Monetizing modding is hardly the point of Creation Club. It's more like smaller DLCs in many games, but giving it to fan creators to share in it. And barely anyone signs up for it anyways (due to scaremongering like yours and fear of being blacklisted lol).
I still can't wrap my head around how anyone loses their shit over a game launcher though. I can explain the Creation Club, but this one stumps me.
I also don't see why there's so much hate for a company that largely dedicates itself to long, single player experiences.. which is dying everywhere. This is the saddest thing to me.
Bethesda is overinflated due to a duo of franchises that they have basically made identical and only different in setting. The real value of those franchises however is not instilled in each vanilla release but in what modders can do with it. The vanilla release not only has tons of bugs that should not exist in this day and age - it also suffers from really bad audio and visual design. From the gunplay to the swordplay, from simple movement to literally everything else you can do in the game: any idiot using Unity or Source can do it better and provide a smoother experience. Oh and let's not speak of in-game balance; it simply doesn't exist. RPG elements and progression? You get some silly, oversimplified 'pick a perk' game that reminds of CoD and loot-wise there really is no itemization besides cosmetic. I mean... come on. I remember Morrowind...and Oblivion. They did a better job at simulating progression. And the kicker is, there are dozens of huge mods that completely overhaul the whole progression and combat system. I wonder why.
Let's face it: Skyrim's vanilla campaign is horrible. Fallout 4's campaign is even worse. As time passes by, the stories get more and more ridiculous and old, its the same shit repackaged over and over again. Bethesda has had more than 10 years to develop something fantastic and here we are, looking at the same stuff. Still. Oh yeah, here, take a Skyrim Legendary Edition. Dedicated to long single player experiences... lmao. More like dedicated to milking just two of them unto infinity. You need to look around: there just so happen to be other devs that do the same - and do it a whole lot better.
And that is really all they have brought us in 'single player' experiences. Its not much, really, is it. How long should they be allowed to drift along on their ancient successes? Its the modding community that keeps Bethesda afloat - and they want to monetize that. Easy money guaranteed. They can go full Ubisoft and flip the Skyrim campaign map upside down, slap some trees in it and sell it as a new TES. Millions will once again buy into the same old engine with the same clunky gameplay and mod it like no tomorrow. And people like you will sing their praise, in full support of complete stagnation in open world franchises.
Oh but wait, there IS progress! You can now buy their new Fallout 76, which is primarily online-based (so much for 'single player focused', I guess?) ONLY through their own store at the maximum price.
Maybe you get it now.