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Virtual Reality Club

From what I've seen the controller can be bought separately for $37
 
From what I've seen the controller can be bought separately for $37

Yeah I've already seen it , but it costs 40 EUROS here in my country.....:ohwell:

I won't buy it yet but I might.
 
VR For the Home buyer
http://www.bbc.co.uk/news/av/uk-wal...tate-agent-says-vr-house-viewings-saving-time

VR house viewings saving time
Virtual reality house viewing is just one example of more Welsh businesses using the technology.

Family-run estate agents Jeffrey Ross said it has had "phenomenal" interest in its use of VR and had a big effect on business since it was introduced in March.

It said it had even had an offer made on a house from abroad based solely on a VR viewing.

The Cardiff-based company pays a licence fee per property to use it with a Californian firm.

Elliott Hooper Nash, head of sales, explained to BBC Wales business correspondent Brian Meechan how it works.
 
Starting to map both my lab and my house into VR with photogrammetry. It is a tedious task. I would need over 800 pictures for an accurate photo alignment into VR model.
 
Everyone come and check out our new Virtual Reality & Augmented Reality section. We only have 2x posts so far. I put up one last night about Pavlov VR here. Does anyone have that game? My wife and kids have been gone the last few days giving me the extra time to play it. Also, Ark Park just popped up on steam. It looks like it's getting ready to be released. I'm afraid my GTX 970 won't cut it. They are saying you need to at least have a 1080.. We will see... I hope they are using fixed FOV rendering like Batman Arkham VR.
 
I bought in to Oculus Rift + Oculus Touch on the summer sale on Monday. Waiting for it to arrive tomorrow!
 
I bought in to Oculus Rift + Oculus Touch on the summer sale on Monday. Waiting for it to arrive tomorrow!
Sooo, I can put you down as a member with a CV1? btw Welcome to the future! The public is showing everyone that $399 is the sweet spot for VR.
 
I think I'm finally able to join this! Bought my oculus rift on newegg on Monday, and it's getting here tomorrow. I saw something earlier mentioned about uploading pictures of your house into it? How does one do that? Seems cool, but I'm new to all this excitement.
 
Just waiting for the Vive to come close to that Oculus sale price and I'm in!
 
Just waiting for the Vive to come close to that Oculus sale price and I'm in!
I think the largest sale on it was during the summer sale which iirc was basically $100 off and a little bit of in store credit. I think just by price that Oculus has won the VR battle between the Vive and Rift in this generation at a base price of $200 less with the better touch controllers. $140 less if you buy the third sensor.
 
Just waiting for the Vive to come close to that Oculus sale price and I'm in!
Don't wait man... The Oculus's roomscale is 100% comparable to Vive. The old info and reviews are invalid today. There really isn't a reason to wait for Vive to drop, except perhaps the fact that the Vive's lighthouse stations are "wireless." That's really the only downside to Oculus now: The fact that you have to wire up the sensors.
 
Just waiting for the Vive to come close to that Oculus sale price and I'm in!
Remember that LG is releasing their Steam VR HMD around Christmas (here is their dev kit). I would either buy an Oculus now or wait till then. HTC will more than likely lower their price around that time. It's still possible that HTC will lower it's price before then simply due to how low Oculus has dropped the CV1.

Also, in August Microsoft Mixed Reality HMD's will be available. The first ones will be Acers for $299 and HP's for $329. The down side to those is their narrow 95 degree horizontal field of view. Oculus CV1 and The Vive are 110 HFOV.
 
I think the Oculus is better than the Vive now. I've heard the only exception might be with very large room scale tracking like 16ftx16ft plus sized tracking spaces. I'm not sure how much the vive tracking light houses cost but the Oculus sensors are only $60, so you can add more of them fairly inexpensively. Not to mention the Touch controllers are better and the amount of games that support the Oculus over the Vive are much larger due to the Oculus store. Are there any games that will absolutely not work on one or the other VR platforms? I'm not really sure about the game exclusivity and how hard it is to bypass.

Edit: Looking on google they're all over a $100, between like $120 and $160 is what I've seen.
 
Sooo, I can put you down as a member with a CV1? btw Welcome to the future! The public is showing everyone that $399 is the sweet spot for VR.

Yessir! And thanks!
 
