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Sapphire Radeon RX 7600 XT Pulse

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At 4K (27" display, 40" eye-to-display distance), I notice no difference between Quality and Balanced (FSR), with Performance being ever so slightly worse (still better than native 1080p I came from). I play with Balanced if FPS count is right and with Performance if it stutters too much (with RX 6700 XT, it's rather expected). I assume DLSS at Performance will be more than acceptable for me as well.
There's no way that this thread is also turning into an upscaling vs no upscaling thread
 
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There's no way that this thread is also turning into an upscaling vs no upscaling thread
It's not. 7600 XT is not qualified for running games without upscaling. :D
 
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Yeah, the game runs faster with FSR at Quality and RT disabled but I'm too tired of cursed baked reflections.
Modern non RT games don't have baked reflections, they usually just have screen space reflections which most people can't even tell apart from RT reflections unless they know what to look for.
 
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It's not. 7600 XT is not qualified for running games without upscaling. :D



Seems to be 60+ in most games at 1080p Ultra / Max excluding RT.



1440p would probably need a reduction in settings to get 60 fps but it looks doable with less of a hit to IQ than turning on FSR.
 
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You just called the majority blind. These are impossible to confuse.
They aren't blind, screen space and RT reflections are nearly identical in most situations, if the thing that is being reflected is within the viewport it will look the same. Some games keep SSR on even when RT is enabled because it actually looks higher resolution, you probably saw SSR in games and thought it was RT without even knowing it. I am adamant most wouldn't know the difference, hell most probably don't even know what RT does.
 
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nearly identical in most situations
1706187563609.png


Not in Cyberpunk 2077. Blindness is a must if you are to see no difference between these modes.
 
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Not in Cyberpunk 2077. Blindness is a must if you are to see no difference between these modes.
SSR looks clearly disabled or glitched out to me in your screenshot, that's just a cubemap with nothing else. Actually it's 100% not active because the geometry doesn't even align with the reflections, classic case of a crappy cubemap. This is exactly what I am saying, most people have no clue what they're looking at.

This is much more indicative of how SSR looks most of the time and no I still don't believe your average gamer would know whether the left or right is RT unless they'd toggle between them and looked really carefully.

1706190971507.png
 
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Yeah, the game runs faster with FSR at Quality and RT disabled but I'm too tired of cursed baked reflections.
Baked? I thought it was SSR and they only look like ass if you stare at the floor on purpose, something the built-in benchmark does intentionally to show of the RT reflections, but less relevant to actual gameplay IME.

Even on the 4060Ti I turn raytracing off in CP2077- the latest patch with ray reconstruction improves some aspects of raytracing but everything smears and ghosts more now and the shadow crawling is worse than ever. I think it's largely subjective so I don't disagree with you but for something that demands such significant framerate hits, it's debatable if the image is even better in some areas. You gain some, you lose some. For me, CP2077 is best played at 100fps using DLSS3 Frame Gen and no raytracing.
 
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The GDDR6 memory chips are made by Hynix and carry the model number H56G42AS8DX-014. They are specified to run at 2500 MHz (20 Gbps effective).
So they use 20Gbit ram and clock it only at 18Gbit, did I get this right? If yes, it’s kinda weird. The only reason could be saving energy, performance will be lower obviously, and the ram also costs more than 18 Gbit ram, I assume.
 
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16GB seems to help in a number of games.

Makes Spiderman + RT possible at 1440p with over 60 fps. A shame there does not seem to be any min fps for the games tested with RT.

A much smoother experience in FC6 at 1440p with RT on and I suspect if min FPS was available the XT would be > 60 and the standard would be sub 60.

Ratchet and Clank shows that more VRAM takes decompression load off of the GPU. I would not be surprised if more PS5 exclusive ports have this kind of behaviour going forward. Look at those minimums as well, if you want a locked 60 fps 1080p experience in R&C the XT can deliver and the 7600 fails miserably.

Helps in TLOU as well.

This is sub 60 fps but it shows it beating far faster cards with less VRAM like the 3070 and 4060Ti. 41 fps min with 45 average is a very stable frame rate. With tuning I bet you could get a 60 fps 1440p experience in this title but there is no way the 7600 is getting that and even more powerful cards like the 3060Ti look like they might struggle with it.

I do wish we had atleast 1 outlet doing the [H]ardOCP maximum playable settings type comparison so the IQ difference between the 7600 and 7600XT was actually visible.

Another issue which HUB showed is that not all games suffer performance penalties with low VRAM, they just use crap textures instead like Halo Infinite, that makes the FPS chart useless because the IQ in those cases is not actually fixed and as such you are not comparing like for like. Assuming this suite is not automated there needs to be massive asterisks next to cards that display typical FPS but have much worse IQ due to texture swapping even when the settings are equal.

