As far as I've seen, Halo Infinite runs flawlessly on Steam Deck, I've also seen that there's a "Disable NV_dgcc on Halo Infinite on NV drivers." on vkd3d-proton's changelog, so it should work.Hmm. Well it just doesn't work on some games unfortunately. As for specifically with halo infinite, I don't really know. But I bet I know who would - people in the steam deck community. Thats how they get games running on linux afterall.
Meh who knows, maybe he's using a different driver version. Just because one card of an architecture does something doesn't mean they all will.
The Last of Us Part 1 also crashes on startup with these files. I've also tried setting these on the config file:
"dxgi.customDeviceId = 24c9
dxgi.customVendorId = 10de
dxgi.hideNvidiaGpu = False
dxgi.emulateUMA = False"
And it did seem to affect the end result but it didn't end up working either.
I'm using an RX 580, is it supported?
Last edited: