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Remedy Entertainment Signs a Co-Development and Co-Publishing Agreement With 505 Games for Control 2

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Remedy Entertainment ("Remedy") has signed an agreement with 505 Games, an international video game publisher and a subsidiary of Digital Bros Group, under which Remedy and 505 Games will co-develop and co-publish Control 2 (formerly known as Codename Heron), a sequel to Remedy's award-winning game Control.

Control 2's initial development budget amounts to EUR 50 million, and Remedy will retain the ownership of the game's intellectual property. The development, marketing, and post-launch investments as well as the future net revenues generated by the game will be equally split between 505 Games and Remedy. The game will be available on PC, PlayStation 5, and Xbox Series X|S, and it will be built on Remedy's proprietary Northlight engine and tools. Remedy will publish the game on the PC platform and 505 Games will publish it on the console platforms. The project is currently in concept stage.




The critically acclaimed Control was published in 2019. Since its release, Control was nominated for 11 BAFTA Games Awards and received over 20 "Game of the Year" awards including IGN's 2019 Game of the Year.

"We are excited to deepen our cooperation with Remedy and continue the success story of Control together. Since its launch in 2019, Control has sold over 3 million copies," say Rami and Raffi Galante, co-CEOs of Digital Bros Group/505 Games. "Control is the biggest investment 505 Games has ever made, so it has a special place in our hearts. We are grateful to the whole player community that has made Control such a long-lasting and loved game, and are even more excited to bring out Control 2," Rami and Raffi Galante continue.

In June 2021, Remedy announced that the company had outlined high-level collaboration terms with 505 Games for a bigger-budget Control game. "I'm now proud to confirm that the bigger-budget Control game, also known as Codename Heron, is Control 2, a full-blown sequel to our award-winning game Control," says Tero Virtala, CEO of Remedy.

The agreement does not have an impact on Remedy's outlook for 2022.

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The first Control was cool because it was a poster child for RT.

What has the second title going for it, if it's going to cater to both PC and consoles?
 
The first Control was cool because it was a poster child for RT.

What has the second title going for it, if it's going to cater to both PC and consoles?
Hopefully better textures and models.
 
14 FPS at 4K with a 4090, 30FPS with DLSS 3.0
 
This is one those games I've heard of a thousand times but still have not a slightest clue what it's about. I know you're a woman who make things float like star wars and dead space. Oh and it has RT. It's so vague.
I don't like Horizon cyberdino games but I at least know the characters name in that game just from hearing about the game.
 
This is one those games I've heard of a thousand times but still have not a slightest clue what it's about. I know you're a woman who make things float like star wars and dead space. Oh and it has RT. It's so vague.
I don't like Horizon cyberdino games but I at least know the characters name in that game just from hearing about the game.
It's like Men in Black but with paranormal stuff instead of aliens.
 
Loved the game. The 'odd' janitor was an awesome touch. Not sure how they'll match it with a sequel though.
 
Oh nice! I am excited to see further tie in with Alan Wake as they are all in the same universe!
 
A steamy pile I don’t know about that but not the greatest.got it for nothing so….
 
Steamy pile? What? It was a nice game, even if it wasn't reaching the heights of Max Payne or Alan Wake.
 
Control was nominated for 11 BAFTA® Games Awards and received over 20 “Game of the Year” awards including IGN’s 2019 Game of the Year.

What are you talking about?
The game was a masterpiece. It actually created a universe including almost all the previous Remedy titles.

Thanks to Remedy, we'll have sequels to Control and Alan Wake.

Damn you Microsoft....Just sell the Quantum Break rights to Remedy.
 
The only thing I would've liked to have seen more of in Control is more friendly AI that can actually assist you in combat.
 
Control was a great game, good to see sequel coming out.
 
The game was a masterpiece. It actually created a universe including almost all the previous Remedy titles.
Oh, so that's the definition of a masterpiece. Now I see why we are in these poor narrative and creation conditions. The final objective is to work an entire life to then put everything together in a giant soup.
 
Wow, the combined cluelessness and misery in some of these posts :laugh: Really looking forward to a sequel and Alan Wake 2.

Control was a great game. Technically ambitious, a fun mix of different gameplay styles, cohesive and intriguing storyline, strong voice acting and character identities, collectibles that made sense and DLC that served the story further whilst also providing a glimpse of a unified game world. If that's not your 'thing' I get it. However, in no way, shape or form could the game ever be regarded as bad. Especially when some of you haven't even played it :laugh:
 
Wow, the combined cluelessness and misery in some of these posts :laugh: Really looking forward to a sequel and Alan Wake 2.

Control was a great game. Technically ambitious, a fun mix of different gameplay styles, cohesive and intriguing storyline, strong voice acting and character identities, collectibles that made sense and DLC that served the story further whilst also providing a glimpse of a unified game world. If that's not your 'thing' I get it. However, in no way, shape or form could the game ever be regarded as bad. Especially when some of you haven't even played it :laugh:

I know right, I mean I get it its not for everyone thats fo sure 'this can be given to any game really' but to call it a steamy pile of crap is pushing it and undeserving or clueless like you said.

Played the main game after it was given for free on EPIC and I had a blast playing it, it takes some time to pick it up and somewhat understand whats going on but after that its a fun and interesting experience that really made me think about the whole world/design of the game. For me it wasn't just a whatever game I finish and then hop to a next one and forget about it.
Combat is also pretty fun, can be challenging at times but its doable, game even has built in 'cheat' modes if its too much for some.

I've bought the DLC Season pass a few months ago when it was on a sale and went back playing it after I've upgraded to a RTX 3060 Ti, ran great and looks great too with DLSS on top of RT.

Definitely interested in the second game and curious what they do with it.
 
Why is nobody commenting on the fact that the concept art shows a Control Point OUTSIDE of the The Oldest House headquarters of the Federal Bureau of Control? :D EDIT: and three wrapped floating bodies. There is a lot to unpack in that image IMHO!
 
The first one was a steamy pile of shit. No wonder you could get it for free just by dismissing a cookies notice. I played it for free and I felt robbed.
totally subjective.
In my opinion it was one of the best game I've ever played.
 
The first Control was cool because it was a poster child for RT.

What has the second title going for it, if it's going to cater to both PC and consoles?
It was also a great game with a solid storyline..

The first one was a steamy pile of shit. No wonder you could get it for free just by dismissing a cookies notice. I played it for free and I felt robbed.
...clearly not everyone agrees.
 
Control certainly brings my 1080ti to tears, with max details I have to render at 1080p and upscale to 1440p -- otherwise when there's debris flying and all over the floor the game drops to 45 FPS.
 
the combined cluelessness and misery in some of these posts :laugh: Really looking forward to a sequel and Alan Wake 2.
yes, the final giant crossover, surely it will be awsome!

And think that I love Max Payne, Alan Wake and Quantum Break, indeed, as separate stories. These narrative choices are, bruh. The problem started with the "extended" finale of alan wake, that's where desperation starts.

edit: and here I'm criticizing the whole industry. but especially Remedy that based it's entire 'brand' on the storytelling, it's something I cannot accept.
 
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