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RTX 2060 VS RX 5700 (July-August 2020)

RTX 2060 VS RX 5700

  • RTX 2060

    Votes: 14 48.3%
  • RX 5700

    Votes: 15 51.7%

  • Total voters
    29
loooool,but you mixing up 2060 and 2060S is fine.
I'm done here.
reported troll.

and yes,"in gpu" means "on tensor cores"
I didn't mix up those, I talked about 2060 Super vs unlocked 5700. Learn to read? Now imagine who is the troll. In theory, anything I have said, isn't even wrong per se. The fact is just, that not everyone will unlock/overclock their GPU.
 
so you need to go to extra lenghts to unlock oc on 5700 and then gain that 2%.
that is a good point in favor of 5700 :rolleyes:

except when 2060 does 10% oc
 
so you need to go to extra lenghts to unlock oc on 5700 and then gain that 2%.
that is a good point in favor of 5700 :rolleyes:

except when 2060 does 10% oc
Over 10% is not 2%, you are clearly trolling.

Example. 9:58.
 
Consider this people: With the new-gen consoles incoming, the next AAA games will need close to 8GB of VRAM even @1080P when played on very high settings.
 
Here another example, over 10% scaling via unlocks:
Stop trolling, nvidia shill.
Consider this people: With the new-gen consoles incoming, the next AAA games will need close to 8GB of VRAM even @1080P when played on very high settings.
Very true. I think a lot of people lack foresight.
 
Ah, I do not agree, sorry. Historically it was proven many times that "stronger" GPUs, or barely stronger ones, like the GTX 680 and 780, and also 780 Ti, can come falling down, when hitting their limits over the years. In every regard, the Radeon GPU that was 1-5% slower, as Nvidia intended, was later overthrown and is now very much behind. The same can happen to the 2060 Super vs the 5700.

However, that being said, I do not recommend the 5700 - it is only better, if unlocked / overclocked, which I do not expect here. Fact is, I wouldn't buy any of these, 5700 XT is best.

To each his own, I think the consensus is clear, you keep referring to history but even that argument is flawed because the 780ti was fighting 3GB cards with 3GB. And again... like cucker is saying... drop the Kepler reference, different day and not the same shit, as I pointed out to you with the 2x doubling of VRAM capacities the past few generations. You handily avoid that argument, as if it somehow didn't happen.

It really doesn't matter if you agree or not, the facts are clear. Note also that the 7970 was a wider GPU than 680 to begin with, alongside its 3GB advantage, too. Its not "just" VRAM that made it last. It also had 1,5x the bus width and neither card utilizing delta compression of any kind.

Here another example, over 10% scaling via unlocks:
Stop trolling, nvidia shill.

Ah yes, the eternal AMD unlocks and its tremendous OC potential. What was it again, on 5700XT? 2%? And even against the XT I would heartily recommend the 2060 non S. For all the aforementioned addons and features. The VRAM gap doesn't even come into play tbh. What are we even talking about, 5% over the course of 4-5 years time?

Please, try a transparent pair of glasses without tint. I'll take products that work as advertised out of the box and then just keep on giving. It's been pretty good so far.
 
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Over 10% is not 2%, you are clearly trolling.

Example. 9:58.
lol

first of all,you are completely wrong
1440.png


and to get that extra performance,quote,

As a side note, we recently benchmarked an overclocked RX 5700 flashed with a 5700 XT BIOS. We found you’re looking at a 10% boost in performance on average.

lol,just stop embarrassing yourself cause you lie and omit more evidence than I can keep up with

and you keep insulting me,which will not go unnoticed by moderators.

I'm done here.
 
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Consider this people: With the new-gen consoles incoming, the next AAA games will need close to 8GB of VRAM even @1080P when played on very high settings.
No one running a 2060 or 5700 are going to be playing at the highest setting unless they enjoy something akin to a slideshow. Some settings will be turned down or off. 6GB VS 8GB at 1080p will show little to no difference. 4GB cards are still relevant at 1080p.
 
Consider this people: With the new-gen consoles incoming, the next AAA games will need close to 8GB of VRAM even @1080P when played on very high settings.
This will take time.... and as was said, 6/8 GB isn't going to be the difference.

That said, I find it hilarious to think people aren't trying to run ultra with these cards... you only don't if you can't. And these cards are plenty capable of 60 fps at 1080p ultra in many titles.

I'm done here
good idea. That dude will bury himself anyway. ;)
 
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Consider this people: With the new-gen consoles incoming, the next AAA games will need close to 8GB of VRAM even @1080P when played on very high settings.

And you know this how? Got any solid indication that a console game running below the console spec will require as much VRAM as the same game running at the actual console spec?

That is some interesting VRAM allocation for sure. I guess its secret AMD sauce, always super efficient with VRAM as we know them. :laugh:

Please stop grasping at straws to make a point.
 