One thing I notice about these titles is that they are PS5 ports which has 10GB or more of ram available for the GPU and a fast texture decompression engine to offload that task when streaming assets. I would not be at all surprised if more and more PS5 exclusive titles that get ported to the PC have far worse performance on weaker 8GB GPUs because they are using some of the compute to decompress assets where as those cards with 12GB or more can have them sitting in VRAM already decompressed so all the compute can be used to render the image. This will buck the conventional wisdom that weak GPUs don't need that much VRAM and would actually make it more important than slightly higher tier GPUs like the 6700XT or the 7700XT which have an excess of compute so can actually do both.

As I said in another thread. For those who keep hardware for 4/5 years this is a pretty okay GPU, the 6700XT is better if you are in a region where that is cheap so go for that but otherwise this is probably the next best. In my region the price difference between the 4060 and the pulse is £20 which is about 7% more and you can't get cheap 6700XTs or 6750XTs. I would not be surprised if this has legs like the RX480 8GB did over the 4GB version. At the time the advice was go for the 4GB because nothing uses more yet, then we came out of the PS4 cross gen phase and into the 8th gen only phase and 4GB was left behind. We are starting to see the signs of that happening again with 8GB GPUs and the 9th Gen only phase. If you intend to upgrade again within the next 2 years then you would probably be fine with the 8GB parts but if not you are going to need to make more IQ compromises to retain playable frame rates in upcoming AAA titles.

Good day @W1zzard, good day tpu.

First post here, would like to say a few things about this launch and why I do not think it is a good idea to buy this card.

16 GB is definitely an overkill for the card. Smart engineering and architecture/design would have led to less VRAM - 12 GB or 14 GB would have served the corresponding performance tier much better, and the cost would be more balanced.

It is still built using the older 7nm+ class TSMC process, first launched back in 2019 with Navi 10.
This is two process generations behind - behind the newer 5nm and behind the state-of-the-art 3nm.

This card is too slow for the price bracket it is launched at.
Mindfactory in Germany which is heavily pro-AMD oriented retailer reported only 30 pieces sold on the launch day.
This is a failure, no matter how you look at it.

@W1zzard It is really a good idea to move away from the FPS centric reviews and begin to include image quality comparisons. You can't compare an nvidia 8 GB card to an AMD 16 GB in certain games because it is all well known that the nvidia driver cheats and reduces the textures quality settings in order to work okeyish with the corresponding low VRAM amounts.
 
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The upgrades from AMD and Nvidia for the entire low end and midrange segments are entirely underwhelming. This card is not as fast as the 4060 Ti, which is amazing given that the 4060 Ti is often not as fast as the 3060 Ti.

Oh and after five years (yes, 5 years, since Feb 2019) we finally got an upgrade to the 1650 in the form of a neutered 3050. A neutered, 3-year old GPU architecture.

This entire segment is garbage. I recommend buying an XBox or PlayStation instead.
 
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This entire segment is garbage. I recommend buying an XBox or PlayStation instead.
Consoles are even more garbage since you have to pay a subscription fee to play online. :shadedshu: You also have to pay crazy more for games. For one console game you can basically buy 10 for PC from key resellers.

However, I would make a exception for the Nintendo Switch since they aren't charging as much plus got unique & exclusive games you can't get on PC or on the other 2 consoles.
 
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The upgrades from AMD and Nvidia for the entire low end and midrange segments are entirely underwhelming. This card is not as fast as the 4060 Ti, which is amazing given that the 4060 Ti is often not as fast as the 3060 Ti.

Oh and after five years (yes, 5 years, since Feb 2019) we finally got an upgrade to the 1650 in the form of a neutered 3050. A neutered, 3-year old GPU architecture.

This entire segment is garbage. I recommend buying an XBox or PlayStation instead.
Agreed, would have been better of just continue making the 6700XT at $299 even if they called it 7600XT. Cheaper and faster.

Same with the new 3050 6GB. The original 3050 8GB was such a disappointment that they actually ended up remanufacturing/re-selling the 2060 which was faster and $50 cheaper. Why not just keep making the 2060 and sell it as the 3050 6GB ?
 
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Agreed, would have been better of just continue making the 6700XT at $299 even if they called it 7600XT. Cheaper and faster.
Not really an option for AMD, the chip is over 50% bigger and barely better than this so anyone who wants more than 8 GB vram can either get this or its successors. Generally when a successor is released the older cards are replaced.

in general there are games that have micro stutters with 8 GB cards so this card makes a ton of sense especially when tuned. It’s just a bit expensive, but it is what it is, you don’t get anything for free. Nvidia at this price point will let you starve with 8 GB cards and micro stuttering at certain games. The first Nvidia card with good vram amount is the 4060 Ti 16 at 450$. Ooops.

This entire segment is garbage. I recommend buying an XBox or PlayStation instead.
Not really, you’ll pay less for the system but the games and everything else for the console are very expensive + monthly fees. You’ll essentially get punished for being uninformed or unable to use a PC. If anything the PS5 has exclusive games but that’s it, and only a temporary upside as they are released on pc later anyway. All in all, consoles aren’t great unless you are someone who just wants to plug and play the easy way.
 
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