• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Intel proposes x86-S, a redux of the x86 architecture

Is this a good idea?

  • Yes

    Votes: 31 68.9%
  • No

    Votes: 14 31.1%

  • Total voters
    45
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
I haven't seen a discussion on this and it's something that caught my eye.

Intel published a whitepaper (links in the bottom of this post) which proposes the removal of certain traditional x86 architecture features and registers that date back to the original 8086 which have remained present for backwards compatibility purposes, such as 16-bit addressing and 32-bit protected mode support, ring 1 and 2 support, enforcing X2APIC - and certain changes such as making the CPU boot directly to 64-bit state after a reset command (eliminating the hoops the processor goes through during the initialization process), as well as replacing some of these features with a potentially much slower backwards compatibility system implemented through virtualization capabilities which would permit legacy operating systems designed with the current model in mind to remain functional.

Their justification is that by simplifying the ISA, resources could be devoted to more important features which are relevant to modern computers. I'm not a programmer, but this seems like a pretty substantial change (that has been a long time coming), as I understand many of these limitations already applied to some degree on 64-bit versions of Windows as it is (such as the removal of 16-bit support), but I would be interested in the thoughts of folks smarter than I am. My personal concerns, for example, how would this affect old video games that we boot in DOS mode? How would this affect hypervisors, boot times, security, reliability, etc. - I thought it was a pretty interesting read that had me thinking.

:toast:

Envisioning a Simplified Intel Architecture

Direct link to the PDF
 
Joined
Sep 26, 2012
Messages
871 (0.19/day)
Location
Australia
System Name ATHENA
Processor AMD 7950X
Motherboard ASUS Crosshair X670E Extreme
Cooling ASUS ROG Ryujin III 360, 13 x Lian Li P28
Memory 2x32GB Trident Z RGB 6000Mhz CL30
Video Card(s) ASUS 4090 STRIX
Storage 3 x Kingston Fury 4TB, 4 x Samsung 870 QVO
Display(s) Acer X38S, Wacom Cintiq Pro 15
Case Lian Li O11 Dynamic EVO
Audio Device(s) Topping DX9, Fluid FPX7 Fader Pro, Beyerdynamic T1 G2, Beyerdynamic MMX300
Power Supply Seasonic PRIME TX-1600
Mouse Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3
Keyboard Logitech G915 TKL
VR HMD Oculus Quest 2
Software Windows 11 + Universal Blue
The biggest issue here would be more running directly on hardware older OS's & Software. Those calls could be moved to software (at likely pretty minimal penalty) with involvement from Microsoft & other OS communities so on the face of Intel's claims I think the proposal has merit.
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
The biggest issue here would be more running directly on hardware older OS's & Software. Those calls could be moved to software (at likely pretty minimal penalty) with involvement from Microsoft & other OS communities so on the face of Intel's claims I think the proposal has merit.

From what I understood, this would only affect operating systems and potentially old software that runs close to the metal (such as DOS games), from an user and even developer perspective there would be no change from how things work on 64-bit operating systems today, and a way to keep existing operating systems would be at least initially, if with some drawbacks, provided.

I've always known that modern PCs shared a lot in common with the very first ones, but I had no idea that so many of these ancient things were still fully implemented in advanced chips like these hybrid architecture Lakes we have today. From what I see, I think it's a good proposal as well.
 
Joined
Jan 14, 2019
Messages
12,566 (5.80/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
Before I vote, I need to know if 16 and 32-bit games would run that way or not.

If software compatibility isn't an issue, then my vote is yes - eliminating unnecessary die real estate is a good idea.

If software compatibility is an issue, then my vote is no - I love old games, and I'm not willing to give them up, or have separate retro builds just to play them.
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Before I vote, I need to know if 16 and 32-bit games would run that way or not.

If software compatibility isn't an issue, then my vote is yes - eliminating unnecessary die real estate is a good idea.

If software compatibility is an issue, then my vote is no - I love old games, and I'm not willing to give them up, or have separate retro builds just to play them.

The idea that I got is that anything that currently runs under 64-bit Windows would be unchanged under this new model, and that OS developers would be responsible for the adjustments required to support the new model, without changes to existing software that runs within the OS - but with the removal of all of these legacy features, 32-bit and older operating systems would need to be virtualized/emulated and would cease to be directly compatible as the CPU would operate exclusively in a new proposed 64-bit mode.

