I'm a big fan of Killing Floor, however I'm excessively biased towards it because I've clocked in hundreds of hours. One of the few games where the devs have actively supported and updated it for YEARS after release. Will remain and absolute classic to me and my friends
In reality, the perk level up system is immensely slow, and a key reason why not so many people still play it. Can't wait for KF2, I just hope they tone down the perk level up requirements a bit so people stick around for longer.
Oh, nevermind, I was thinking of Lost Ark for some reason. Graphic styles looked similar. Still looks cool as balls.
Actually, the slow perking is what kept me grinding all the bastards and it was cool to hang around, trying to do specific job to perk up. Now that I'm LVL 6 on all perks, it kinda lost the charm. And even though I admit I got bored now a bit, I've been playing it non stop for like 2 years. If they'd extend levels to LVL 10 or beyond and add new weapons and stuff to those perks, it could be interesting again.
And the Unreal Engine 2.0 is a bit dated. Not from visual perspective, I was actually fine with it. It's gritty, sharp and looks cool, it's the performance on massive open maps. UE 2.0 just wasn't designed for it and it shows here. Especially with hundreds of monsters marching around. Taht's why I'm waiting for KF2 so eagerly. UE 3.0 will instantly mean better performance by itself, despite being more demanding engine as a whole.