Well I downloaded it earlier and installed it, not long after I started tweaking because of things I noticed.
First thing I noticed? Multi core rendering could not be selected.
Second thing I noticed? Console was not and could not be enabled.
Third thing I noticed? That when checking "enable bloom when availible" the box would be unchecked upon game restart.
Fourth thing I noticed? After I fixed 2 the frame rate was locked at 300.
So to start lets take a gander at what we are working with.
go to Steam/steamapps/SourceMods/BMS/cfg/
find config.cfg and open it with wordpad.
CTRL+F and search
change this to "1". This will enable the console. Now that you have done that check your FPS in game by pressing the tilde "~" key. and typing one of the following commands
or
1 is a direct read of the FPS and updates in real time. this is EXACTLY what your game usrunning at, unfortunetely it may shift too fast to see the BETTER way to view fps is using 2 which is the avg updated every second.
now that you have a grasp of that lets add FPS. the source engine origianly caps all source games to 300fps. to fix this you need to go to config.cfg again and add the following line.
what is the Fifth thing I noticed? The problem is that every time you save/close/restart the game the config file is re-written and sanatized, which means any added cvar like "
fps_max" that isnt included by default is deleted. Im working on a fix for this but have found away around it.
After you boot up the game make all adjustments to the options that you want. video/audio/key map etc. then exit the game. Add/change the variables you want in config.cfg and save. now right click on the file and goto properties. check "read only" hit apply and then ok. (this may be a problem do doing chapter switches please lmk if it is)
I will be working on fixing multi core rendering/bloom and the cfg sanitize issue later but iv only had the game for like 3 hours what do you want?
BUGS:: a few bugs I noticed during my 18min play through testing various cfg settings is that their are alot of unsafe zones for characters. I have screen shots of 2 of them so far. these places are places I became "stuck" and could not get out of even though it was easy to get in them. It seems that the texture boxes are conflicting and making him movable 1 way but not another. The main problem I found is that alot of these problem areas wouldnt even need alot of rework and testing, gordon just needs to be able to jump higher. ill probably work on that too.
the first one is leaving the test chamber and simply going back the way you came. their are pipes with a removed floor panel under them that expose some under ground pipes. the drop is about 2" (too scale) and the wall pipes are not above you. however gordon cannot jump out. Another problem is
the security office in the main corridor when you get ff the tram. you can jump over and into it easy enough. However you cannot get back out.
thats all for now. tune in next time and i hope you found this useful.