Accurate, full emulation of vintage PC hardware is very slow - you need an IPC brute of a CPU to run a 300 MHz Pentium II at full speed on PCem or 86Box.
 
Joined
Jan 14, 2019
Messages
12,566 (5.80/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
The idea that I got is that anything that currently runs under 64-bit Windows would be unchanged under this new model, and that OS developers would be responsible for the adjustments required to support the new model, without changes to existing software that runs within the OS - but with the removal of all of these legacy features, 32-bit and older operating systems would need to be virtualized/emulated and would cease to be directly compatible as the CPU would operate exclusively in a new proposed 64-bit mode.

Accurate, full emulation of vintage PC hardware is very slow - you need an IPC brute of a CPU to get it to run a 300 MHz Pentium II at full speed on PCem or 86Box.
Ah, so if compatibility is solved through the OS right now, it wouldn't be any different with the new model, either. It's only OS compatibility that's affceted. Then my vote is yes. :)

I mean, running a 32-bit OS with 4 GB RAM support is already a pretty stupid idea these days. There's no need to support them any further.
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
It's better in the long run if legacy baggage that is no longer needed is reduced

I agree.

Ah, so if compatibility is solved through the OS right now, it wouldn't be any different with the new model, either. It's only OS compatibility that's affceted. Then my vote is yes. :)

I mean, running a 32-bit OS with 4 GB RAM support is already a pretty stupid idea these days. There's no need to support them any further.

Yeah, and by the time a processor with this ISA rolls out, it would be a particularly niche case. For Intel to publish this asking for feedback, it's probably something they're accounting at the design stage of a processor that is still in the far future.
 
Joined
May 15, 2020
Messages
697 (0.41/day)
Location
France
System Name Home
Processor Ryzen 3600X
Motherboard MSI Tomahawk 450 MAX
Cooling Noctua NH-U14S
Memory 16GB Crucial Ballistix 3600 MHz DDR4 CAS 16
Video Card(s) MSI RX 5700XT EVOKE OC
Storage Samsung 970 PRO 512 GB
Display(s) ASUS VA326HR + MSI Optix G24C4
Case MSI - MAG Forge 100M
Power Supply Aerocool Lux RGB M 650W
I haven't seen a discussion on this and it's something that caught my eye.

Intel published a whitepaper (links in the bottom of this post) which proposes the removal of certain traditional x86 architecture features and registers that date back to the original 8086 which have remained present for backwards compatibility purposes, such as 16-bit addressing and 32-bit protected mode support, ring 1 and 2 support, enforcing X2APIC - and certain changes such as making the CPU boot directly to 64-bit state after a reset command (eliminating the hoops the processor goes through during the initialization process), as well as replacing some of these features with a potentially much slower backwards compatibility system implemented through virtualization capabilities which would permit legacy operating systems designed with the current model in mind to remain functional.

Their justification is that by simplifying the ISA, resources could be devoted to more important features which are relevant to modern computers. I'm not a programmer, but this seems like a pretty substantial change (that has been a long time coming), as I understand many of these limitations already applied to some degree on 64-bit versions of Windows as it is (such as the removal of 16-bit support), but I would be interested in the thoughts of folks smarter than I am. My personal concerns, for example, how would this affect old video games that we boot in DOS mode? How would this affect hypervisors, boot times, security, reliability, etc. - I thought it was a pretty interesting read that had me thinking.

:toast:

Envisioning a Simplified Intel Architecture

Direct link to the PDF
I watched a good Intel presentation about how an Intel CPU boots in Windows, and indeed the complexity required to support all those ancient standards is mind-boggling (it starts with loading 8-bit instructions, then 16 and so on). It would be a welcome step to debloat the x64 processors and come a bit closer to the cleanliness of ARM.
 
