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DX12 to Vulkan MOD for older GPUs on Windows

maxine64

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Nov 1, 2024
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Hmm. Well it just doesn't work on some games unfortunately. As for specifically with halo infinite, I don't really know. But I bet I know who would - people in the steam deck community. Thats how they get games running on linux afterall.


Meh who knows, maybe he's using a different driver version. Just because one card of an architecture does something doesn't mean they all will.
As far as I've seen, Halo Infinite runs flawlessly on Steam Deck, I've also seen that there's a "Disable NV_dgcc on Halo Infinite on NV drivers." on vkd3d-proton's changelog, so it should work.

The Last of Us Part 1 also crashes on startup with these files. I've also tried setting these on the config file:
"dxgi.customDeviceId = 24c9
dxgi.customVendorId = 10de
dxgi.hideNvidiaGpu = False
dxgi.emulateUMA = False"
And it did seem to affect the end result but it didn't end up working either.

I'm using an RX 580, is it supported?
 
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