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Nvidia GPU & UE5(Unreal engine 5)

blueturtle

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Current GPU is a GTX 1660 Ti. Ill be building a new AMD system soon. Wanting to work at 4K, 120+hz for my workspace, Blender 4 and UE5. My FOV/Viewport Im wanting 120+hz at 4K rez, but the game play, the game I wanting to build, to run smooth at 60Hz/4K, most likely lower textures. The type of game im working on, Something like FOV(Fallout New Vegas meet Crysis, meets Minecraft, meets Power Rangers. Think Co-Op vs AI Master Zord. Its a bit difficult to explain lol... Something that looks great at 4K but plays smooth at 1440P/60Hz. I feel like Doom 2016 fits this example of great code and smooth game play....


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Im guessing Im looking at $1K for a GPU thats worth it?
 
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4K120hz basically screams 4090 or bust

and even then its a struggle depending on what's on screen.
I'd tone down your expectations, most notably resolution. How about 1440p. Or ultrawide. I can vouch for 21:9, its brilliant at 1440p vertical.
 

las

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Get a 5080 when it hits in a few months, expect 1200 dollars.
 
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4K120hz basically screams 4090 or bust
This. I mean, i play at 1440p and in Cyberpunk i am fine with 40-50 fps for all the eye candy, RT + PT all details on Ultra/Psycho. But if BlueTurtle wants faster shooters or >60 fps. Only a 4090 will scratch that itch, or wait for next gen Nvidia/AMD as said above.
 
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Get a 5080 when it hits in a few months, expect 1200 dollars.
1800$ imo. Ain't no way in hell they are going to sell something that is 4090 in performance and better that is new gen for less than a 4090 now.

5080 will cost AT MINIMUM, 1600$ and the 5090 will not be below 2200k. My opinion only.

I have a 4090 and can't get above 120fps because my lg c2 oled tv does not display frames above that limit. So I am in no need for a video card even when 5 series hits.

I get 120fps at max settings at 4k with my 4090 now as it is on the games I play. Until large tv/monitors come out with minimum 240hertz....I am totally fine with my 4090 and 48in C2. Games look great, play smooth as butter and there is no tv/monitors out there at this point that would offer a worthwhile upgrade to spend money on over the C2.

I'll wait for 6000 series and new displays for my next upgrade.
 
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las

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1800$ imo. Ain't no way in hell they are going to sell something that is 4090 in performance and better that is new gen for less than a 4090 now.

5080 will cost AT MINIMUM, 1600$ and the 5090 will not be below 2200k. My opinion only.

I have a 4090 and can't get above 120fps because my lg c2 oled tv does not display frames above that limit. So I am in no need for a video card even when 5 series hits.

I get 120fps at max settings at 4k with my 4090 now as it is on the games I play. Until large tv/monitors come out with minimum 240hertz....I am totally fine with my 4090 and 48in C2. Games look great, play smooth as butter and there is no tv/monitors out there at this point that would offer a worthwhile upgrade to spend money on over the C2.

I'll wait for 6000 series and new displays for my next upgrade.
5080 is going to be much slower than 5090 so 1200 dollars for 5080 should be enough really, or they might as well not launch it.

5080 will deliver 4090 performance - or slightly better - at a lower price. Thats going to be the selling point.

5090 will probably be MCM like AI cards now, two 5080 dies slapped together. 448/512 bit bus with 28-32GB GDDR7.

5090 will be 2K dollars minimum for sure, and will be an absolute monster I bet. Both in terms of power and performance.

Personally I probably skip 5000 series too, because I rather want 3nm or better next. Blackwell for gamers seems to be bigger dies at more power usage, I don't expect performance per watt to go up much, or go up at all.

C2 is not really a high-end OLED TV. There's tons of OLED and QD-OLED TVs that produce vastly better image quality. LG G series is far superior to C series at this point (has been true for years). C is almost on B level and G is their high-end consumer series with all bells and whistles + much higher brightness. G3 and G4 is massively brigther than any C model. QD-OLED has vastly better colors than them all, and still do 1000+ nits.

Besides, for me, 120 Hz is not enough. It fine for single player games but a big screen with only 120 Hz is simply not useful at all in competitive/multiplayer shooters, it is horrible actually. Thats the reason I have several monitors and even a TV in my office, so I can choose monitor depending on what Im doing. Usually when I use the TV, I use a controller. I prefer my 27" for shooters because even 32" gets slightly too big.
 