Joined
Jan 14, 2019
Messages
12,566 (5.80/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
Yeah, and by the time a processor with this ISA rolls out, it would be a particularly niche case. For Intel to publish this asking for feedback, it's probably something they're accounting at the design stage of a processor that is still in the far future.
They'd better account for it. I don't care if it's 2023, 2033 or 2043, a good game is a good game, and just because something was released in 1999, it doesn't mean I don't want to play it again. :)
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
They'd better account for it. I don't care if it's 2023, 2033 or 2043, a good game is a good game, and just because something was released in 1999, it doesn't mean I don't want to play it again. :)

Yeah, man. I've seen people calling it an Itanium moment but it just seemed wrong to me. It's really thought out and currently existing x64 software wouldn't be at all affected by this change, or at least shouldn't... I sure hope no Windows 64 bit software is making use of 32-bit ring 0 but hey you never know these days :laugh:

Peepos that voted no, what are your thoughts and concerns on it? I've not been able to see a negative when it came to concisely supporting a modern 64 bit operating system.
 
Joined
Nov 9, 2010
Messages
5,689 (1.10/day)
System Name Space Station
Processor Intel 13700K
Motherboard ASRock Z790 PG Riptide
Cooling Arctic Liquid Freezer II 420
Memory Corsair Vengeance 6400 2x16GB @ CL34
Video Card(s) PNY RTX 4080
Storage SSDs - Nextorage 4TB, Samsung EVO 970 500GB, Plextor M5Pro 128GB, HDDs - WD Black 6TB, 2x 1TB
Display(s) LG C3 OLED 42"
Case Corsair 7000D Airflow
Audio Device(s) Yamaha RX-V371
Power Supply SeaSonic Vertex 1200w Gold
Mouse Razer Basilisk V3
Keyboard Bloody B840-LK
Software Windows 11 Pro 23H2
If they do end up using such a thing, I certainly hope if it in any way adds more bloat to the OS, you can opt out of using it. I mean I am not really one to revisit games with really old graphics anyway. Certainly not 16 bit, and I wouldn't even be bothered by being limited to 64 bit.

At my age, with the way my vision is slowly degrading, I prefer the best image quality I can get.
 

rdos

New Member
Joined
May 27, 2023
Messages
1 (0.00/day)
This initiative assumes everybody wants to run Windows or Linux 64-bit versions. I also think most of these proposed changes will not make much of a difference in the transistor counts of the CPU. Intel processors already have horrible segmentation support, and so their processors are unlikely to have much if any hardware related to segmentation. I find it more likely this is some marketing ploy, and perhaps relates to licensing and the fact that AMD seems to produce better processors.

They can remove legacy bloats from 64-bit operating systems by adding the new prosed features to boot application processors directly to long mode WITHOUT breaking legacy operating systems. Most of the bloat in Windows and Linux is due to poor design choices in the operating systems, not legacy functions of the processor, which they don't use anyway.
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
This initiative assumes everybody wants to run Windows or Linux 64-bit versions. I also think most of these proposed changes will not make much of a difference in the transistor counts of the CPU. Intel processors already have horrible segmentation support, and so their processors are unlikely to have much if any hardware related to segmentation. I find it more likely this is some marketing ploy, and perhaps relates to licensing and the fact that AMD seems to produce better processors.

They can remove legacy bloats from 64-bit operating systems by adding the new prosed features to boot application processors directly to long mode WITHOUT breaking legacy operating systems. Most of the bloat in Windows and Linux is due to poor design choices in the operating systems, not legacy functions of the processor, which they don't use anyway.

Well, with Microsoft having abandoned 32-bit Windows entirely - Windows 10 version 22H2 Is the last 32-bit compatible version of Windows, and hardware manufacturers following suit (Nvidia has not updated their 32 bit graphics driver since 2018, AMD slightly before that), and Linux having competent AMD64 support since what's basically forever now, that's pretty much not an issue imo. It practically is what you are going to be running on a modern system. It's a non issue, and they are providing virtualization-based support to retain compatibility.

It places emphasis on what a modern operating system is designed around, streamlines startup procedure and does away with some potentially vulnerable attack surfaces. Works for me, I suppose.
 
Joined
Apr 5, 2023
Messages
71 (0.11/day)
My personal concerns, for example, how would this affect old video games that we boot in DOS mode?
Most dos games don't run on modern hardware anyways, timing and hardware (sound cards, etc) issues. This is why DOSBox exists, which would not be affected by this change.

Before I vote, I need to know if 16 and 32-bit games would run that way or not.
Per the document: "The 32-bit submode of Intel64 (compatibility mode) still exists"
There would be no effect on 32-bit Windows applications running on 64-bit Windows.

As for 16-bit Windows applications, support has been dropped for them in Windows 11, so there's no benefit to far future hardware (when Win10 is too outdated to use) continuing support. At that point, emulation would suffice.

