- Joined
- Jul 18, 2007
- Messages
- 813 (0.13/day)
- Location
- Almonte, Canada
System Name | Sonny Boy |
---|---|
Processor | i5 11600K 4.9GHz @ 1.35 Vcore |
Motherboard | AORUS Z590 Elite AX |
Cooling | Deepcool Gammix 240mm AIO |
Memory | 4 X 8GB Teamgroup DDR4 3200MHz |
Video Card(s) | ASUS RTX 3060 Ti GDDR6X |
Storage | Adata Legend 1TB |
Display(s) | Philips 27" 4K |
Power Supply | Corsair 750W |
Mouse | Razer Basilisk |
Keyboard | Razer Huntsman V2 |
Software | Windows 11 Pro |
I have my cards running at 702/1782/995 and 702/1836/995 actual speeds. Setting your shaders to 1750 will actually have them at 1728. They increase in steps of 54 MHz (I think someone actually posted the chart of actual settable speeds earlier, if you use rivatuner you'll see what I mean). Both of these 8800GT's have the 1.1V bios mod and some pretty damn good cooling, a bit ghetto but good. I also found that lowering the core clock didn't give me too much more headroom for the shaders. I lowered mine for less heat output since my PNY with the shaders @ 1782 will freeze if the temps get too high. Each card really is a little different, the best way to find out how to get your highest shader clock is to take an hour or two away from folding and experiment with different clocks and scan for artifacts with ATItool.
I knew about the shader increments for mt gtx260. I didn't realize it applied to the 88xx series as well. Thanks, I will update my clocks. Sounds like 1782 is a good target.