Folks, for your consideration;



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AMD Radeon RX 5700 Review
The Radeon RX 5700 is the second Navi card AMD launches today. Priced at $349, it is more affordable than anything NVIDIA has to offer in this segment, yet brings more performance to the table than the RX Vega 64. What really impressed us is the greatly improved power efficiency that's just as...

www.techpowerup.com
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The 2060 is edged out by the 5700, but the 2060S beats it handily. If you take note of each of the games tested in that review, you'll see many of those games struggle at 1440p and some even at 1080p. 4k is out of the question for the 2060/2060S and 5700. But those tests were done with max settings. Adjustments would bring improvements, but 4k is still out of reach.
(And for the record, I trust W1zzard's results over Techspot any day, every day as he uses much more realistic testing methods.)
 
About the Vram part and also cause earlier the year 'when I still had my job' I was considering a RX 5700 mainly cause of the 8GB Vram 'that and 2060/s is overpriced here'.

Personally I don't mind lowering settings in games but I can't stand low/muddy res textures so that has to be maxed or close to maxed for me.
For example Doom Eternal did not allow me High textures cause the ingame limiter went over by 5!! Mb of Vram, that honestly annoyed the crap out of me.

Also if someone is interested in using fan made high res texture packs for games then Vram can be a problem fast. 'I also do this with some games or where its possible'

If I were to buy a new card now for 3-4 years then I wouldn't even consider 6GB cards but thats just me. :)
 
Also if someone is interested in using fan made high res texture packs for games then Vram can be a problem fast. 'I also do this with some games or where its possible'

I think that one is definitely a valid argument, but then its also worth considering how niche that use case is. If its your use case, then for sure, the 2GB will help you. The Doom Eternal (note: Bethesda....) example however is just mostly an example of shitty engine limitations, because 99% of all other games do allow you to exceed VRAM soft limits. Examples being Total War, GTAV to name a few big ones. And its never problematic. A good driver can handle that just fine.

To be honest... even today the only use case I can think of for fan made texturing on an otherwise light weight game is STILL... Skyrim. Hey, another Bethesda game :D So yes, agreed if you play Skyrim at 4K on a mid range card, you want the Navi option. Fair enough ;)
 
No one running a 2060 or 5700 are going to be playing at the highest setting unless they enjoy something akin to a slideshow.
You may want to look at your link. :)

There is one title under 60 fps at 1080p. And W1z tests on ultra. These are, mostly, 1080p/60+/ultra cards.
 
I think that one is definitely a valid argument, but then its also worth considering how niche that use case is. If its your use case, then for sure, the 2GB will help you. The Doom Eternal (note: Bethesda....) example however is just mostly an example of shitty engine limitations, because 99% of all other games do allow you to exceed VRAM soft limits. Examples being Total War, GTAV to name a few big ones. And its never problematic. A good driver can handle that just fine.

To be honest... even today the only use case I can think of for fan made texturing on an otherwise light weight game is STILL... Skyrim. Hey, another Bethesda game :D So yes, agreed if you play Skyrim at 4K on a mid range card, you want the Navi option. Fair enough ;)

Yep pretty much, I know its not a 'common' use case but thats why everyone should decide what their own needs are and pick/buy accordingly.:)

So far I managed to limit myself with Vram on all my previous cards and ofc now 4 is also starting to limit me, a non planned monitor/resolution upgrade happened too and that also increased the Vram usage.
 
And you know this how? Got any solid indication that a console game running below the console spec will require as much VRAM as the same game running at the actual console spec?

That is some interesting VRAM allocation for sure. I guess its secret AMD sauce, always super efficient with VRAM as we know them. :laugh:

Please stop grasping at straws to make a point.
When AMD themselves try to tell us through their marketing that 4GB isn't enougn anymore even at 1080P for today's games, think what is incoming after 1-2 years when the console games will be heavier in HW requirments than everything we have ever seen. History repeats 1-2 years after a new console gen arrives. Simple logic me thinks.
 
In fact, my friend will buy 2060/5700 but he will use it for at least 4 years.

Neither of these cards is going to last that long. Each lacks one of the most important features of the upcoming consoles, which will have both at least 8GB VRAM and hardware-accelerated ray-tracing. Going forward we are going to see game developers targeting their engines at these consoles, which means we can expect some newer games to require these features.

That said, I don't expect that the number of such games will be high. If you target 8GB VRAM, you exclude every GPU that has less memory, and there are still a lot of those around (and being manufactured and sold right now). If you target RT, you exclude every GPU that can't do RT, which is currently every GPU except the Turing series. If you go for both options, you exclude every GPU except the 2060S, 2070/S, 2080/S, and 2080 Ti.

So... at the end of the day, it's up to your own personal crystal ball. If you believe 8GB VRAM will be more important going forward, choose the 5700. If you believe RT will be more important, choose the 2060.

