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- Nov 13, 2006
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System Name | Desktop |
---|---|
Processor | i5 13600KF |
Motherboard | AsRock B760M Steel Legend Wifi |
Cooling | Noctua NH-U9S |
Memory | 4x 16 Gb Gskill S5 DDR5 @6000 |
Video Card(s) | Gigabyte Gaming OC 6750 XT 12GB |
Storage | WD_BLACK 4TB SN850x |
Display(s) | Gigabye M32U |
Case | Corsair Carbide 400C |
Audio Device(s) | On Board |
Power Supply | EVGA Supernova 650 P2 |
Mouse | MX Master 3s |
Keyboard | Logitech G915 Wireless Clicky |
Software | Fedora KDE Spin |
I think this leaked beta is based on a more polished version for X360 than PC. This is all speculation based on the amount of x360 and PS3 files in the ISO. I need to test the config lines to force DX10/11 but I have my doubts on that working properly since most people are saying the display info still reports DX9. I sure hope Crytek doesnt release the final product including PS3client stress tests and all sorts of useless console files.
I was trying to make the benchmark_GPU.bat work and then I realised it's a direct copy from the original Crysis Bin32/64. The commands and the path for the levels (including level names) all refer to Crysis1.
I tried the afformentioned fix for CFX and while flickering did go away I did not see any performance increase despite 60-80% usage on each GPU.
i think you are correct. those renderer files are useless as they have not been implemented into the build.