- Joined
- Oct 9, 2009
- Messages
- 716 (0.13/day)
- Location
- Finland
System Name | RGB-PC v2.0 |
---|---|
Processor | AMD Ryzen 7950X |
Motherboard | Asus Crosshair X670E Extreme |
Cooling | Corsair iCUE H150i RGB PRO XT |
Memory | 4x16GB DDR5-5200 CL36 G.SKILL Trident Z5 NEO RGB |
Video Card(s) | Asus Strix RTX 2080 Ti |
Storage | 2x2TB Samsung 980 PRO |
Display(s) | Acer Nitro XV273K 27" 4K 120Hz (G-SYNC compatible) |
Case | Lian Li O11 Dynamic EVO |
Audio Device(s) | Audioquest Dragon Red + Sennheiser HD 650 |
Power Supply | Asus Thor II 1000W + Cablemod ModMesh Pro sleeved cables |
Mouse | Logitech G500s |
Keyboard | Corsair K70 RGB with low profile red cherrys |
Software | Windows 11 Pro 64-bit |
Yes indeed this change is for the better for every gamer regardless the brand of their hardware. Almost put tears in my eyes when NVIDIA admitted the existence of microstuttering problems in the past (GTX 295) and now this is even better, the problem child also came forth.
In all honesty I think both need shared memory between the GPUs, better frame sync (also sub-frame piece syncing, tearing!) functionality from DX side and changing the rendering method to sub-frame pieces (this has been tried before, problems with tearing and lower performance makes it less sexy to use) to completely get away with this problem. Until then it is matter of trying to smooth things on the driver side which is very tricky indeed and exactly why even AMD is having so much trouble.
I have had too many crossfire and SLi setups in the past and at some point I just went to fastest possible single GPU and haven't had a problem since. This ment decreasing image quality settings but so far I rather take that than all the multi-gpu problems. 120Hz screen(s) would love to see some multi-GPU action though as performance is not good enough even with single Titan in many cases!
Now that we finally have this reasonable conversation about the rendering issues I will gladly do my best to help in any possible way to fix the problem. After all, this is what I always wanted to come out. The truth, not some marketing BS or fanboy chatter.
I can't belive how long ago I started, back in the days when we had no real term for frametime issues like microstuttering. Now often some people get confused about terms and completely mis-use the term microstuttering which is why I don't like it anymore. It is like you say there is criminal out on the street and people start calling tips that my neighbour looks suspicious and evil although he is doing gardening like every day.![Big Grin :D :D](https://tpucdn.com/forums/data/assets/smilies/biggrin-v1.gif)
Not all problems are related to frametimes, microstuttering term suffers from popularity?
Ball is now on AMD hands. Come out clean and explain what you are doing.
In all honesty I think both need shared memory between the GPUs, better frame sync (also sub-frame piece syncing, tearing!) functionality from DX side and changing the rendering method to sub-frame pieces (this has been tried before, problems with tearing and lower performance makes it less sexy to use) to completely get away with this problem. Until then it is matter of trying to smooth things on the driver side which is very tricky indeed and exactly why even AMD is having so much trouble.
I have had too many crossfire and SLi setups in the past and at some point I just went to fastest possible single GPU and haven't had a problem since. This ment decreasing image quality settings but so far I rather take that than all the multi-gpu problems. 120Hz screen(s) would love to see some multi-GPU action though as performance is not good enough even with single Titan in many cases!
Now that we finally have this reasonable conversation about the rendering issues I will gladly do my best to help in any possible way to fix the problem. After all, this is what I always wanted to come out. The truth, not some marketing BS or fanboy chatter.
I can't belive how long ago I started, back in the days when we had no real term for frametime issues like microstuttering. Now often some people get confused about terms and completely mis-use the term microstuttering which is why I don't like it anymore. It is like you say there is criminal out on the street and people start calling tips that my neighbour looks suspicious and evil although he is doing gardening like every day.
![Big Grin :D :D](https://tpucdn.com/forums/data/assets/smilies/biggrin-v1.gif)
Not all problems are related to frametimes, microstuttering term suffers from popularity?
Ball is now on AMD hands. Come out clean and explain what you are doing.