I'm fuelled by coffee: what is the TPU measured difference between 8GB and 16GB?
From 5070 FE review: Ray Tracing performance at 1440p is 73.1 FPS (averaged all results in tables), so working that backwards:
Several of those RT benchmarks are in the 30fps range, even the 16gb model, so I'd argue most gamers will not accept that.
So there's three options:
But TPU data is clear: 16GB only offers advantage in unique (RT) situations, and not across the spectrum of performance analysis. I don't expect that to be different with 5060 Ti variants.
RTX 5060 Ti is likely aimed at solid 1440p performance across most titles
From 5070 FE review: Ray Tracing performance at 1440p is 73.1 FPS (averaged all results in tables), so working that backwards:
- 4060 Ti 16GB = 47.5 fps
- 4060 Ti 8GB = 36.5 fps
Several of those RT benchmarks are in the 30fps range, even the 16gb model, so I'd argue most gamers will not accept that.
So there's three options:
- Don't use Ray Tracing. Average jumps up to 70 FPS at 1440p and we get these results: just a1% difference between 8GB and 16GB with 4060 Ti.
- Drop resolution to 1080p with RT enabled. 16GB will have a 3% advantage over 8GB.
- Deploy DLSS. But I can't find TPU performance data comparing 4060ti 8GB to 16GB with DLSS 3.5 or DLSS4.
But TPU data is clear: 16GB only offers advantage in unique (RT) situations, and not across the spectrum of performance analysis. I don't expect that to be different with 5060 Ti variants.