
that's 4k uhd... not 2560x1440.

SP is the only reliable way to test in the first place. Hard to forget about that when it's the best (most reliable) way to test. There isnt an integrated benchmark.

No they go through 1080p, 1440p, 4K. And regardless of SP being the most reliable way to test, it is also the most favorable environment for good FPS, not an indicator of the worst case scenario which happens in almost everything multiplayer. Besides, its primarily an MP game :D
 
Joined
Dec 31, 2009
Messages
19,371 (3.57/day)
Benchmark Scores Faster than yours... I'd bet on it. :)
I see now. Yeah dips to 57 fps.... whoa. Unplayable. How could they? :)

Thanks for the video.:)

Edit: MP testing/gaming experience varies by user, settings, map, # of people. It's hard to pinpoint things in MP.
 
Last edited:
Joined
Feb 3, 2017
Messages
3,728 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
No they go through 1080p, 1440p, 4K. And regardless of SP being the most reliable way to test, it is also the most favorable environment for good FPS, not an indicator of the worst case scenario which happens in almost everything multiplayer. Besides, its primarily an MP game :D
I disagree with that. Battlefields are tested in multiplayer for CPU performance or CPU limitations not GPU performance. Single-player maps still do seem to have more effects enabled that puts pretty much the same pressure on GPU as multiplayer maps-games do.

On benchmarking side of things, multiplayer adds a whole lot of variables that you are not able to control. FPS can and will be limited by CPU at times, players and action are different etc. And even if you get an empty-ish server and try to recreate the same scenario it is consistent but no longer representative of the real gameplay.

Basically, for GPU-centric testing like these DXR effects, testing reproducible and more fixed scenarios in single player are definitely the way to go.
 
Joined
Mar 10, 2014
Messages
1,793 (0.46/day)
Was going to say... we know this already. Have you seen minimums tested for this yet, out of curiosity? I havent.

Competative gamers wont be using this tech now...no way.

Well digital foundry talks about frametimes with the newest patch. Drops of fps were to low 50 fps in the worst case scenery at the mp Rotterdam. Interestingly enough cpu bottleneck fps more than gpu with dxr on. One will get more fps with locked intel coffee lake cpu than first gen ryzen(13:38 on same vid).

Edit: Oh, timestamp did not work on embedded vid.
 
Last edited:
Joined
Sep 17, 2014
Messages
22,300 (6.02/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
I disagree with that. Battlefields are tested in multiplayer for CPU performance or CPU limitations not GPU performance. Single-player maps still do seem to have more effects enabled that puts pretty much the same pressure on GPU as multiplayer maps-games do.

On benchmarking side of things, multiplayer adds a whole lot of variables that you are not able to control. FPS can and will be limited by CPU at times, players and action are different etc. And even if you get an empty-ish server and try to recreate the same scenario it is consistent but no longer representative of the real gameplay.

Basically, for GPU-centric testing like these DXR effects, testing reproducible and more fixed scenarios in single player are definitely the way to go.

Don't get me wrong here. I'm not contesting that SP is the way to test, but its good to keep in mind that this is primarily an MP game AND the only game with functional DXR at this point. It would be unwise to base ourselves on SP performance numbers to determine how playable this game really is with RTX On. Another point is the amount of work required to get to this performance. If its time consuming, it will be that much harder to implement elsewhere without crippling performance.
 

bug

Joined
May 22, 2015
Messages
13,718 (3.97/day)
Processor Intel i5-12600k
Motherboard Asus H670 TUF
Cooling Arctic Freezer 34
Memory 2x16GB DDR4 3600 G.Skill Ripjaws V
Video Card(s) EVGA GTX 1060 SC
Storage 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500
Display(s) Dell U3219Q + HP ZR24w
Case Raijintek Thetis
Audio Device(s) Audioquest Dragonfly Red :D
Power Supply Seasonic 620W M12
Mouse Logitech G502 Proteus Core
Keyboard G.Skill KM780R
Software Arch Linux + Win10
I don't know about the others, but I'm having a blast reading this thread. It's like a bunch of people looking at a Model T and pointing out it's not a Ford GT yet. *popcorn*
Admittedly, a very expensive Model T.

Don't get me wrong here. I'm not contesting that SP is the way to test, but its good to keep in mind that this is primarily an MP game AND the only game with functional DXR at this point. It would be unwise to base ourselves on SP performance numbers to determine how playable this game really is with RTX On. Another point is the amount of work required to get to this performance. If its time consuming, it will be that much harder to implement elsewhere without crippling performance.
Well, last I checked, people playing MP seriously, were lowering the details as much as possible looking for 100+ fps. If they still do that, this whole conversation is largely moot.
 
Joined
Sep 17, 2014
Messages
22,300 (6.02/day)
Location
The Washing Machine
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling Thermalright Peerless Assassin
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
I don't know about the others, but I'm having a blast reading this thread. It's like a bunch of people looking at a Model T and pointing out it's not a Ford GT yet. *popcorn*
Admittedly, a very expensive Model T.


