And yet they could not scale the way those games run (not too inconsistent at all, just slower) to their beautiful Xe even after three years of excessive trying. Its an inconsistent stuttery mess. So does their IGP run games, sure. But it doesn't speak for their discrete stuff or even the new architecture they have, which IS new and IS built to scale. This is the whole point. Making a weak GPU is easy, trailing the competition is easy, you have lots of ways to keep up (bigger dies, moving units a tier down, clocking, mature process, etc.), but chasing the cutting edge AND doing it efficiently is another story completely. If your arch is not scaling properly, you're fucked. We've seen this every single time when there were clear winners and losers each gen. Fury vs 980ti because Hawaii XT could not go further is a fantastic example. Radeon VII after Vega, fail upon fail, late to market, and AMD was literally stuck at that perf level for years on end. Even RDNA's first iteration could not save the day just yet.