- Joined
- Apr 6, 2021
- Messages
- 1,131 (0.81/day)
- Location
- Bavaria ⌬ Germany
System Name | ✨ Lenovo M75q-1 [Tiny] |
---|---|
Cooling | ⚠️ 78,08% N² ⌬ 20,95% O² ⌬ 0,93% Ar ⌬ 0,04% CO² |
Display(s) | DELL S2722DGM |
Audio Device(s) | ◐◑ AKG K702 ⌬ FiiO E10K Olympus 2 |
Mouse | ✌️ Corsair M65 RGB Elite [Black] ⌬ Endgame Gear MPC-890 Cordura |
Keyboard | ⌨ Turtle Beach Impact 500 |
Software | Windows 11 Pro (Debloated) |
That's because Dolby or DTS isn't "open source", meaning the software has to pay to implement it.so i have to ask why is it so complicated connecting surround sound to lets say a gameing laptop that dosent have any dolby software besides for built in speakers? hdmi is supported fully with 5.1-7.1 spdif i can force to do full 5.1 anythang really but in order to make my pc do all of that it took almost 3 long painful exhasting years only found a software solution that works on my pc after finding apo drivers on this form to use dolby digital plus home theater that enabled bitstreaming on any device i want and now i get full 5.1 anythang out of a usb to toslink connection if thats possible why not make it eaiser aswell if open source formats are out thare like lpcm why not make a soundcard with only open soruce software its fully possible why has no one done it? im still trying to learn this world obvi XD
The same reason why you can't play copy protected blu-ray DVD's on Windows out of the box or with VLC. For that you have to pay for CyberLink PowerDVD or something else.