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This really says it all;
I'm a great fan of independent developers, and the market needs new actors challenging the greedy major players who simply rehash the same games year after year. But evidently, these indies can be just as cunning and greedy.
The first major problem is the fact that PUBG is utter trash. If anything, people should sue PUBG Corporation for selling defective products.
The second problem is the fact that PUBG Corporations tries to stop the competition, not because it actually violates their trademarks or IP, but because the success of the competition is "threatening the popularity of Battlegrounds". And some of us considered the behavior of companies like EA to be bad… Also, keep in mind that PUBG didn't invent any aspect of this genre.
Some opinions on PUBG (profanity warning)
Please don't give your money to companies like this, companies like this are the problem in the gaming industry.
I'm concerned that 'PUBG' may be replicating the experience for which real games are known for.
We are concerned that 'Fortnite' may be replicating the experience for which 'PUBG' is known
I'm a great fan of independent developers, and the market needs new actors challenging the greedy major players who simply rehash the same games year after year. But evidently, these indies can be just as cunning and greedy.
The first major problem is the fact that PUBG is utter trash. If anything, people should sue PUBG Corporation for selling defective products.
The second problem is the fact that PUBG Corporations tries to stop the competition, not because it actually violates their trademarks or IP, but because the success of the competition is "threatening the popularity of Battlegrounds". And some of us considered the behavior of companies like EA to be bad… Also, keep in mind that PUBG didn't invent any aspect of this genre.
Some opinions on PUBG (profanity warning)
Please don't give your money to companies like this, companies like this are the problem in the gaming industry.
I'm concerned that 'PUBG' may be replicating the experience for which real games are known for.
Yes, you're absolutely right. Anyone who has worked in software development can confirm that development takes a lot of time, usually even more in larger companies compared to small indie studios. Just the last rounds of QA and tweaking probably took way more than three months.<snip>
Fortnite -> Fortnite Battle Royale couldn't have happened in three months. For a big company like Epic, that's just quality assurance time. Battle Royale had to have been in development much longer--at least a year.