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4k120fps is hard even on currrent gen gpu's, your watch has begun for next gen gpu's.
 
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but the game play, the game I wanting to build, to run smooth at 60Hz/4K.

4080 Super or 4090, if you have to purchase something now.
If you can wait until 2025 (CES most likely), you may get a 50 series gpu.
 
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4K 120 FPS in UE5 AAA Games?
Maybe when the 5090 supports SLI again.
 
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If you have a budget of $1,000 and it has to be nVidia, then this is seriously straightforward and you have only two options.

You either get the RTX 4080 Super right now because it's the best nVidia option within that price range (and after AIB/tax it will likely be another $100 or $200?), or you wait for the RTX 50 series and hope the RTX 5080 (or a used RTX 4090, but I wouldn't chance this at all) is below that price, but I wouldn't have high hopes for this. nVidia has no real competition at the high end so they don't have much of a need to make replacements that much better in price/performance. I'm expecting price/performance to increase by a low amount (but be a bigger increase at the higher end, and a lower increase mid-range and below), just like it was with the RTX 40 series.

In either case, I think expectations may also need to be adjusted/lowered because what you're asking is something an RTX 4090 might not be enough for at times.
 
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Wanting to work at 4K, 120+hz for my workspace, Blender 4 and UE5. My FOV/Viewport Im wanting 120+hz at 4K rez, but the game play, the game I wanting to build, to run smooth at 60Hz/4K, most likely lower textures.
At what stage of development are you right now? If you start out with your game, don't waste too much money on a specific piece of hardware right now, unless you are confident that you ship within the next 6 to 12 months or so.

AMD Ryzen 9 9950X
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Couple of thoughts...
- For work inside the UE5 editor or game testing, you might want to consider a R9 7950X3D, since the editor basically behaves similar to a poorly optimized game once you are working with huge maps with a lot of different assets.
- Keep in mind that you lose four CPU-connected PCIe lanes to the USB4 controller with X870/X870E chipsets. If you want more than two M.2s connected to your CPU for lower latency, you might want to look into the selection of current AM5 boards that bifurcate the PCIe x16 slot into x8+x4+x4 for possibly four M.2 drives connected to the CPU. Depending on your UE5 setup, you typically want at least one M.2 drive with your project data, another one with your engine sources, debug symbols, etc., and a third one for the OS that will fill up fairly quickly with a lot of temporary files.
I'm not a game dev, but I use UE4 & 5 as real-time platforms for virtual production and archviz, and I definitely noticed a more snappy workflow when splitting my UE installs over various drives.
- Go for at least 96GB of memory, you'll need it for any semi-serious work in UE5.
- Personally, I think the current Samsung 980/990 Pro M.2s are a bit overrated, depending on where you live look at the Solidigm P44 Pro, Kingston KC3000/Fury Renegade, WD Black SN850X, or Firecuda 530 drives for a more price conscious option.
- Don't drop your projects onto an HDD raid, it's strictly SSD for your work. HDDs are fine for things like Quixel assets or your vault cache, if you are short of space on your SSDs.

That should probably free enough money for your RTX 4090.
Since we don't know anything substantial about the future Blackwell line-up or its cost, it's basically just speculation what future SKUs will be optimal for your game project.
If you feel comfortable that you will need the "best" RTX 50 series card later anyway, you could go for something cheaper like an RTX 4070 Ti Super or similar right now, wait for the next flagship, and buy that one once it becomes available.

Also consider using a secondary machine as a dedicated build & render server if your game is a commercial project, since you aren't really limited by licenses when using UE5 and FOSS tools.
 
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you have some current choices. You can get 100+ FPS in UE5 and UE4 without FG or TSR or DLSS (gimmicks) and 4090 at 4k

The issue is the house of cards to set it up, but those configuration issues will remain even on 5080 and 5090

example, you can run path tracing across multiple GPUs, if you change the ini, change the launcher, and the devs left the performance in.

in some UE4 games you can use mGPU (not SLI or crossfire) with ray tracing, etc


then change to a better OS, configuration with that
change how you set your system up
provide other configs, ram,


But a 5080 or a 5090 will be priced accordingly. I would not expect a gargantuan lift in performance above the 4090

last consideration is a pairof 3090 ti FE with an nvlink bridge, this set up is fully supported in mGPU with UE5


some switches tp consider:

-d3d12 -MaxGPUCount=2
r.PathTracing.GPUCount 2
r.PathTracing.MultiGPU=1

etc etc
 
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