- Joined
- Jun 21, 2021
- Messages
- 3,121 (2.49/day)
System Name | daily driver Mac mini M2 Pro |
---|---|
Processor | Apple proprietary M2 Pro (6 p-cores, 4 e-cores) |
Motherboard | Apple proprietary |
Cooling | Apple proprietary |
Memory | Apple proprietary 16GB LPDDR5 unified memory |
Video Card(s) | Apple proprietary M2 Pro (16-core GPU) |
Storage | Apple proprietary onboard 512GB SSD + various external HDDs |
Display(s) | LG UltraFine 27UL850W (4K@60Hz IPS) |
Case | Apple proprietary |
Audio Device(s) | Apple proprietary |
Power Supply | Apple proprietary |
Mouse | Apple Magic Trackpad 2 |
Keyboard | Keychron K1 tenkeyless (Gateron Reds) |
VR HMD | Oculus Rift S (hosted on a different PC) |
Software | macOS Sonoma 14.7 |
Benchmark Scores | (My Windows daily driver is a Beelink Mini S12 Pro. I'm not interested in benchmarking.) |
I don't have any interest in playing this game but I did notice that the game is getting hammered by gamers on Metacritic. 1.3 out of 10
I don't pay much attention to gamer reviews on Metacritic but when the score is this low then there are obviously problems with the game.
The PC and gaming media has been heavily reporting on DDoS attacks on Blizzard servers that it prevent a large number of people from signing into the game. Go visit PCGamer, Kotaku, GameSpot, whatever, they all have reported on Overwatch 2's difficult launch.
There was also the initial requirement that users provide a cellphone number. This was exacerbated by Blizzard's exclusion of several prepaid cellular services like Cricket as a valid cellular service provider. The cellphone number requirement was apparently to combat cheating but Blizzard has backed on off this and now just require a verified Battle.net account.
Neither one of these primary complaints are about actual gameplay or content, they are problems with operational or administrative aspects of Blizzard's business.