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So Diablo 4 could be damaging Nvidia 3### catds

Just wait until mid summer heatwave
I'm fully expecting an Ampere bloodbath regardless, way before expiry date.
High power = high fail rate, simple.
 
Ampere, best Nvidia gen in years. What a shitshow. I'm absolutely certain now, I'm staying miles away from anything 3xxx series, even if dirt cheap. The last years have been confirmation upon further confirmation: the node sucks, power consumption through the roof (with all of its side effects on durability), nonsensical marketing-based feature set push and no compatibility with newer versions of it (FG/DLSS3), and far too expensive. Questionable quality from AIBs in especially the higher end segment...(where you'd expect differently most of all places in a stack) Its a big box of no.

Team green is rapidly losing its credibility, on every possible aspect.


That's the point right. The untimely shutdowns are created not by software, but because the hardware is lacking its checks and balances, or runs into one.

New World was no different. The only thing these events point at, much like the Space Invaders and other 'batch related' issues we've seen before, is some problem in the hardware or the way its driven. And there's been far too many lately...
Fair enough and I agree but at that time the Vega64 I was running didn't have a hardware fault, possibly a design error.

Which due to poor limits triggered a OC shutdown of the PSU, usually not easily reproduced, so software shut down the pc via OC protection.



But nothing in the pc blew up it always restarted and this was always avoidable via Radeon Chill or frame capping usually.
 
Fair enough and I agree but at that time the Vega64 I was running didn't have a hardware fault, possibly a design error.

Which due to poor limits triggered a OC shutdown of the PSU, usually not easily reproduced, so software shut down the pc via OC protection.



But nothing in the pc blew up it always restarted and this was always avoidable via Radeon Chill or frame capping usually.
NV cards have that protection as well but what is worrying in some cases this just does not work.
Each PCB has its limits and can be damaged but the protection itself should kick in when the problem occurs. For some reason it doesn't.
 
Chasing speed is what is makes sales. The consumer needs to start demanding power efficiency, reliability and other metrics, not just raw benchmark speeds. Unfortunately, with ever increasing game engine demands (and not necessarily better games, just more complex graphics) and high end gpus being bought by twitch gamers, we are unlikely to see a shift in market purchasing behaviour UNLESS MSGM mainstream gaming media, starts putting more emphasis on efficiency and stability into their RATINGS and BUY RECOMMENDATIONS. Perhaps we could get @W1zzard to be more transparent on the scorecard weighting of performance, price, efficiency, stability at TPU. Maybe a traffic-light system. Any suggestions?
 
idk Asus Strix cards are typically well built and apparently at least one of the cards that died was a strix. Same with the TUF really which tend to have pretty decent PCB.
EVGA's FTW was also supposed quality build :(

Edit: It's so reassuring to see that in a time when a video card goes for an arm, a leg, a kidney and your first born, that's still not enough for manufacturers to stop cutting corners.
 
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EVGA's FTW was also supposed quality build :(

Edit: It's so reassuring to see that in a time when a video card goes for an arm, a leg, a kidney and your first born, that's still not enough for manufacturers to stop cutting corners.

In EVGA's case at least they jump in front of the issue. Hopefully other manufacturers do the same but I'm not holding my breath.
 
In EVGA's case at least they jump in front of the issue. Hopefully other manufacturers do the same but I'm not holding my breath.
That's commendable, but it feels like how the IT department expects positive feedback for fixing a problem they created in the first place.
 
Just wait until mid summer heatwave

I think we will see a heat wave within next ten years that literally will melt plastic bottles. We will truly be playing Diablo V then, VR version, lol
 
What a shitshow. I'm absolutely certain now, I'm staying miles away from anything 3xxx series, even if dirt cheap.

Don't be too concerned, the issue has a particular origin that has been discussed to death when the evga cards were burning themselves out, onsemi drivers can safely handle the assymetric configuration and while there is one report of an evga 3080 ti failing to this game, it isn't mentioned if it was permanent death for one, and second theres always going to be a few parts that fail for myriad other reasons within batches completely not connected to the components on the card.

Oc protection, for example power spikes can shutdown even the 1200watt PSU I'm using and HAVE, experience, not ideology is what I'm talking about.

I would consider that a defective PSU, as i would consider a seasonic 1200w that shuts down due to noise impacting the 12v sense line (Yes, this happened with Ampere).

RTX 30 parts are horrible for their peak <1s loads.