My personal recommendation: don't buy anything now. Wait until Ampere launches and see how much faster it is in RT, and whether that performance will make it a better long-term buy. Wait until RDNA2 launches, and see how fast or slow AMD's first-gen implementation is, which will dictate how likely game devs are to implement RT for console games and thus how important it will be going forward. As a bonus, when the new cards launch, the prices of the current-gen cards will drop.

If your friend must upgrade now, the 2060 Super is the slowest card that supports RT, and it also has 8GB VRAM, so it ticks both boxes. Unfortunately it's going to be quite a bit more expensive, but that is the price you pay if you want to (try to) be future-proof.
 
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No one running a 2060 or 5700 are going to be playing at the highest setting unless they enjoy something akin to a slideshow. Some settings will be turned down or off. 6GB VS 8GB at 1080p will show little to no difference. 4GB cards are still relevant at 1080p.
Do you know anything about DX12 and Vulkan? They tend to use more VRAM and less system RAM. And most AAA games from now on will use them. So, to keep a new GPU for at least 3-4 years running new games it will need to have at least 8GB. My 5c but evidence from many AAA games in the last year or so is clearly telling me that.
 
Do you know anything about DX12 and Vulkan? They tend to use more VRAM and less system RAM. And most AAA games from now on will use them. So, to keep a new GPU for at least 3-4 years running new games it will need to have at least 8GB. My 5c but evidence from many AAA games in the last year or so is clearly telling me that.
Again, the benchmarks do not support your opinion. Please review them.
 
Again, the benchmarks do not support your opinion. Please review them.
Glad you asked for proofs. Check below 2 recent examples at 1080P. I like persons that like to get hard evidense to reach a conclusion. :toast:

GRBreakpoint DX11vsVulkan.jpg

Division2 DX11vsDX12.jpg

Now it is your turn to provide facts defending your position on the matter.;)
 
Nvidia DLSS 2.0 basically kill off Navi anyways

at 17:00 minute mark
DLSS 2.0 Quality mode look better than Native TAA while offering 38% more fps. Meanwhile FidelityFX (Upscaled + CAS + TAA) look objectively worse than Native + TAA.

I would assume not too many people play Death Stranding (or not), however DLSS 2.0 will also be present in Cyberpunk 2077, Vampire: The Masquerade - Bloodlines 2 and Watch Dogs Legion.
Nvidia would make sure plenty more future AAA games will incorporate DLSS 2.0 and its next iteration when available.

5700/5700XT is about as future proof as Fury X or Vega 64 or Radeon VII :).
 
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Now it is your turn to provide facts defending your position on the matter.;)
I don't need to, you provided that proof for me. Context is important. What do those video's show that applies to this thread? What you tried to do is called "spin-doctoring". You are attempting to twist information to fit your narrative. You failed.
 
If you build PC with RTX 2060 or RX 5700 now, what will you use?
For me
RTX 2060:
Pros
-Ray Tracing and DLSS, most importantly DLSS
Cons
-6GB VRAM
RX 5700:
Pros
-8GB VRAM and %5-15 powerful than RTX 2060
Cons
-It does not support Ray Tracing and DLSS

What would you pick? What's your opinion? Thanks for answering

Step 1 - Find the games you play or plan to play
Step 2 - See which card does better in those games
Step 3 - get that card
 

This says the AIB Red Dragon 5700 is 100 / 94 faster than the reference 2060 ... but that's not apples and apples.

The red dragon OC's 1 % (103 / 102), consumes 193 watts, hits 76C w/ OC and hits 31 dbA

The MSI Gaming is (121.1 / 107.9) 12.2% faster than the reference 2060 ...consumes 205 watts, hits 68C w/ OC and hits 31 dbA

Red Dragon 7700 = 100 x 103 / 102 = 100.98
MSI Gaming 2060 = 94 x 121.1 / 107.9 = 105.50

The MSI 2060 Gaming OC'd is 4.5% faster than the Power Color Red Dragon 5700
The MSI 2060 Gaming consumes 12 more whats than the Power Color Red Dragon 5700 at peak load
The MSI 2060 Gaming runs 8C cooler than the Power Color Red Dragon 5700
The MSI 2060 Gaming and Power Color Red Dragon 5700 both have the same idle and under load fan noise

Other AIB cards are worth considering, just used these because TPU had the data.

Common sense dictated that you wait till the holiday season to purchase as new cards will offer better price perfomrnace ratios as well as drive the cost down for the cards you are currentlty considering

But is ya smarter than the average bear,ou will wait till afte thw XMas rush, and for 2nd and 3rd steppings of the cards are released ... less bugs improved BIOSs, better odds in the silicon lottery, the price drop after the "I gotta be the 1st on my block to have the new shiny thing " boyz are done driving up prices and you'll have the benefit of being able to discern the gems from the duds.
 
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