Accurate, full emulation of vintage PC hardware is very slow - you need an IPC brute of a CPU to run a 300 MHz Pentium II at full speed on PCem or 86Box.
For any software that would be affected by this change, that speed is more than sufficient.

---

Good proposal, as far as I'm concerned.
 
Joined
Mar 13, 2021
Messages
474 (0.34/day)
Processor AMD 7600x
Motherboard Asrock x670e Steel Legend
Cooling Silver Arrow Extreme IBe Rev B with 2x 120 Gentle Typhoons
Memory 4x16Gb Patriot Viper Non RGB @ 6000 30-36-36-36-40
Video Card(s) XFX 6950XT MERC 319
Storage 2x Crucial P5 Plus 1Tb NVME
Display(s) 3x Dell Ultrasharp U2414h
Case Coolermaster Stacker 832
Power Supply Thermaltake Toughpower PF3 850 watt
Mouse Logitech G502 (OG)
Keyboard Logitech G512
I agree that trimming some of the bloat of x86 away would be beneficial from a power consumption/complexity and may open up new avenues for development locked down currently due to legacy behaviour requirements.

However, what makes me a little dubious is that every time Intel has tried to introduce/update the architecture since the original x86 from the 8086 they have decided to do something stupid/confusing/anti competative/profit mongering vs just doing something for the betterment of computing

iAPX432
Itanium
XScale (Abandoning ARM just as it starts booming)

So Should x86 be slimmed down/refocused/improved? Yes
Do I trust Intel to be the leaders/do the right thing? Not as far as I can throw them
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Most dos games don't run on modern hardware anyways, timing and hardware (sound cards, etc) issues. This is why DOSBox exists, which would not be affected by this change.


Per the document: "The 32-bit submode of Intel64 (compatibility mode) still exists"
There would be no effect on 32-bit Windows applications running on 64-bit Windows.

As for 16-bit Windows applications, support has been dropped for them in Windows 11, so there's no benefit to far future hardware (when Win10 is too outdated to use) continuing support. At that point, emulation would suffice.


For any software that would be affected by this change, that speed is more than sufficient.

---

Good proposal, as far as I'm concerned.

I am aware of DOSBox, and use it regularly myself. But there are some purists that keep a modern DOS (like FreeDOS) to run games on the bare metal, this wouldn't be possible anymore as I understand. btw, 16-bit was actually dropped way back in XP64... none of the 64-bit versions of Windows support them, as NTVDM was removed. ;)

I agree, it is a good proposal IMO

I agree that trimming some of the bloat of x86 away would be beneficial from a power consumption/complexity and may open up new avenues for development locked down currently due to legacy behaviour requirements.

However, what makes me a little dubious is that every time Intel has tried to introduce/update the architecture since the original x86 from the 8086 they have decided to do something stupid/confusing/anti competative/profit mongering vs just doing something for the betterment of computing

iAPX432
Itanium
XScale (Abandoning ARM just as it starts booming)

So Should x86 be slimmed down/refocused/improved? Yes
Do I trust Intel to be the leaders/do the right thing? Not as far as I can throw them

Any steps Intel take would need to be agreed upon by AMD and possibly the VIA/Centaur folks as well. All x86 vendors would need to do so... and remember, this is also potentially just coming up now because the time that x86's most critical patents are going to expire is coming up fast.
 
Joined
Apr 5, 2023
Messages
71 (0.11/day)
But there are some purists that keep a modern DOS (like FreeDOS) to run games on the bare metal, this wouldn't be possible anymore as I understand.
*shrug*

btw, 16-bit was actually dropped way back in XP64... none of the 64-bit versions of Windows support them, as NTVDM was removed.
But is still available up through Win10 in its 32bit variant. Win11 is the first to drop support entirely (presumably as an artifact of them dropping 32bit variants).

I only just stumbled across this, but apparently there's a third-party hack to get ntvdm working even on 64bit windows. I suspect this still relies on VM86 mode, which the proposal would remove.
 
