OnBoard
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Processor | Core i5-750 @ 3.6GHz 1.136V 24/7 |
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It's a game limitation when Parralax Occlusion Mapping is enabled (Enthusiast mode or very high). AF is only available if Parralax Occlusion Mapping is disabled (r_UsePOM=0).
The difference is very minimal.
Edit:
Hey wait a minute, even the text is more sharper.
Cheers, didn't know about the limitation. Most likely had that option disabled in crysis, medium/high for me and one setting very high That mud isn't the best to show full effect of AF for sure, very minimal like you said.
There is another AF setting as well, that also work on slopes. Can't remember the name but it was an ATI thing. Should help those roof textures and on stones. Well basically AF the whole picture Edit: seems it already does that. That slope on the top right is anisotropic filtered, just hard to notice on that spot on game.
And yeah the text is sharper, funny
Edit2: just noticed that the game runs faster now, 3fps gain! I'd say AF is a keeper even if losing POM.
Man, the guy is down to 25fps and you want him to bump up the AA.
Well he had everything maxed out allready and I said AF, not AA. Played Crysis without AA, because vegetation looked better that way (and not like I had too much extra fps to spare). AA killed vegetation AA and there hardly was anything without them. Don't know how the new one is.
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