I think the Oculus is better than the Vive now. I've heard the only exception might be with very large room scale tracking like 16ftx16ft plus sized tracking spaces. I'm not sure how much the vive tracking light houses cost but the Oculus sensors are only $60, so you can add more of them fairly inexpensively. Not to mention the Touch controllers are better and the amount of games that support the Oculus over the Vive are much larger due to the Oculus store. Are there any games that will absolutely not work on one or the other VR platforms? I'm not really sure about the game exclusivity and how hard it is to bypass.

Edit: Looking on google they're all over a $100, between like $120 and $160 is what I've seen.
The Vive only uses 2 light houses. It doesn't need more than 2 to do room scale VR. The Oculus needs 4 cameras to do room scale. You don't need to connect the light houses to your computer, were as the Oculus cameras do need to be connected to your pc which can suck if you don't have enough usb ports. One thing that really sets them apart for me is the front camera on the Vive that lets you see your surroundings without taking off the HMD. I do agree that the Touch controllers are better in function, but not tracking compared to the Vive's wands. They both have their positives, and negatives.

The much lower price is the main reason I would buy a CV1 over a Vive at the moment along with the free software. The Vive can play most Oculus games with ReVive, but you still have to buy them. I just wouldn't buy a Vive at the moment for $799 when you can pick up a CV1 for $399. Plus if you want the comfort of the CV1's built in headphones and nicer strap, then you need to spend another $99 to buy the DAS. If someone has a Vive then it's a must have. Either way they are both good VR HMD's. :toast:

EDIT: Welcome to the Club! You do want to join right? Also, you can't say Oculus Home is big when comparing to SteamVR. :p but I think you were say Home with Steam?
 
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The Vive only uses 2 light houses. It doesn't need more than 2 to do room scale VR. The Oculus needs 4 cameras to do room scale. You don't need to connect the light houses to your computer, were as the Oculus cameras do need to be connected to your pc which can suck if you don't have enough usb ports. One thing that really sets them apart for me is the front camera on the Vive that lets you see your surroundings without taking off the HMD. I do agree that the Touch controllers are better in function, but not tracking compared to the Vive's wands. They both have their positives, and negatives.

The much lower price is the main reason I would buy a CV1 over a Vive at the moment along with the free software. The Vive can play most Oculus games with ReVive, but you still have to buy them. I just wouldn't buy a Vive at the moment for $799 when you can pick up a CV1 for $399. Plus if you want the comfort of the CV1's built in headphones and nicer strap, then you need to spend another $99 to buy the DAS. If someone has a Vive then it's a must have. Either way they are both good VR HMD's. :toast:

EDIT: Welcome to the Club! You do want to join right? Also, you can't say Oculus Home is big when comparing to SteamVR. :p but I think you were say Home with Steam?

Thanks for the welcome! From what I've heard the Vive doesn't support most of the games from the Oculus store but the Oculus supports most of the games from the Steam Store (of course the steam store has more games :P). Also, the Oculus supports room tracking with 3 sensors.
What kind of software/accessories should I be looking at getting to make my life in the long term easier/better with this thing? I figured I'd get this:
https://vrcover.com/product/oculus-rift-vr-cover-nosefree/

Not sure what else to get on the immediate side of things. Going to try and figure out something for cable management. I have a 10 foot cable for my Sennheiser hd 598s and so that should work with the oculus I think. I know it comes with ear buds but I'd much prefer these things, they're absolutely amazing :)
 
Thanks for the welcome! From what I've heard the Vive doesn't support most of the games from the Oculus store but the Oculus supports most of the games from the Steam Store (of course the steam store has more games :p). Also, the Oculus supports room tracking with 3 sensors.
What kind of software/accessories should I be looking at getting to make my life in the long term easier/better with this thing? I figured I'd get this:
https://vrcover.com/product/oculus-rift-vr-cover-nosefree/

Not sure what else to get on the immediate side of things. Going to try and figure out something for cable management. I have a 10 foot cable for my Sennheiser hd 598s and so that should work with the oculus I think. I know it comes with ear buds but I'd much prefer these things, they're absolutely amazing :)

I thought that was what your were saying. I was half asleep.. lol Yea, the only game I've seen that the devs block the CV1 was Google Earth. They only reason google block it was because they want to fully implement it first to give CV1 users the best experience. Here is a list of compatible games for the Vive using Revive for anyone with a Vive. Yea, you can get by with 3 sensors, but everyone I heard with a CV1 says it still looses tracking in some areas. So, 4 cameras should be what you shoot for in the long run. Even with the light houses better tracking I've lost tracking near the floor in a corner where nether tracker could see it, but that was when I first got it and I was pushing the bounders.

