wolf
Better Than Native
- Joined
- May 7, 2007
- Messages
- 8,246 (1.28/day)
System Name | MightyX |
---|---|
Processor | Ryzen 9800X3D |
Motherboard | Gigabyte X650I AX |
Cooling | Scythe Fuma 2 |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | Asus TUF RTX3080 Deshrouded |
Storage | WD Black SN850X 2TB |
Display(s) | LG 42C2 4K OLED |
Case | Coolermaster NR200P |
Audio Device(s) | LG SN5Y / Focal Clear |
Power Supply | Corsair SF750 Platinum |
Mouse | Corsair Dark Core RBG Pro SE |
Keyboard | Glorious GMMK Compact w/pudding |
VR HMD | Meta Quest 3 |
Software | case populated with Artic P12's |
Benchmark Scores | 4k120 OLED Gsync bliss |
On Turing at least RT+ Tensor cores combined account for at most 8-10% of die area, not exactly robbing most people of a bucketload extra performance that could have been CUDA cores. I'm all for improving graphics and adding innovative features instead of strictly more/better/faster of the same.You are paying for DLSS in silicon when you could have just had a faster GPU with more shaders in the first place.
Native isn't perfection all the time either, far from it, and in fact often DLSS can improve on aspects of Native, especially when paired with meh TAA.enjoying the artifact-free native resolution of DLSS-off
Use your graphics card however you'd like, naturally, but from where I'm sitting it's 8-10% die area put to great use.