Joined
Mar 13, 2021
Messages
474 (0.34/day)
Processor AMD 7600x
Motherboard Asrock x670e Steel Legend
Cooling Silver Arrow Extreme IBe Rev B with 2x 120 Gentle Typhoons
Memory 4x16Gb Patriot Viper Non RGB @ 6000 30-36-36-36-40
Video Card(s) XFX 6950XT MERC 319
Storage 2x Crucial P5 Plus 1Tb NVME
Display(s) 3x Dell Ultrasharp U2414h
Case Coolermaster Stacker 832
Power Supply Thermaltake Toughpower PF3 850 watt
Mouse Logitech G502 (OG)
Keyboard Logitech G512
Any steps Intel take would need to be agreed upon by AMD and possibly the VIA/Centaur folks as well. All x86 vendors would need to do so... and remember, this is also potentially just coming up now because the time that x86's most critical patents are going to expire is coming up fast.
Historically this isnt what has happened previously.

Someone releases something (MMX, 3DNOW!, SSE etc) and if the market adopts it en mass it tends to be a case then that the opposition licences it.

That is why we have x86-64 being the dominant 64bit processor as the market didnt want to move away from x86 at the time as Itanium didnt offer anything beneficial at the time and none of the supposed benefits came to fruition before x86 either surpassed IA-64 or x86-64 became adopted enmass.
 

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
42,557 (6.67/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64
Historically this isnt what has happened previously.

Someone releases something (MMX, 3DNOW!, SSE etc) and if the market adopts it en mass it tends to be a case then that the opposition licences it.

That is why we have x86-64 being the dominant 64bit processor as the market didnt want to move away from x86 at the time as Itanium didnt offer anything beneficial at the time and none of the supposed benefits came to fruition before x86 either surpassed IA-64 or x86-64 became adopted enmass.
Before it was x86-64 it was AMD64 intel had to license it from AMD
 
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Historically this isnt what has happened previously.

Someone releases something (MMX, 3DNOW!, SSE etc) and if the market adopts it en mass it tends to be a case then that the opposition licences it.

That is why we have x86-64 being the dominant 64bit processor as the market didnt want to move away from x86 at the time as Itanium didnt offer anything beneficial at the time and none of the supposed benefits came to fruition before x86 either surpassed IA-64 or x86-64 became adopted enmass.

Very different market conditions now. There's an established x86_64 architecture and user base. If Intel unilaterally changes things, it's shooting their own feet. Speaking of 3DNow!, I'm still surprised AMD didn't revive that branding for the 3D V-Cache CPUs. Would be win.
 

eidairaman1

The Exiled Airman
Joined
Jul 2, 2007
Messages
42,557 (6.67/day)
Location
Republic of Texas (True Patriot)
System Name PCGOD
Processor AMD FX 8350@ 5.0GHz
Motherboard Asus TUF 990FX Sabertooth R2 2901 Bios
Cooling Scythe Ashura, 2×BitFenix 230mm Spectre Pro LED (Blue,Green), 2x BitFenix 140mm Spectre Pro LED
Memory 16 GB Gskill Ripjaws X 2133 (2400 OC, 10-10-12-20-20, 1T, 1.65V)
Video Card(s) AMD Radeon 290 Sapphire Vapor-X
Storage Samsung 840 Pro 256GB, WD Velociraptor 1TB
Display(s) NEC Multisync LCD 1700V (Display Port Adapter)
Case AeroCool Xpredator Evil Blue Edition
Audio Device(s) Creative Labs Sound Blaster ZxR
Power Supply Seasonic 1250 XM2 Series (XP3)
Mouse Roccat Kone XTD
Keyboard Roccat Ryos MK Pro
Software Windows 7 Pro 64
3D Now was an instruction set that was dropped in 2010 because no one utilized it.
 
Joined
May 8, 2016
Messages
1,919 (0.61/day)
System Name BOX
Processor Core i7 6950X @ 4,26GHz (1,28V)
Motherboard X99 SOC Champion (BIOS F23c + bifurcation mod)
Cooling Thermalright Venomous-X + 2x Delta 38mm PWM (Push-Pull)
Memory Patriot Viper Steel 4000MHz CL16 4x8GB (@3240MHz CL12.12.12.24 CR2T @ 1,48V)
Video Card(s) Titan V (~1650MHz @ 0.77V, HBM2 1GHz, Forced P2 state [OFF])
Storage WD SN850X 2TB + Samsung EVO 2TB (SATA) + Seagate Exos X20 20TB (4Kn mode)
Display(s) LG 27GP950-B
Case Fractal Design Meshify 2 XL
Audio Device(s) Motu M4 (audio interface) + ATH-A900Z + Behringer C-1
Power Supply Seasonic X-760 (760W)
Mouse Logitech RX-250
Keyboard HP KB-9970
Software Windows 10 Pro x64
Historically this isnt what has happened previously.
Historically, it never happened before.
There were only attempts to drop it as a whole (Itanium), or adding more stuff on top of old things (64-bit). NEVER core features (like 8-bit/16-bit) that were previously "mandatory", were ever dropped from "x86". Because of this alone, any comparisons to earlier attempts at changes are invalid.

