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- Oct 28, 2012
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Software | win 11 pro |
It's easy to forget that Japan is still a "peculiar" country even in this day and age. Their top-selling games are very different, with a large number of Japanese games, some of them not even available in the West. Some aspects of their culture just happened to do well worldwide, but they've always had a specific way of doing things, with some of them just too weird for the West.Yeah, kinda sad.
That's ignorance, by definition.
Welcome to the modern Square/Enix..
I've been taught in uni that Japan is part of those countries where global design UI/UX rules are not always ideal. The way that they look at data is different enough for Global companies to use a different UI/UX on their domestic website. A literature teacher also warned us that Japanese literature is an acquired taste.
Square was just successful for a bit at publishing good Western games made by Westerners, but their attempt at doing Western-like games was a spectacular failure. The only slight exception was when Naoki Yoshida asked the people working on FFXIV to play Wow to get an idea of what a fun and modern MMO should be, but it's more that they took what they liked about the game and spun it with their own sauce, rather than trying to do a western MMO.
Otherwise, you end up with things like Forsaken, which cost a lot, and kinda emulates a Western vibe, but forgot the part about being a good game. (That's the biggest issue of the AAA industry, very expensive dev cost, which requires an insane number of sales to be profitable. Asian games tend to have a much lower cost, either by being technically limited or just having lower wages for the employees in the case of Wukong)
They are getting lost in the sauce by trying too hard at that. Someone at Nintendo also shares a similar sentiment :
"Keep Pursuing Things Japanese People Like" - Masahiro Sakurai On Creating Successful Games