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Cross platform gameplay

  • Thread starter Thread starter Deleted member 6693
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Bwahahahahaaa yeah right Bethesda.

Preaching to the choir, is what they call this. Meanwhile, behind closed doors, its just hard cash that counts. And Sony has a lot more at stake here than Bethesda. This is the same company that wants to monetize modding and fails to rid its own product portfolio of bugs. The company that limits a Fallout 76 to its own store exclusively. 'For the gamers!"
 
Bwahahahahaaa yeah right Bethesda.

Preaching to the choir, is what they call this. Meanwhile, behind closed doors, its just hard cash that counts. And Sony has a lot more at stake here than Bethesda. This is the same company that wants to monetize modding and fails to rid its own product portfolio of bugs. The company that limits a Fallout 76 to its own store exclusively. 'For the gamers!"

Bugs are a feature in Bethsoft games.
 
Bugs are a feature in Bethsoft games.

Not really though, they are artifacts of an outdated engine and the community sucks it up because they know Bethesda will monetize anything that is radically new on the engine front. Its a status quo and its a nice cheap excuse for Bethesda to keep rehashing the same junk.
 
The death of owning your games is nearing. They will put it under the guise of "cross platform play" and "play on any system you want". That is exactly what Microsoft and other big companies want. Any platform, any hardware. They will smoothly roll this into subscriptions. Games will also cater to the lowest common denominator. Effort will have to be put into most AAA games to have some phone functionality. This will hurt PC gamers who like traditional PC games the most. If you think modding looks bad now, imagine what it will look like 5-6 years in the future. It will probably be flat out dead in 10 years.

I also understand Sony's concern. They put a lot of effort into making a strong platform. Good research, design choices that resonated with gamers, and a lot of marketing. This sold their platform. One of the advantages of doing the above so well is that you have a big player base. Microsoft screwed up with the One in terms of marketing, lower end hardware, and not many good exclusives. For Sony to allow for cross platform play with Microsoft would be shooting themselves in the foot. Why perform well and then give away your advantage to the looser?

Microsoft wants this because the One is a poor seller compared to the 360 in terms of market share, and because they are positioning themselves as a service company via the cloud. Game subscriptions and playing them anywhere is their end goal. They want to make more money and you won't be able to own games.

But muh cross platform. Have to play on games designed around the lowest common denominator. Yay I want to play a PC game with people on an iphone. /S.

Edit: I will say cross platform would be fine for certain games. The game in the OP is a good example. Some other more simplistic games like the Sonic racing games are fine to. The problem is game developers / publishers are incapable of separating a game like that from Battlefield. The current lead designer of Battlefield is too stupid to realize Battlefield should be different from a cartoon game such as Fortnite as an example. Call me skeptical, but most developers are too lazy to selectively decide what games are okay for cross play and which are not.
 
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Bwahahahahaaa yeah right Bethesda.

Preaching to the choir, is what they call this. Meanwhile, behind closed doors, its just hard cash that counts. And Sony has a lot more at stake here than Bethesda. This is the same company that wants to monetize modding and fails to rid its own product portfolio of bugs. The company that limits a Fallout 76 to its own store exclusively. 'For the gamers!"

Monetizing modding is hardly the point of Creation Club. It's more like smaller DLCs in many games, but giving it to fan creators to share in it. And barely anyone signs up for it anyways (due to scaremongering like yours and fear of being blacklisted lol).

I still can't wrap my head around how anyone loses their shit over a game launcher though. I can explain the Creation Club, but this one stumps me.

I also don't see why there's so much hate for a company that largely dedicates itself to long, single player experiences.. which is dying everywhere. This is the saddest thing to me.
 
Bethesda and people that are sucking their d*cks needs a reality check, Sony aren't going to be majorly concerned about missing out one major multi-platform title..Sony itself is built similar to Nintendo, exclusives among exclusives which can easily out perform multi-platform games in sales.
I do see the plus side of cross-platform for few games, however majority of people social circle with games, 7/10 times their social circle will all be on the same platform and others will follow that formula which in essence provide near equal amount of people playing the same game.
 
Monetizing modding is hardly the point of Creation Club. It's more like smaller DLCs in many games, but giving it to fan creators to share in it. And barely anyone signs up for it anyways (due to scaremongering like yours and fear of being blacklisted lol).

I still can't wrap my head around how anyone loses their shit over a game launcher though. I can explain the Creation Club, but this one stumps me.

I also don't see why there's so much hate for a company that largely dedicates itself to long, single player experiences.. which is dying everywhere. This is the saddest thing to me.

Bethesda is overinflated due to a duo of franchises that they have basically made identical and only different in setting. The real value of those franchises however is not instilled in each vanilla release but in what modders can do with it. The vanilla release not only has tons of bugs that should not exist in this day and age - it also suffers from really bad audio and visual design. From the gunplay to the swordplay, from simple movement to literally everything else you can do in the game: any idiot using Unity or Source can do it better and provide a smoother experience. Oh and let's not speak of in-game balance; it simply doesn't exist. RPG elements and progression? You get some silly, oversimplified 'pick a perk' game that reminds of CoD and loot-wise there really is no itemization besides cosmetic. I mean... come on. I remember Morrowind...and Oblivion. They did a better job at simulating progression. And the kicker is, there are dozens of huge mods that completely overhaul the whole progression and combat system. I wonder why.

Let's face it: Skyrim's vanilla campaign is horrible. Fallout 4's campaign is even worse. As time passes by, the stories get more and more ridiculous and old, its the same shit repackaged over and over again. Bethesda has had more than 10 years to develop something fantastic and here we are, looking at the same stuff. Still. Oh yeah, here, take a Skyrim Legendary Edition. Dedicated to long single player experiences... lmao. More like dedicated to milking just two of them unto infinity. You need to look around: there just so happen to be other devs that do the same - and do it a whole lot better.

And that is really all they have brought us in 'single player' experiences. Its not much, really, is it. How long should they be allowed to drift along on their ancient successes? Its the modding community that keeps Bethesda afloat - and they want to monetize that. Easy money guaranteed. They can go full Ubisoft and flip the Skyrim campaign map upside down, slap some trees in it and sell it as a new TES. Millions will once again buy into the same old engine with the same clunky gameplay and mod it like no tomorrow. And people like you will sing their praise, in full support of complete stagnation in open world franchises.

Oh but wait, there IS progress! You can now buy their new Fallout 76, which is primarily online-based (so much for 'single player focused', I guess?) ONLY through their own store at the maximum price.

Maybe you get it now.
 
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