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Far Cry 6 Benchmark Test & Performance

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Benchmark Scores They're pretty good, nothing crazy.
Did you spot more shimmering with FSR? I think devs use negative LOD with FSR (which is the correct thing to do with FSR/DLSS) but it will cause more shimmering, not a problem with DLSS because of the inherent SSAA though.

its a weird combination of shimmering along with obviously lower resolution so it really brings out and highlights that lack or resolution instead of hiding it -- especially on leaves, clutter, pickups -- anything with a mixed combination of textures and geometry.

This combined with the edges being blurred creates a cocktail that basically has extra blurry screen edges that turns to low rez, over-sharpened and pixelated at the center of the screen.

Just running native and turning things to medium looks much better to me, on my setup.
 
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I just think there is more room for improvement to the individual FSR quality settings to tune some of the finer details to taste. It seems like AMD put out a general staring template for developers to go off of for the invidual FSR quality settings, but it's up the the developer to further fine tune them to preference. If that is the case then it would seem beneficial for AMD to further develop upon it for each of the FSR target qualities to fine tune them while still adhering closely to the scaling and performance targets of them.
 
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FidelityFX Super Resolution does make a difference in high resolutions - but the overall feeling to the game is better without
Far Cry® 62021-10-10-15-36-37.jpg

with FidelityFX Super Resolution
Far Cry® 62021-10-10-15-37-6.jpg

without - both 7680x1440 with all on max - except for the raytracing and motion blur
 
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Benchmark Scores They're pretty good, nothing crazy.
Great game though... Short of some performance optimizations and spawn tweaks, this is a ton of fun.
 
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so, this AMD FSR feature on this game, its exclusive only for radeon rx 6000 ?? or all gtx 1000 and rtx 2000-3000 can use it as good as radeon rx 6000 ??
 
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so, this AMD FSR feature on this game, its exclusive only for radeon rx 6000 ?? or all gtx 1000 and rtx 2000-3000 can use it as good as radeon rx 6000 ??
FSR is AFAIK entirely GPU neutral, should work on whatever you have.
 

W1zzard

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so, this AMD FSR feature on this game, its exclusive only for radeon rx 6000 ?? or all gtx 1000 and rtx 2000-3000 can use it as good as radeon rx 6000 ??
FSR works on all modern graphics cards, it's just normal shader instructions, and open-source, too
 
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