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Sony Announces PlayStation Exclusive Series "Marvel's Spider Man" to Launch on PC

I wish they made a superman game similar to that Spiderman game.

to do to games what they did to movies and series, put superheroes in everything? No thanks.
 
That will be great when/if it eventually happens, using the other titles as a reference seems to be about 4 years out.



Yes but it still depends a lot on how the porting was made. Even some games designed for the PS4 (i.e. Detroit) were hell to port to PC because of the level of optimizations having a single platform allows for.

The first is a big perhaps, Zero Dawn was the first of the PS games to come to PC, and Sony has proven to have rather competent PC teams throughout its studios - I don't think this will take four years, in fact, i'm expecting it for the next one. Two years is more than enough time to run a game through its course in the consoles - release all content, complete the bulk majority of all sales, and then double-dip on PC, if that is the business strategy.

Sony's begun releasing their games on PC primarily because they need more sources of revenue to continue making AAA+ productions as costs continue to rise, as unions form (further increasing costs), and also because all of their studio development leads have been wanting to for quite a long time. The PC really is the ultimate platform to experience anything at its finest, and their games have been worthy of being called art, in general.

To address the second, the only excuse is laziness. Let's not pretend that consoles are bare metal machines anymore, they haven't been for a decade at this point.
 
The first is a big perhaps, Zero Dawn was the first of the PS games to come to PC, and Sony has proven to have rather competent PC teams throughout its studios - I don't think this will take four years, in fact, i'm expecting it for the next one. Two years is more than enough time to run a game through its course in the consoles - release all content, complete the bulk majority of all sales, and then double-dip on PC, if that is the business strategy.

Sony's begun releasing their games on PC primarily because they need more sources of revenue to continue making AAA+ productions as costs continue to rise, as unions form (further increasing costs), and also because all of their studio development leads have been wanting to for quite a long time. The PC really is the ultimate platform to experience anything at its finest, and their games have been worthy of being called art, in general.

To address the second, the only excuse is laziness. Let's not pretend that consoles are bare metal machines anymore, they haven't been for a decade at this point.

I think Sony took a serious look at porting their games to PC because they saw MS making hundreds of millions USD on porting their previously console only exclusives to PC. There has never been a better time to put games in the PC market and the projected revenue is almost surely going to rise in the foreseeable future.
 
I think Sony took a serious look at porting their games to PC because they saw MS making hundreds of millions USD on porting their previously console only exclusives to PC. There has never been a better time to put games in the PC market and the projected revenue is almost surely going to rise in the foreseeable future.

No doubt about it, besides, sales on PC are projected to exceed 300 million this year, and it will only increase as more games are available. That's no pocket money, even for a large corporation, and with the exponential increase in cost to make next-gen games, this money will be very much needed to make publishing sustainable as time goes on, or you'll end up like Rockstar, with one game and milking it for a decade until it's nothing but a husk (like GTA V), maybe even having a second hit (like RDR2), but unable to maintain it going forward (as we've seen with RDO).

Between you and me though, the one worthy of a 93 is Horizon and not God of War ;)


sony-pc-port-chart.png
 
I haven't played either so I don't have an opinion but I've noticed over the years that Reviewers seem to be scared of what their readers might think if they don't give higher scores than what they really should be. God of War is a good example of this. There are gamers out there that truly believe that it is the best game ever made and clicks make money for the site owners.
 
I haven't played either so I don't have an opinion but I've noticed over the years that Reviewers seem to be scared of what their readers might think if they don't give higher scores than what they really should be. God of War is a good example of this. There are gamers out there that truly believe that it is the best game ever made and clicks make money for the site owners.

I finished Zero Dawn for the first time this last week that i've been at home due to some illness I have going on, and it was an amazing experience. It's well-written and genuinely a fun game, and easily one of the most drop dead gorgeous games when run at max settings 4K on PC.

My only remarks are that it plays too safe with fan service (come on now, it's a tribal world out there) and that while it follows on the RPG-lite formula of Fallout 4 (infamous for the yes/no/maybe (yes)/if you pay me options), it's even more restrictive as it basically has (violent), (emotional) and (intelligent) outcomes to pick from and offers absolutely no interpersonal relationship options, which brings it to an even shallower level. They were targeting an ESRB T rating despite the game easily being "darker" than any M rated RPG (Fallout 4, Skyrim, etc. included), which just makes it oddly kosher at times it had no business being, IMHO. Despite these issues, the game is more than solid, and i'm eagerly awaiting its successor - i'm gonna be playing it day one with a PC upgrade to boot.

God of War has its moments, but it often bores me, maybe because I suck at puzzle games that aren't Tetris... it's been a bit of a slog to finish for me, but i'm getting to that soon :oops:
 
to do to games what they did to movies and series, put superheroes in everything? No thanks.
Spiderman turned out perfectly fine. As for superheroes movies, the stuff that comes out now is crap, I'm referrring to making a superman game base from Christopher Reeve. If they did it right, it will turn out just fine. Just depends on how they do it.
 
finally
its pizza time
 
Have it on PS5, waiting for a rainy day. I see no reason for getting it on PC since it's best played with gamepad and I've got the physical copy.
 
Have it on PS5, waiting for a rainy day. I see no reason for getting it on PC since it's best played with gamepad and I've got the physical copy.

I play all my PC games with a DualSense, personally, using Ryochan's updated DS4Windows fork that supports it and the Switch Pro controller. That way it gets detected as an Xbox 360-type controller and I can do away with unacceptable filth like Steam Input (Valve should be ashamed) or Sony's lazy, lackluster native support (or lack thereof) for the controller on Windows.

I would never buy a PS5 though, unless I can get one for unreasonably cheap and even then it will be a coaster, because the cost to upkeep a console is extremely high - I don't have an established library for it, the console isn't backwards compatible, they don't have a service like Game Pass, and their general platform censorship policies are utterly revolting, so for me, a PC port is not just fine - it's essential if Sony wants to sell me their games :D
 
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