The VR Cover is a great add-on. I have a 6mm PU Leather face foam replacement with breathable holes. A lot of people are buying 3d printed ceiling mounts you may what to look into as well. I would try the built in headphones first, because they are better than most and the ease of putting it on and off is great. Plus, the 3d audio works well with them and they have a built in DAC. I have Sennheiser hd 518's and I use the Vive DAS over them simple due to the ease of putting them on then off and not having a 8ft cord hanging off you.. which really breaks immersion. Remember to only use the USB's on the back of your computer on your motherboard or a add-on card. The USB's on your case have caused issues. Also, remove any shiny objects on the wall like mirrors and such. They will cause tracking issues as well. :toast:
 
I was looking at this for the long cable management for the headset:

http://a.co/aV6jpEQ

Pretty reasonable price, and pretty good reviews on it.

Also these to mount the sensors if I need it, they won't be bought until I figure out my setup and if I truly need them:

http://a.co/eVi4MkQ
 
got mine today cant wait to play with it over the weekend :rockout:

img-3284.jpg
 
Yup, set mine up last night. Played a little bit of Robo Recall, not bad so far.

SteamVR apparently doesn't like the size of my play space, so apparently I need to clear more room so that it will allow me to use SteamVR more appropriately.

EDIT:

I was looking at this for the long cable management for the headset:

http://a.co/aV6jpEQ

Pretty reasonable price, and pretty good reviews on it.

Also these to mount the sensors if I need it, they won't be bought until I figure out my setup and if I truly need them:

http://a.co/eVi4MkQ


I just bought a pair of these: http://a.co/3XT1lB1

I need to get my sensors up on the wall or on the ceiling in my basement. I have one sensor on my desk which is fine, but the other is sitting on top of my printer and is still occluded a little bit by my right monitor (having 2 27" screens takes up a lot of space, even if they're on a VESA compatible arm system.
 
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The Wizards is Now Available on Steam Early Access!

Become a powerful Wizard in VR and take fate into your own hands!
Immerse yourself in a beautiful fantasy world and use motion controllers to destroy your enemies by weaving elemental magic!


http://store.steampowered.com/news/31152/

 
Does anyone run the oculus with a 980ti? I have an EVGA 980ti gaming ACX2.0... and it seems as though no HDMI extension cable will work with it. I have been searching high and low for evidence of one that works, and have bought 5 different cables, and 4 different couplers to try to extend the cables. I want to run a gantry system overhead in my gaming room. It seems as though everyone on the internet is having trouble with this card and extension cables. I bought the 2 pack on Amazon that everyone says works perfectly (on all other cards.) One guy on another forum even said that he bought the same set (he has a card like mine) and one of the cables worked while the other one didn't. Identical cables, mind you.

Anybody heard of a solution?
 
Does anyone run the oculus with a 980ti? I have an EVGA 980ti gaming ACX2.0... and it seems as though no HDMI extension cable will work with it. I have been searching high and low for evidence of one that works, and have bought 5 different cables, and 4 different couplers to try to extend the cables. I want to run a gantry system overhead in my gaming room. It seems as though everyone on the internet is having trouble with this card and extension cables. I bought the 2 pack on Amazon that everyone says works perfectly (on all other cards.) One guy on another forum even said that he bought the same set (he has a card like mine) and one of the cables worked while the other one didn't. Identical cables, mind you.

Anybody heard of a solution?
I've not heard anything. I would try using a Display port adapter to hdmi. Your card has 3x display port adapters, right? They are fairly cheap on amazon.
 
I've not heard anything. I would try using a Display port adapter to hdmi. Your card has 3x display port adapters, right? They are fairly cheap on amazon.
That honestly was my next gambit. I have heard of sporadic success with DVI to HDMI adapters with this card. However, I would reeeeaaally not like to use the single DVI dual link plug on my card, because I need it for use with my monitor. It's a lower-end 144hz acer monitor, and it can only handle 144hz over the dual link DVI. (From what I understand, the HDMI ports on the monitor are an old standard and cannot handle 144hz, only 60hz.)

So yea, that was my next course of action. Does any body use a powered HDMI extender? I had considered one of those, but while cables are cheap, the powered extenders are not. I'd rather not spend 50 bucks several times over trying to find one that works.
 
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