In EVGA's case at least they jump in front of the issue. Hopefully other manufacturers do the same but I'm not holding my breath.

EVGA unfortunately came up with an excuse to fit the situation, the way the cards would fail in New World made it very unlikely that any legitimate engineer worth his pay and reputation could make a conclusion on the contruction quality within such a short timeframe. The fact the media just lapped up the excuse and regurgitated it is a concern, given that all of the affected cards also suffered from other flaws that were not given much news time. (PCIE 12v3 was too low, PCIE slot was overdrawn, etc)

Note that nobody with a early Review sample (Rev0.0) of the 3090 FTW3 took it apart in a way that one could verify what components were used in the power delivery.
TPU's review sample is a Rev 0.1 with the afflicted AOZ5312UQI DrMos
 
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Don't be too concerned, the issue has a particular origin that has been discussed to death when the evga cards were burning themselves out, onsemi drivers can safely handle the assymetric configuration and while there is one report of an evga 3080 ti failing to this game, it isn't mentioned if it was permanent death for one, and second theres always going to be a few parts that fail for myriad other reasons within batches completely not connected to the components on the card.
One report, what of that specific card?

Because it's clear gigabyte also suffered, so surely you mean one evga, and unless you work at evga does your awareness (or mine )equal reality, possibly not given the data input we have IE the net.

Sounds like a apologists downplay.
 
Because it's clear gigabyte also suffered, so surely you mean one evga, and unless you work at evga does your awareness (or mine )equal reality, possibly not given the data input we have IE the net.

No, actually EVGA is on my shitlist as they have habitually penny pinched on important components throughout the years and their reputation soley rests on their customer support rather than the quality of their engineering.

I was only highlighting that the single EVGA 3080 Ti mentioned in the reports doesn't have the AOZ5312UQI part which would make it afflicted, because the person i replied to was specifically talking about issues concerning parts affected by similar concerns past and present.
 
No, actually EVGA is on my shitlist as they have habitually penny pinched on important components throughout the years and their reputation soley rests on their customer support rather than the quality of their engineering.

I was only highlighting that the single EVGA 3080 Ti mentioned in the reports doesn't have the AOZ5312UQI part which would make it afflicted.
Sorry I miss understood your original post, fair enough.
 
So i heard alot about people's graphics cards getting destroyed so i was nervous about playing the diablo 4 open beta however i tried and played for 8 hours yesterday without any trouble and as i played i noticed that max usae of my graphics card was 30% and max temperature 55C.

Today i noticed something strange and since i am not tech savvy i wanted to ask here, so i noticed that during cutscenes the gpu wattage increased alot (from 130 to above 200) and the game started lagging alot and since i do not want my graphics card destroyed i closed the game.

I am using a Asus Geforce RTX 3080 TUF Gaming 10Gb.

Also i was playing with frametae cap set to 70.

Is that normal?
 
Chasing speed is what is makes sales. The consumer needs to start demanding power efficiency, reliability and other metrics, not just raw benchmark speeds. Unfortunately, with ever increasing game engine demands (and not necessarily better games, just more complex graphics) and high end gpus being bought by twitch gamers, we are unlikely to see a shift in market purchasing behaviour UNLESS MSGM mainstream gaming media, starts putting more emphasis on efficiency and stability into their RATINGS and BUY RECOMMENDATIONS. Perhaps we could get @W1zzard to be more transparent on the scorecard weighting of performance, price, efficiency, stability at TPU. Maybe a traffic-light system. Any suggestions?
'Increasing game engine demands'... in fact... this is absolute bullshit.

The engines demand less than they used to. In a relative sense to the hardware on the market. If you add FSR/DLSS, that balance tips over even further compared to the past. I ran Cyberpunk on a 1080 @ WQHD with 50 FPS on medium~high settings + FSR. I'm running Darktide on similar FPS with FSR and the same res plus settings. All I have to accept is some shimmering here and there, nothing that can't be unseen in live play.

There is even a commercial reality alongside that versatility in engines: most recent engines cater to more than one platform and the PC is not 'bigger' than all the others. Its just the most versatile in its performance delta. Content must be streamed, too. It must be played on mobile, a potato PC, or a console.

None of this versatility was available back in the day. Yes, you could wash out all detail in the picture and then you'd get playable frames on something that looked like blobs of color with some idea of geometry to them. Now you get playable frames on something that approaches the intended developer idea closely on a GPU five years old, at a resolution that didn't exist proper when that GPU got released.

