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---|---|
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Software | Windows 10 Pro 22H2 |
It's hilarious to read this PR speak because Cyberpunk doesn't even come with DLSS 3.5, it's DLSS 3.1 with the Ray Reconstruction component.
It's just TPU and its traditionally AMD-biased patronage; and when AMD doesn't support something, doesn't do it correctly, or fumbled something, this is the bog standard reaction of simply ignoring/downplaying/hostilizing it. Personally, it's a big reason why I stopped caring for AMD, their own diehards would rather stick to them through thick and thin instead of demanding that they do something about it.
Much as we love this forum, we're a very small segment... if you went by TPU's numbers, Radeon would have like a 70% market share. Don't let it get to you, mate.
I remember when new technology to improve visual fidelity was all that PC gamers cared about. Now it's just people who hate NVIDIA, bitching about the fact that NVIDIA's approaches to increasing visual fidelity aren't themselves perfect, because of course rasterisation has ALWAYS been perfect /s. Do you people even listen to yourselves? Do you think before you type the next NON-NATIVE IS EVIL REEEE post? Or do you just care about circlejerking with the others who think the same as you do?
It's just TPU and its traditionally AMD-biased patronage; and when AMD doesn't support something, doesn't do it correctly, or fumbled something, this is the bog standard reaction of simply ignoring/downplaying/hostilizing it. Personally, it's a big reason why I stopped caring for AMD, their own diehards would rather stick to them through thick and thin instead of demanding that they do something about it.
Much as we love this forum, we're a very small segment... if you went by TPU's numbers, Radeon would have like a 70% market share. Don't let it get to you, mate.