- Joined
- Apr 23, 2009
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- Bad Nenndorf, Germany
Processor | AMD Ryzen 7 5800X3D, watercooled |
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Motherboard | Asus ROG Strix X470-F Gaming |
Cooling | Custom Watercooling-Loop with 2x 240mm and 1x 120mm Radiators |
Memory | 4x 8Gb G.Skill Trident Z 3600 MHz |
Video Card(s) | AMD Radeon RX 7900 XTX MBA |
Storage | 2x Crucial P1 1TB, 1x Mushkin Reactor 1TB |
Display(s) | Cooler Master Tempest GP27Q |
Case | Corsair Obsidian 500D |
Power Supply | Superflower Leadex Platinum 750W |
The german website Computer Base just posted some benchmarks including Assassin's Creed: Origins which is said to be quite CPU hungry because of it's "interesting" copy protection.
They are using the latest Win10 Insider build which has the fix enabled. The test system consists of an i7-7700K and an Asus GeForce GTX 1080 Ti Strix.
See screenshot below or this link for all benchmarks. As expected performance in AC only decreases when the CPU is the limiting factor (low details, high framerates). This could mean that the impact is a lot higher on lower performing systems (e.g. i3 or Pentium processors) where the CPU is the bottleneck.
They are using the latest Win10 Insider build which has the fix enabled. The test system consists of an i7-7700K and an Asus GeForce GTX 1080 Ti Strix.
See screenshot below or this link for all benchmarks. As expected performance in AC only decreases when the CPU is the limiting factor (low details, high framerates). This could mean that the impact is a lot higher on lower performing systems (e.g. i3 or Pentium processors) where the CPU is the bottleneck.