'Chasing speed' doesn't make sales - fooling consumers that 'they need the new kind of speed' to play games is what makes sales. That's why we have RT. 'A paradigm shift' so leave your old notions at the door pls and trust us, mighty corporate who know exactly what you need in your life. We'll even repeat it ad infinitum in case you've still got doubts.

Seriously, we are way past sensible gen-to-gen increases by now. The only things that make them worthwhile is if you choose to make your own life harder by adopting 4K or diving deep into an RT fairy tale.

A reality check is needed, and its coming one way or another - climate change will force our hand, or the limits of wallets will.

I mean... here we are on a 2016 GPU. 60 FPS locked and butter smooth gaming at max settings and no trickery.. And its not the exception, its the rule:

eldenring_2023_03_26_20_14_45_680.jpg


Suggestions? Sure.

- We should look in the mirror long and hard as humans and consider how much value we really attribute to always buying new stuff and the latest greatest.
- We need governments and global regulatory systems to limit our footprint per person. Its really simple: give every person a lifelong footprint wallet, you can spend all of it however you like, but when its gone, its gone, you'll need to simply accept things are finite. And then we need to price things in money, but also in 'footprint rate'. Stuff can be cheap, but might leave a massive footprint that'll make you think twice - choose and pick between flying everywhere twice in your life, or using other means to be able to travel far more, for example. Choose between running games 4000 hours with RT, or 8000 hours on raster graphics ;)
- We need to price things based on their footprint on the planet, not the price of whatever industry thinks they're selling it at.

I mean... Reviews and Twitch? Lmao... this is bigger. This is the same shit in everything we do; we need to stop wanting more and actually do more with less. Like you say, efficiency - but you need to have a system, an economy to support efficiency, an economy that wants to sell efficiency over waste. Until that penny drops... anything and everything people say they plan or do is futile.
 
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Hi,
Yeah sounds like a all in one screw up
Firmware/ driver for the most part should of stopped any self destruct caused in "game settings" which is the funniest part of the argument to me frankly.
Face it 30 series was for miners only :laugh:
 
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@Vayra86 , snip, long story short: before we get governments telling us exactly what to do and how to do it (15 min cities, omg, read all about the mess in the UK, read all about the China social credit system), provide people with information and choice. Some will, some won't. But transparency is a starting point and allows people to make good choices based on their preferences and beliefs. We can steer from there; my preference to gvt control.

Let's start with encouraging TPU reviews to show more dimensions in their assessment/buy recommendations. The reader can then select what attributes they favour.
 
Ampere, best Nvidia gen in years. What a shitshow. I'm absolutely certain now, I'm staying miles away from anything 3xxx series, even if dirt cheap. The last years have been confirmation upon further confirmation: the node sucks, power consumption through the roof (with all of its side effects on durability), nonsensical marketing-based feature set push and no compatibility with newer versions of it (FG/DLSS3), and far too expensive. Questionable quality from AIBs in especially the higher end segment...(where you'd expect differently most of all places in a stack) Its a big box of no.

Team green is rapidly losing its credibility, on every possible aspect.


That's the point right. The untimely shutdowns are created not by software, but because the hardware is lacking its checks and balances, or runs into one.

New World was no different. The only thing these events point at, much like the Space Invaders and other 'batch related' issues we've seen before, is some problem in the hardware or the way its driven. And there's been far too many lately... We can probably also attribute part of those issues to pandemic/chip shortage/logistics problems and supply lines. It definitely inspired bait & switch with components on the PCB.
Why do you think i got a reference card, which has been problem free?

Non reference isnt the glory days of improvements, it's now a way to cut costs and add 25Mhz and call it an OC model
 
It's just some hoax going around again everywhere, don't believe everything they say. Someone is having fun again, it plays just fine.
 
Good luck getting RMA approval if you have a Gigabyte card. They are notorious for making it difficult to get an RMA number when things go wrong.
 
Good luck getting RMA approval if you have a Gigabyte card. They are notorious for making it difficult to get an RMA number when things go wrong.

If you been doing this long enough this is both true and untrue for every hardware vendor I've had similar issues doing rmas with Gigabyte. Msi, Asus, Powercolor, XfX. Sapphire, coolermaster.

The only 4 companies I've never had an rma issue with is AMD/Nvidia/Intel direct and Evga/Corsair but I'm sure others have had similar issues with them.
 
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