wolf
Better Than Native
- Joined
- May 7, 2007
- Messages
- 8,189 (1.28/day)
System Name | MightyX |
---|---|
Processor | Ryzen 9800X3D |
Motherboard | Gigabyte X650I AX |
Cooling | Scythe Fuma 2 |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | Asus TUF RTX3080 Deshrouded |
Storage | WD Black SN850X 2TB |
Display(s) | LG 42C2 4K OLED |
Case | Coolermaster NR200P |
Audio Device(s) | LG SN5Y / Focal Clear |
Power Supply | Corsair SF750 Platinum |
Mouse | Corsair Dark Core RBG Pro SE |
Keyboard | Glorious GMMK Compact w/pudding |
VR HMD | Meta Quest 3 |
Software | case populated with Artic P12's |
Benchmark Scores | 4k120 OLED Gsync bliss |
Alrighty, time to share a bit more. There's been progress with the system overall, more games, cloning activities etc, but that will come later.
For the time being, some benchmarks to share! everyone loves numbers right? I've tested a decent little spread of cards in this system, 8 in total so far, all of which could be suitable to varying degrees, but one clearly offers lower than acceptable performance, and a couple offer basically too much performance for what I want.
So far in terms of the testing that I'm able and willing to share, it's more for a indicative look at performance and feature set compatibility. I suspect I'll dive a lot deeper into the 6800 Ultra vs X850XT battle from here on, concentrating more on key titles performance, tweaking, playability, settings etc.
So what I have today is Aquamark 3, and 3D Mark 03/05/06 with stock and OC results where applicable, and percentage uplifts noted.
Some of my key takeaways, findings, interesting points to note and so on, so far, and in no particular order;
For the time being, some benchmarks to share! everyone loves numbers right? I've tested a decent little spread of cards in this system, 8 in total so far, all of which could be suitable to varying degrees, but one clearly offers lower than acceptable performance, and a couple offer basically too much performance for what I want.
So far in terms of the testing that I'm able and willing to share, it's more for a indicative look at performance and feature set compatibility. I suspect I'll dive a lot deeper into the 6800 Ultra vs X850XT battle from here on, concentrating more on key titles performance, tweaking, playability, settings etc.
So what I have today is Aquamark 3, and 3D Mark 03/05/06 with stock and OC results where applicable, and percentage uplifts noted.
Some of my key takeaways, findings, interesting points to note and so on, so far, and in no particular order;
- A burning question on my mind from the outset, and having a 7600GT quite a bit before the 6800U was, which is faster? this testing indicates it is clearly the 7600GT, if only by a smidge in some cases. There are variances in other testing not shown here, especially with heavier AA/AF.
- The next biggest question was the X850XT vs 6800U, and in the vast majority of situations, the X850XT is the more performant card.
- The X850XT not being fully DX9.0c complaint means I cannot run certain benchmarks or in game options (hence low 3DM06 score, can't do the SM3.0 tests), which is a shame and may ultimately mean it's not the lasting card in this box.
- the 8800GTS and 9800GTX+ offer incredible performance on this box, too much performance even, and it doesn't interest me to just have every game be able to be dialed up to 11 and still get well in excess of my target framerate. My preference here is to stick with DX9.0c feature set hardware and performance teirs.
- The newer the test, the bigger the differences between all cards.
- 6000, 7000 and 8000 series Nvidia cards tested all netted large gains from overclocking (relative to reference clocks), easily 10%+ sometimes 15%+
- ATI overclocking proved more mixed, the X1950Pro was a bit of a let down. The 9800GTX+ makes a bit more sense as it's basically end of lifecycle silicon clocked near it's limits already. The X850XT was impressive in it's own right here.
- Not all cards were tested at the max OC I've been able to achieve, but it would be so close as to not influence the results in a drastic way, it'd be within 10-25mhz core and maybe 50mhz effective memory at a maximum. It's been a long and repetitive (but enjoyable) run of oc'ing and testing.
- The stock X850XT cooler is obnoxious, no other stock cooler comes close to this in outright volume and the acoustic profile. Having said that it cools the card well, under 65c and doesn't really exceed 50% fan speed, but even 50% is loud.
- I really miss the days of swapping coolers, but new gen cards tend to come with good albeit massive coolers, a bit of a catch 22 but it's been super rewarding, the highlight so far being finding a brand new in box old stock Artic Accelero X1 to install on the 6800 Ultra (I just scraped off the pre applied paste square and used fresh stuff)
- 1280x960 @ 70hz and 1024x768 @ 85hz are better than I remember, 85hz feels like absolute silk on a CRT, reallly good for shooters and something where responsiveness is key. 960p70 is the better balance for slower paces games where the extra visual clarity can be enjoyed.
- NVCP is more responsive and loads faster in XP in this build than my 5800X3D win 10 rig, it's lightning fast.
- The old Catalyst control centre is very feature rich, well done ATI
- I have more than 1 card in this batch that has a pre-post sort of post screen of it's own, some do memory checks too, I miss that, it's cool as f.
- Some of these games still look downright great considering they all use less than 256M of memory so far, some under 100M still looking very nice.
- the 7950GT works flawlessly without the PCI-E 6 pin connected, it's just locked to stock clocks. The X1950Pro just screams (continuous beep) and shows a DOS looking error telling you to install the cable.
- In actual games the FPS swings can be wild as the rendering load changes, for example in F.E.A.R, one of the heavier games, it could be 45fps in GPU limited views, then look up to the sky and it jumps massively to 250+, such appears to be the nature of a system with a comparatively very powerful CPU, when the GPU load drops significantly, the FPS can be crazy as the CPU can feed it so fast. As such the way I configure/optimize each game is to be in GPU limited territory as much as possible, as is the design goal - all about the visual experience and making that the defining part of gaming on this box - era rendering hardware at roughly era framerates, viewed on a CRT.