Well, last I checked, people playing MP seriously, were lowering the details as much as possible looking for 100+ fps. If they still do that, this whole conversation is largely moot.

Isn't that what enthusiasts do, regardless of the hobby? :p As for MP, there are also people who turn down their resolution a notch to get there, and hey look 1080p/100fps is actually getting in reach. For the adoption of a new tech it'd be pretty neat to actually use it in the primary game mode of the game, no? We can also just fill every topic with five youtube links and call it a day...
 
Joined
Mar 10, 2014
Messages
1,793 (0.46/day)
I don't know about the others, but I'm having a blast reading this thread. It's like a bunch of people looking at a Model T and pointing out it's not a Ford GT yet. *popcorn*
Admittedly, a very expensive Model T.


Well, last I checked, people playing MP seriously, were lowering the details as much as possible looking for 100+ fps. If they still do that, this whole conversation is largely moot.

You actually bring up the interesting point. Can you get RTX on to run over 100 FPS by lowering other image quality a lot?
 
Joined
Jul 10, 2015
Messages
754 (0.22/day)
Location
Sokovia
System Name Alienation from family
Processor i7 7700k
Motherboard Hero VIII
Cooling Macho revB
Memory 16gb Hyperx
Video Card(s) Asus 1080ti Strix OC
Storage 960evo 500gb
Display(s) AOC 4k
Case Define R2 XL
Power Supply Be f*ing Quiet 600W M Gold
Mouse NoName
Keyboard NoNameless HP
Software You have nothing on me
Benchmark Scores Personal record 100m sprint: 60m
What about power consumption when rtx on and when off? Any diff?
 
Joined
Feb 3, 2017
Messages
3,728 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
What about power consumption when rtx on and when off? Any diff?
I cannot see any difference with RTX on or off. Clocks, temps, power, CPU usage, all is within the same range.
 

W1zzard

Administrator
Staff member
Joined
May 14, 2004
Messages
27,704 (3.70/day)
Processor Ryzen 7 5700X
Memory 48 GB
Video Card(s) RTX 4080
Storage 2x HDD RAID 1, 3x M.2 NVMe
Display(s) 30" 2560x1600 + 19" 1280x1024
Software Windows 10 64-bit
What about power consumption when rtx on and when off? Any diff?
the cards are limited by board power in both scenarios, so power draw should be the same
 
Joined
Feb 3, 2017
Messages
3,728 (1.32/day)
Processor Ryzen 7800X3D
Motherboard ROG STRIX B650E-F GAMING WIFI
Memory 2x16GB G.Skill Flare X5 DDR5-6000 CL36 (F5-6000J3636F16GX2-FX5)
Video Card(s) INNO3D GeForce RTX™ 4070 Ti SUPER TWIN X2
Storage 2TB Samsung 980 PRO, 4TB WD Black SN850X
Display(s) 42" LG C2 OLED, 27" ASUS PG279Q
Case Thermaltake Core P5
Power Supply Fractal Design Ion+ Platinum 760W
Mouse Corsair Dark Core RGB Pro SE
Keyboard Corsair K100 RGB
VR HMD HTC Vive Cosmos
Yes they are. But if something is noticeably different, it should show somewhere. With power and temp limits it should show in clocks and it does not.
 
Joined
Aug 6, 2017
Messages
7,412 (2.80/day)
Location
Poland
System Name Purple rain
Processor 10.5 thousand 4.2G 1.1v
Motherboard Zee 490 Aorus Elite
Cooling Noctua D15S
Memory 16GB 4133 CL16-16-16-31 Viper Steel
Video Card(s) RTX 2070 Super Gaming X Trio
Storage SU900 128,8200Pro 1TB,850 Pro 512+256+256,860 Evo 500,XPG950 480, Skyhawk 2TB
Display(s) Acer XB241YU+Dell S2716DG
Case P600S Silent w. Alpenfohn wing boost 3 ARGBT+ fans
Audio Device(s) K612 Pro w. FiiO E10k DAC,W830BT wireless
Power Supply Superflower Leadex Gold 850W
Mouse G903 lightspeed+powerplay,G403 wireless + Steelseries DeX + Roccat rest
Keyboard HyperX Alloy SilverSpeed (w.HyperX wrist rest),Razer Deathstalker
Software Windows 10
Benchmark Scores A LOT
I wonder where the bottleneck is in RT performance scaling
rtx 2080 gains 23% from dropping RT quality at 1440p,while 2070 gains 15% and 2080Ti only gains 9%.it's certainly on the side on 2080ti cause at 1440p medium rtx medium it only manages 77 fps while rtx 2080 can already deliver 74 (5% difference).rtx ultra shows the gap rise to 23%.weird.
 
Top