- Joined
- May 25, 2011
- Messages
- 281 (0.06/day)
- Location
- Málaga, Spain
Todays Update.
I´ve started with the paint. Basically everything that´s not wood, is copper, but adding the post-apocalyptic flavour in there. This technique I´ve been developing for a while and it´s the first time I implement it in to a mod.
By the end of this update you will not see the final product, you will see what it looks like before the ageing process, i.e. the copper goes in most places a lot darker, like real copper, the reason for the extra light copper color is to be able to have highlights once it´s ben aged. The turquoise is the opposite, it is very pale here, and it will have aged highlights once finished. The reason I can´t do this today is due to the fact that to get to this point requires quite a few coats and it needs a lot more time to dry, which it needs to be completely for me to aply the ageing process to this.
Without further wait, the process pictures.
First, the primer.
To continue, a solid coat of the orange-y copper and before it dries, a light coat of turquoise. Once aplied, using absorbant paper I go all over the fresh paint creating a non solid surface or color which will be the base.
Once dried, I aply a almost solid coat of the copper orange from further away than the usual, as you can see the dried paint uneven surface is doing it´s job by not allowing the fresh coat to reach every corner. I also further the paper usage to create a more uneven surface for the next coats.
This goes on for 2 more coats alternating both colours.
To finish off, I give a completely solid coat of turquoise and very quickly another of the copper. The wet coats and the surface react with eachother giving me the final look before the ageing process.
Here´s a variety of pictures of it with and without flash.
The final rusted copper look coming tomorrow.
I´ve started with the paint. Basically everything that´s not wood, is copper, but adding the post-apocalyptic flavour in there. This technique I´ve been developing for a while and it´s the first time I implement it in to a mod.
By the end of this update you will not see the final product, you will see what it looks like before the ageing process, i.e. the copper goes in most places a lot darker, like real copper, the reason for the extra light copper color is to be able to have highlights once it´s ben aged. The turquoise is the opposite, it is very pale here, and it will have aged highlights once finished. The reason I can´t do this today is due to the fact that to get to this point requires quite a few coats and it needs a lot more time to dry, which it needs to be completely for me to aply the ageing process to this.
Without further wait, the process pictures.
First, the primer.
To continue, a solid coat of the orange-y copper and before it dries, a light coat of turquoise. Once aplied, using absorbant paper I go all over the fresh paint creating a non solid surface or color which will be the base.
Once dried, I aply a almost solid coat of the copper orange from further away than the usual, as you can see the dried paint uneven surface is doing it´s job by not allowing the fresh coat to reach every corner. I also further the paper usage to create a more uneven surface for the next coats.
This goes on for 2 more coats alternating both colours.
To finish off, I give a completely solid coat of turquoise and very quickly another of the copper. The wet coats and the surface react with eachother giving me the final look before the ageing process.
Here´s a variety of pictures of it with and without flash.
The final rusted copper look coming tomorrow.