- Joined
- Sep 8, 2009
- Messages
- 1,077 (0.19/day)
- Location
- Porto
Processor | Ryzen 9 5900X |
---|---|
Motherboard | Gigabyte X570 Aorus Pro |
Cooling | AiO 240mm |
Memory | 2x 32GB Kingston Fury Beast 3600MHz CL18 |
Video Card(s) | Radeon RX 6900XT Reference (amd.com) |
Storage | O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo |
Display(s) | LG 34" UWQHD |
Audio Device(s) | X-Fi XtremeMusic + Gigaworks SB750 7.1 THX |
Power Supply | XFX 850W |
Mouse | Logitech G502 Wireless |
VR HMD | Lenovo Explorer |
Software | Windows 10 64bit |
That would have been a problem years ago. Nowadays the screen will be fine with 2D scaling as long as RSR (i.e. driver-level FSR1) is turned on.the 1440p screen ruins it, cause 1080p will look more blurry then if it was 1080p native screen
In games where FSR2 is supported, I bet this screen will make games look great on Performance (internal 1280*800) and even Ultra Performance (internal 854*533).
Regardless of the internal resolution, higher pixel counts generally just mean more choice.