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NVIDIA Licenses Technologies from Transmeta Corporation

robspierre6

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Aren't you the dude that also said Physics is no big deal? Or were you 'trolling' Nvidia and their "Physx" which if you hadn't noticed, and from your previous post on the matter, it looks like you haven't - Physx is processed through a exclusive die on the GPUs themselves, which means it's better than any previous Physics cards or implementations.

If Physx or Physics isn't useful, then we might as well all stop looking for advancements in the field of 3d applications and games, as will be forever stuck with technology on par with what was seen in Crysis.

While we're at it we might as well say 'ray tracing,' is "BS" too!


Well, i see it like this.
firstly, you have to own either a high end nvidia card or two cards in sli tow get the physx process with playable fps.
secondly, yes it faster to process physx on the gpu but,quad cores yet don't process physx using all four cores.Moreover,The new upcoming cpus from bth intel and AMD will have havok
drivers which means that they will do physx with all the cores at much faster speed.
Thirdly,It's not a bunch of chips. Have you checked the new at the inquirer or tgdaily lately?
all the g84, g86 and g200 chips have the problem.
Checkhttp://www.fudzilla.com/index.php?option=com_content&task=view&id=8782&Itemid=1
 
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Wile E

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Well, i see it like this.
firstly, you have to own either a high end nvidia card or two cards in sli tow get the physx process with playable fps.
secondly, yes it faster to process physx on the gpu but,quad cores yet don't process physx using all four cores.Moreover,The new upcoming cpus from bth intel and AMD will have havok
drivers which means that they will do physx with all the cores at much faster speed.
Thirdly,It's not a bunch of chips. Have you checked the new at the inquirer or tgdaily lately?
all the g84, g86 and g200 chips have the problem.
Checkhttp://www.fudzilla.com/index.php?option=com_content&task=view&id=8782&Itemid=1

All of my games remain playable with physx on. Quit going by someone elses reviews, if you don't have experience with it directly, then stop trolling. Physx on the gpu runs great, and it does it much faster than any current quad core cpu could EVER do it. Even if it was optimized for multi-core.

And the G200 series has a part of the die that is 100% dedicated to CUDA apps, like Physx. It isn't even connected to the video output stages at all.

Physx causes a drop in FPS because when you use it, there are more particles on the screen that need rendered AFTER they've been processed by Physx. Enabling Physx adds more physical objects to the game. In other words, it's has the same performance effect on the game as enabling higher graphical settings.
 

Mussels

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Wile E has it correct, the new GT200 cards have dedicated hardware whereas the older cards use some shaders to do it.

I've used it on an 8600GT, on its own - thats hardly high end in unreal 3 and it gave an FPS boost of roughly 5 FPS.
 
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And the G200 series has a part of the die that is 100% dedicated to CUDA apps, like Physx. It isn't even connected to the video output stages at all.

Beat me to it :rolleyes:
 
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