- Joined
- Jul 21, 2016
- Messages
- 153 (0.05/day)
Processor | AMD Ryzen 5 5600 |
---|---|
Motherboard | MSI B450 Tomahawk |
Cooling | Alpenföhn Brocken 3 140mm |
Memory | Patriot Viper 4 - DDR4 3400 MHz 2x8 GB |
Video Card(s) | Radeon RX460 2 GB |
Storage | Samsung 970 EVO PLUS 500, Samsung 860 500 GB, 2x Western Digital RED 4 TB |
Display(s) | Dell UltraSharp U2312HM |
Case | be quiet! Pure Base 500 + Noiseblocker NB-eLoop B12 + 2x ARCTIC P14 |
Audio Device(s) | Creative Sound Blaster ZxR, |
Power Supply | Seasonic Focus GX-650 |
Mouse | Logitech G305 |
Keyboard | Lenovo USB |
At least that is about to change, nowdays more and more games start to use RT as acceleration for calculating 3D audio.I remember the story as MS pulled 3D sound as whatever Creative was selling was the cause of "most" of the W(7? maybe 8) crashes. I'm still rocking an Audigy 2ZS and 7.1 speakers (also Creative). Positional audio was so much better than this current home theatre crap. But...
A 10s scan of that tells me there was some truth there. 3D audio was a thing and better than now, esp. in games. Creative blew it and MS wiped it to replace with surround sound. We lost something that could have been awesome, but maybe needed more work.