The simple fact of companies like Nvidia and a lot of others is, they need to push for new benchmarks, as traditional raster became "easy" for Nvidia, at least after the 1080 Ti, they started pushing for something else - ray tracing. So this is about "relevance" and much more than selling stuff, they need a reason to keep on moving, motivation is part of life and existence. They're not Intel to stop moving and give you 0-5% more performance on the same quad cores every gen. We all know what happened to Intel. Intel is what happens when you only care about money and the thing your company was built on, becomes nearly irrelevant to you. The loss of motivation is the end of the company.I know what you will say, they can put it on medium and turn FSR/DLSS but we also know some people will go and buy a new GPU to have a "premium experience", that's the whole idea behind these tactics.
You're simply a guy who cares a lot about negative things, is overly critical and concentrates on irrelevant things instead of enjoying the game for example. That's unfortunate, for you, however doesn't change the fact that FG is highly usable if someone isn't concentrated on irrelevant things. Oh I saw the graphic glitches too, the difference is, that I don't concentrate and waste myself on those little things, if it's 98% fine. It's a sign of flawed character if you concentrate on 2% negative things instead of concentrating on 98% positive things.Yes the whole scene is fake for sure but you know what I meant they are not rendered and can have bad artifacts the actually rendered frames do not have and break the immersion for me. I could probably live with the latency if there was 0 artifacts but not doing both if a game has them.
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So seeing the new benchmarks with PT + FG, it's highly playable at 4K with the highest settings, using a 4080 (probably even 4070 S-TI) and higher. No problems here. That's with the ludicrous "cinema" setting as well.
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