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NVIDIA Releases GeForce 466.27 Game Ready Drivers

btarunr

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NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 466.27 WHQL adds optimization for Metro Exodus PC Enhanced Edition. This includes additional raytraced effects, and support for DLSS 2.1. Optimization is also added for Mass Effect Legendary Edition and Resident Evil Village. The drivers also add support for the DirectX 12 Agility SDK, and Shader Model 6.6.

The drivers also confirm the existence of a new hardware revision of the GeForce RTX 3060 12 GB graphics card, which will be generally available from mid-May, 2021. These cards will require at least GeForce 466.24. The revision will likely come with a different device ID from the original RTX 3060 12 GB, and will re-engage the hash-rate limiter. Read more about this card in our article from earlier this week, here. A handful bugs were also fixed. These include performance issues related to NVIDIA Reflex and Rainbow Six Siege; an artificial FPS cap when V-Sync is off on displays connected via HDMI 2.1; and an application crash with RigidGems Prepar3D. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 466.27 WHQL



Game Ready
  • Metro Exodus PC Enhanced Edition
  • Mass Effect Legendary Edition
  • Resident Evil Village
New Features and Other Changes
  • Added support for DirectX 12 Agility SDK.
  • This driver updates the hash limiter for the GeForce RTX 3060 12 GB and is required for product shipped starting mid-May.
Fixed Issues in this Release
  • [NVIDIA Reflex][Rainbow Six Siege]: Fixed a number of performance related issues related to NVIDIA Reflex and Rainbow Six Siege.
  • [HDMI 2.1:] In-game FPS may be capped to the display refresh rate when "Vertical sync" is set to Off [3285334].
  • [Rigid Gems][Prepar3D]: The applications may crash or fail to launch.[3285067/3286874]
Windows 10 Issues
  • Yellow bang with Error Code 10 appears by the NVIDIA Platform Controllers and Framework Properties in Device Manager after Express or Custom driver installation without reboot.[200716134]
  • Reboot the system to clear the error, otherwise Dynamic Boost cannot be enabled.
  • [Mortal Shell]: Unusual increase in the brightness occurs when Shadow Quality is set to Low or Medium. [200724762]
  • To work around, set the Shadow Quality to High or Ultra.
  • [Call of Duty: Black Ops Cold War]: The game may crash on GeForce GTX 10 series GPUs. [200719668]
  • [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
  • [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
  • [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
  • [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]

View at TechPowerUp Main Site
 
I am 100% sure it is DLSS 2.1, not DLSS 2.0

Official steam page

Screen Shot 2021-04-29 at 8.56.51 AM.png
 
So is it 466.24 or 466.27?
 
DLSS for VR is huge.
 
Heh, WoW and Youtube issues are still there.
 
I guess it wouldn't hurt to get these for the coming RE..
 
@rtwjunkie it's ok, I've immediately upgraded to the latest version, with wild abandon. You can breath easy my friend. :p


1619727714004.png
 
Meanwhile, Nvidia just bumped the Linux version of their drivers up to 465.27. The penguins are catching up!
 
Only wonder what kind of improvements can this set of drivers bring to ME Legendary.

It's an UE3 game on AI upscaled assets, with ME1 being the only one title being massively reworked, while ME3 will struggle to beat old ME3 with all texture/content mods out there.

Don't get me wrong. I'm overjoyed that ME Trilogy is coming back, because that's my heart and soul, still many assets in previews are quite disappointing compared to what fans did over past few years on PC.
 
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