- Joined
- May 1, 2023
- Messages
- 81 (0.15/day)
And games still don't use the extra bandwidth. I'm a little disappointed DirectStorage isn't getting used yet to really make these faster drives worth wile for gaming.
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
Ratchet and Clank does use DirectStorage, but as you can see, no significant difference in load timesDirectStorage isn't getting used yet
I will add that, no worries, just waiting for the heatsinkI wont only a comparison between Phsion E26 and the Inno with the same heat sink, that would be great.
System Name | Main PC |
---|---|
Processor | 13700k |
Motherboard | Asrock Z690 Steel Legend D4 - Bios 13.02 |
Cooling | Noctua NH-D15S |
Memory | 32 Gig 3200CL14 |
Video Card(s) | 4080 RTX SUPER FE 16G |
Storage | 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red |
Display(s) | LG 27GL850 |
Case | Fractal Define R4 |
Audio Device(s) | Soundblaster AE-9 |
Power Supply | Antec HCG 750 Gold |
Software | Windows 10 21H2 LTSC |
I get your point, but I definitely like that this test was added, and even across the consumer drives tested we see quite a big variance of fsync performance.Anyone who needs high performance with fsync should seek an enterprise SSD with actual hardware-based PLP, such as the Kingston DC2000B, announced just yesterday at TPU. Those have their PCBs filled with capacitors, hence fewer NAND chips and lower memory capacity. Other SSDs have software-emulated PLP, it probably works, but fsync IOPS is its very weak point.
Also, database engines can recover data from if the power was cut, and writing interrupted, at any given moment. Only uncommitted transactions are lost, as they should be. (I know that about Oracle but other DBs keep transaction log files with the same purpose.) That's not even the greatest danger that fsync guards against. The crucial part here is that data has to be written to permanent storage in the same order the server sent it for writing. If a certain sector is written but one that arrived earlier is stuck in some cache and lost, the mess is complete. I think the same is true of journaling filesystems such as NTFS. This is what fsync guards against.
And of course, power loss is just unacceptable in any application that juggles valuable data, financial or not.
And games still don't use the extra bandwidth. I'm a little disappointed DirectStorage isn't getting used yet to really make these faster drives worth wile for gaming.
System Name | Gigabyte FTW Storm Peak Army v1 |
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Processor | AMD THREADRiPPER 7960X |
Motherboard | GIGABYTE TRX50 AERO D / X690 |
Cooling | DiY Watercooling |
Memory | Kingston Fury Renegade PRO 6000 CL32-1T Quadchannel DDR5 |
Video Card(s) | GIGABYTE AORUS Radeon RX 6900XTXH Xtreme Waterforce XT Copper Edition |
Storage | Crucial MX100-256GB SSD, Kingston KC3000 NVME, Gigabyte Aorus M2 Gen4 NVME |
Display(s) | LG UltraGear 27GN800-B, HDR10, 144Hz, 1440p |
Case | Be Quiet Dark Base Pro 901 Big Tower |
Audio Device(s) | Dual Chip Onboard Realtek ALC4080 & ALC897 |
Power Supply | CORSiAR HX1000i ATX v3.0 Full-Modular 80+Plus Platinium |
Mouse | G504 Hero |
Keyboard | Lioncast [Mech] |
VR HMD | n/a |
Software | Windows 11 PRO |
Best man, big THX!I will add that, no worries, just waiting for the heatsink
Processor | i5-6600K |
---|---|
Motherboard | Asus Z170A |
Cooling | some cheap Cooler Master Hyper 103 or similar |
Memory | 16GB DDR4-2400 |
Video Card(s) | IGP |
Storage | Samsung 850 EVO 250GB |
Display(s) | 2x Oldell 24" 1920x1200 |
Case | Bitfenix Nova white windowless non-mesh |
Audio Device(s) | E-mu 1212m PCI |
Power Supply | Seasonic G-360 |
Mouse | Logitech Marble trackball, never had a mouse |
Keyboard | Key Tronic KT2000, no Win key because 1994 |
Software | Oldwin |
It's always good when another data point is added. But it should be thoroughly explained that fsync isn't for everyone, by far. The numbers make some SSDs (Samsung, Lexar) look bad when they really aren't, at least not because of fsync performance. At the other end there are the DRAM-less WDs, suspiciously too good in that regard. (And then they can't handle ZFS.) I'm sure there will be discussions here like "what ssd should i buy?" -> "avoid the 990 pro, it's so poor at fsync".I get your point, but I definitely like that this test was added, and even across the consumer drives tested we see quite a big variance of fsync performance.
Hm, I think this will just (further) resolve the bottleneck that really isn't. The bottleneck is probably mostly because of random read IOPS, which can only be improved if the software uses queueing more. But DirectStorage API also has some provisions for queueing. It can't improve anything by itself but maybe it makes developers' work easier.It'll be interesting to see how DirectStorage is with a few newer generations of GPU's that handle the decompression more quickly.
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
"This provides important integrity guarantees that are used by databases like MySQL, SQL Server, high-availability filesystems and the etcd service that's the backbone for all Kubernetes clusters."But it should be thoroughly explained that fsync isn't for everyone, by far
System Name | Firelance. |
---|---|
Processor | Threadripper 3960X |
Motherboard | ROG Strix TRX40-E Gaming |
Cooling | IceGem 360 + 6x Arctic Cooling P12 |
Memory | 8x 16GB Patriot Viper DDR4-3200 CL16 |
Video Card(s) | MSI GeForce RTX 4060 Ti Ventus 2X OC |
Storage | 2TB WD SN850X (boot), 4TB Crucial P3 (data) |
Display(s) | 3x AOC Q32E2N (32" 2560x1440 75Hz) |
Case | Enthoo Pro II Server Edition (Closed Panel) + 6 fans |
Power Supply | Fractal Design Ion+ 2 Platinum 760W |
Mouse | Logitech G602 |
Keyboard | Razer Pro Type Ultra |
Software | Windows 10 Professional x64 |
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
Processor | i5-6600K |
---|---|
Motherboard | Asus Z170A |
Cooling | some cheap Cooler Master Hyper 103 or similar |
Memory | 16GB DDR4-2400 |
Video Card(s) | IGP |
Storage | Samsung 850 EVO 250GB |
Display(s) | 2x Oldell 24" 1920x1200 |
Case | Bitfenix Nova white windowless non-mesh |
Audio Device(s) | E-mu 1212m PCI |
Power Supply | Seasonic G-360 |
Mouse | Logitech Marble trackball, never had a mouse |
Keyboard | Key Tronic KT2000, no Win key because 1994 |
Software | Oldwin |
The GPU fans probably don't create any significant airflow around the SSD heatsink, right? But if they do, it could be benefical (and maybe even possible) to associate the fan control with the SSD temperature. It's a very big heatsink, inefficent in still air but even slight air movement might prevent thermal throttling in a setup like yours.Thermal testing has been added: https://www.techpowerup.com/review/team-group-ge-pro-2-tb/8.html