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Major Team Fortress 2 'Medic' Update Released

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It's a good day for all hardcore Team Fortress 2 players. Valve today informed that the long-awaited PC update for TF2 has been released. This update includes 39 new medic achievements, three new medic items: The Blutsaugher, The Kritzkrieg, and The Ubersaw and a new Goldrush map for all players. The updates will be applied automatically when your Steam client is restarted. In other TF2 news, a worldwide Team Fortress 2 Free Weekend will begin Friday at noon PDT, and offer free access to the entire game for anyone with a free Steam account from May 2 to May 4. Using the functionality made available through Steam and Steamworks, all of the files needed to join the Free Weekend are available for pre-loading now.


Source Engine
  • Improved particle performance on multi-core machines
  • Added FOV slider to Options | Video | Advanced for all games (moved there from TF2's multiplayer options)
  • Fixed surround sound initialization problems with new speaker modes defined in Vista
Team Fortress 2
  • Added Goldrush
  • Added Character Info and Loadout to the main menu
  • Added 39 Medic achievements
  • Added unique Medic items: The Blutsaugher, The Kritzkrieg, and The Ubersaw
  • Added new attack animations to most melee weapons
  • Added new speech for the Heavy and Demoman
  • Added Stopwatch mode to Tournament mode
    - Automatically used on Attack/Defense maps
  • Teleporter effect no longer shows up on invisible or disguised Spies
  • Spies disguised as their own team can now capture control points
  • Increased force taken by pipebombs by bullets and explosions
  • Target ID hud is now colored red or blue to match the spectator target
  • Tournament mode no longer ends matches early if the time limit is nearly up when a new round starts
  • Fixed exploit where clients could start benchmark mode on servers
  • Fixed drowning exploit that allowed players to regenerate health
  • Fixed reload exploit that allowed plays to fire instantly after switching weapons
  • Fixed flamethrower bug where a player flush against a wall couldn't be lit on fire from the front
  • Fixed invulnerability overlay not drawing if the invuln player was previously on fire
  • Fixed "times used" entry in teleporters maxing out at 32
  • Fixed rare client crash on level change during control point capturing
  • Minor fix to stat gathering to prevent players using sv_cheats to easily garner achievements
  • For mapmakers:
    - Mapmakers can now directly place the tf_gamerules entity into their map. Fixes Hammer thinking the inputs to it are broken
    - Mapmakers can now place Engineer buildings directly into a map, with an option for them to be invulnerable
    - Added "AddRedTeamScore" and "AddBlueTeamScore" inputs to tf_gamerules
    - Added "SetRequiredObserverTarget" input to tf_gamerules. Force spectators to use the specified viewpoint
  • Granary
    - Added setup time logic, and gates to the middle
    - Fixed an overlay alignment bug on one of blue's gate signs
    - Minor lighting fixes in red/blue spawns
  • 2Fort
    - Added medium ammo and health to basement hallways
    - Added small ammo and health to top of spiral
    - Fixed a clip brush exploit outside blue sniper deck
    - Fixed number "2" overlay on front of red base not being assigned to the brush face
  • Portal
    - Fixed a rare crash related to bone setup

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YeeZ
I waited so much for this :)
 
I love the new melee animations :rockout: Goldrush is fun as hell too!
 
I cannot wait to play after I take my SAT this weekend...
 
yeaha, this looks so amazing!

edit> like ur dp caboose:P good ol breadboard
 
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I am in school right now, so i can't download it:(:(. But on the bight side, school will be ending in june and i will be a HS Senior next year. So i can play alot during the summer.:)
 
I am going for George Mason.
 
woot i spent a few hours playing last night, very very fun, but they should have added more to the scout or sniper, but hey THIS IS AWESOME!!!
 
I can't take the pressure... must... finish... studying... for finals...
 
I really want to try those new weapons. And Goldrush:)
 
Sweet new map but unfortunately there are way too many medics running around now. They need to get more achievement packs out asap to bring the balance back.
 
Fixed surround sound initialization problems with new speaker modes defined in Vista

woo feckin hoo, 7.1 at last
 
Awesome! I just got one of the new guns :D
 
Sweet new map but unfortunately there are way too many medics running around now. They need to get more achievement packs out asap to bring the balance back.

I know! I want the Spy and Scout pack!
 
Sweet new map but unfortunately there are way too many medics running around now. They need to get more achievement packs out asap to bring the balance back.

Yeah, but it's awfully fun when you can get uber'd with any class you play! Being a heavy is especially fun right now. Last night there were times when it seemed like just heavies and medics were around! Bullets everywhere!:D
 
How do you unlock these new weapons? I got like 7 achievments already but nothing happened.


I have about 28 total achievements.
 
How do you unlock these new weapons? I got like 7 achievments already but nothing happened.


I have about 28 total achievements.

You need 12 for the first one. Its the new dart gun, you get health for every hit. Look at the milestone achievments for gun progress, each time you hit a milestone you get a new weapon.
 
you gotta get 12 of the medic achievements and you get a more powerful dart gun, with 24, you get a crit uber gun, and with all 36 you get an uber bone saw that charges your uber 25% per hit

has anyone else here got 1,000,000 total heal points? seems pretty easy for me but I have played 62 hours as a medic
http://steamcommunity.com/profiles/76561197969206193/stats/TF2
 
Yeah, but it's awfully fun when you can get uber'd with any class you play! Being a heavy is especially fun right now. Last night there were times when it seemed like just heavies and medics were around! Bullets everywhere!:D

Oh for sure I have been having a blast blowing up all the stupid medics running around Ubering each other. Hopefully things will go back to normal in a few days but looking at the new Loadout screens I am convinced that Valve will start hammering out achievement packs for all the classes.:rockout: Maybe a new map and achievement set every month but that is expecting a lot from a company that runs on their own time system.
 
Valve has got to be the best game dev ever. Not only do they make a great online shooter but they update it alot and add weapons!!
 
For sure I would say Valve is the best Dev ever. They give out so much free content and constantly update and fix problems with all of their games. It looks like TF2 is going to be a big game with Valve at least until they release the Oranger Box which will probably come with even more stuff for TF2. Or dare I say Counter Strike 2 :pimp:
 
For sure I would say Valve is the best Dev ever. They give out so much free content and constantly update and fix problems with all of their games. It looks like TF2 is going to be a big game with Valve at least until they release the Oranger Box which will probably come with even more stuff for TF2. Or dare I say Counter Strike 2 :pimp:

Yes. Valve IS the best developer of all time. They update and patch their games ALL THE TIME. Epic has released 2 patches for UT3. The game still has many problems, and crashes frequently. I feel bad for playing GTA4 instead of DLing this patch.
 
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