*!Workable fix for stuttering!*
Hi all,
Please try this, it works both methods but one better than the other. I was also getting the Micro stuttering on my graph it was all over the place.
You need to install MSI Afterburner along with Riva Tuner, if you cap the fps in Rivatuner to what you know your gpu can reach on a game i.e 60/90/120fps you will get a stable line on the graph.
This also works using Radeon Chill, you just need to match the peak and idle numbers so they are the same, for exame Idle at 120 and peak at 120.
I still had some micro stutters doing it with Radeon Chill, not as perfect as Rivatuner but decent enough.
Doing FPS limits in a game, or from the AMD Adrenaline software (only shows in graphics options when out of a game, limit fps option) does not give you a stable graph.
First try MSI Afterburner with Rivertuner.
Second Radeon Chill setting.
To take a guess, Rivatuner caps the fps on a software level via an API, where as GPU's are doing it on a driver level.
My system specs:
AMD Ryzen 5700x3D
Sapphire RX 7900 XT 20gb Pulse
16GB DDR4 3200MHz ram
Gigabyte b550 gaming X v2
CORSAIR RM850w PSU
Screenshots below using rivatuner to cap fps.
Pillars of Eternity: White March part 2.
Sons of the forest before:
Sons of the Forest after:
Warhammer 40: Rogue trader before:
Warhammer 40: Rogue trader after:
For testing purposed I limited the fps with in game options for each game, Apart from Sons of the Forest that was already reaching 140 before I capped it lol. granted the ms does increase but it's stable. No noticable hicups from having Radeon Anti-Lag on or Freesync as far as I could tell.
Here is where you set the fps limit on the Rivatuner Statistics Server (comes with downloading MSI Afterburner)
I hope this helps!
Cheers.