Also, just because those features are dropped doesn't mean you suddenly can't use old hardware.
It's going to take MANY decades before hardware supporting "old x86" dies out (ie. everything produced until today + maybe one or two generations more [only those which don't take x86S into account]).
It probably will have some quirks, but I bet you will be able to run Windows 12 (13/14?) on Raptor Lake or Windows 7/10 on at least a couple of next few generations of AMD and Intel platforms.

Lastly, nobody forces you to buy new stuff, so if you don't like it - don't buy it.
If you work as IT programmer, sorry to hear you have to change your code, but move on with times (you are payed to do this, right ?). Either way, I hope programmers will feel better about this knowing that what they feel right now is probably what 80s and 90s programmers felt like when Intel released 286/386, then Pentiums, or Hyper threading with AMD's 64-bit and multi core CPUs at mid 2000s mark :D
 
Last edited:
Joined
Dec 25, 2020
Messages
7,001 (4.81/day)
Location
São Paulo, Brazil
System Name "Icy Resurrection"
Processor 13th Gen Intel Core i9-13900KS Special Edition
Motherboard ASUS ROG MAXIMUS Z790 APEX ENCORE
Cooling Noctua NH-D15S upgraded with 2x NF-F12 iPPC-3000 fans and Honeywell PTM7950 TIM
Memory 32 GB G.SKILL Trident Z5 RGB F5-6800J3445G16GX2-TZ5RK @ 7600 MT/s 36-44-44-52-96 1.4V
Video Card(s) ASUS ROG Strix GeForce RTX™ 4080 16GB GDDR6X White OC Edition
Storage 500 GB WD Black SN750 SE NVMe SSD + 4 TB WD Red Plus WD40EFPX HDD
Display(s) 55-inch LG G3 OLED
Case Pichau Mancer CV500 White Edition
Power Supply EVGA 1300 G2 1.3kW 80+ Gold
Mouse Microsoft Classic Intellimouse
Keyboard Generic PS/2
Software Windows 11 IoT Enterprise LTSC 24H2
Benchmark Scores I pulled a Qiqi~
Historically, it never happened before.
There were only attempts to drop it as a whole (Itanium), or adding more stuff on top of old things (64-bit). NEVER core features (like 8-bit/16-bit) that were previously "mandatory", were ever dropped from "x86". Because of this alone, any comparisons to earlier attempts at changes are invalid.

Also, just because those features are dropped doesn't mean you suddenly can't use old hardware.
It's going to take MANY decades before hardware supporting "old x86" dies out (ie. everything produced until today + maybe one or two generations more [only those which don't take x86S into account]).
It probably will have some quirks, but I bet you will be able to run Windows 12 (13/14?) on Raptor Lake or Windows 7/10 on at least a couple of next few generations of AMD and Intel platforms.

Lastly, nobody forces you to buy new stuff, so if you don't like it - don't buy it.
If you work as IT programmer, sorry to hear you have to change your code, but move on with times (you are payed to do this, right ?). Either way, I hope programmers will feel better about this knowing that what they feel right now is probably what 80s and 90s programmers felt like when Intel released 286/386, then Pentiums, or Hyper threading with AMD's 64-bit and multi core CPUs at mid 2000s mark :D

Even then I'm not sure this is a concern at all. You cannot deploy such old OSes on new PCs, the oldest you can get on a 12th/13th Gen platform is 32-bit Win10 and I don't think anyone actually uses that, too much left on the table, no support for modern GPUs. The last Nvidia driver for 32-bit Windows 10 was the one that retired Fermi, 391.35 all the way back in 2018.

If one needs native 16-bit support they can likely do okay with some old Pentium III or 4 system :oops:
 
Top