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War Thunder - MMO Flight Sim

Oh yeah, in wowp the I-16 (late) was great, because it could easily shoot down emils/LaGG-3s/warhawks (which were a tier above) flown by players that didn't knew what they were doing and most same tier planes just didn't stand a chance if they failed to get out of range quickly.

21/10 EDIT (so no double-posting):
This was two days ago... (using the Fury MKII)
furyMKIIresults.jpg

Today... (Using Gladiator MKII + Hurricane MKI)
UKHaulinass.jpg

Hurray for the UK!

No, seriously, the planes are awesome!
I got taunted and everything when I was shot down with the gladiator by a spitfire MK I (I can tell who was the culprit, btw) (9/4, at that moment)...after I had shot that same guy down, when he was using a hurricane...
 
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I have been noticing something about this game. It feels less rewarding than in wowp when acquiring new planes, because more often than not it's just a new version of the same plane model, but a tier above.
Even less rewarding if you've already unlocked parts for that same plane, before going for the new one (when looking at the details). Considering the cost of the plane+training makes me think that after a certain tier, it just isn't worth it if you don't add some eagles to the equation and don't mind close to no change.

Then again, wowp was healthpoint based, so the thing that mattered the most was DPS in plane upgrades and in higher tier planes, followed by how much hp the fuselage had. Like I've said before, I remind you that wowp is way more arcade-ish than warthunder...
But the airplane in the tier above would be a different model, unless it was a Bf 109 (improved guns+better engine in higher tiers), Bf 110 (bigger/more bombs+better engines in higher tier) or a IL-2 (a ton more offensive power+rear gunner in higher tier).
 
Yep, grinding upgrades can be frustrating. Especially on high tiers and especially on standard account.
TBH I didn't put in action some planes only because I have to re-grind same modules as the previous almost identical plane. The only exception (until now) was P-47. I have both and grind both because I like The Jug. :)

But now I have some high tier planes (second Bearcat/K4/Ta-152 for example) and the grind is atrocious first because of "funny" matchmaking and second because standard account. OK it's a third reason too, my "flying" skills but this is not Gaijin's fault. :D
 
Superior landing technique (for airbase capture tactic) is superior.
nailedit.jpg
 
A little bit speculation based on this news.
And finally, there will be a unique Golden Eagles event on November 24th, something you have never seen before!
I saw almost everything until now in WT but I didn't saw tanks. Yet.
So maybe we'll see tanks from November 24?
 
Emergency landing with an unexpected ending. :twitch:

 
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The new grind looks interesting, and after not playing for a couple of months is kind of an incentive to get back in the pilot seat.
 
Aw man...sucks that I won't be able to play for the next few months...maybe during x-mas time, but only for a few days. :(
 
Relax man, tanks are coming but later in December at best.

For now I'm waiting for dev server to see all those changes.
 
I've recorded 14 minutes on dev server last night. Nothing fancy, just new menu/colors, planes stats and stuff like that.


Brace yourself, new colors and new grinding system. Ah and also my FPS's drop a"little" with new DX11 render.
Mixed feelings about 1.37. Let's wait and see it in production but be prepared for a WoT grind style.
 
Let's wait and see it in production but be prepared for a WoT grind style.
Fortunately they listen to the sh!tstorm and we're back in next dev server patch.
* to unlock next plane in line you don't have to unlock modifications anymore

* lots of freezes and crashes fixed

* bug with kill count fixed

* squadron chat bug fixed (messages could be seen by all)

* other planes visibility is reverted back to 1.35 ( work in progress)

* interface colours fixed

* temporarily old crew icons are back, new ones being re-designed

* several interface errors fixed

* simplified dynamic characteristics calculation improved ( irrelevant characteristics of modification effects should not now be displayed in the interface))

* bug with wrong repair skill conversion fixed (used to scale to the lower number )

The red part makes me happy again. We can play like now with what planes we like to research the next plane we want.
More than that on latest dev server planes unlocked but not bought now are unlocked too. I'm a little bit sad because I've already spend 7.5 million credits to buy all my unlocked planes but it's not a major problem because I have tons of credits. But I dunno if it will be kept in live server.

They change the colors too, now they are more eye-friendly.

TBH I'm eagerly waiting 1.37 patch. it looks like a turning point and in a good way IMO.
 
Those .50 cal coming from a P-40 feel good on my Ki-10.
I also managed to reel in some serious dosh by canopy-spraying a Yak-7 with my Val.
I have mixed feelings about this new MM.

EDIT: My 5770 likes the new DX11 render.
 
I have mixed feelings about this new MM.

Heh, the first time you encounter a team of XP-50s in historical tier II is pretty frustrating.
 
There's aircobras everywhere now too. Get distracted for long enough and you will be missing a wing.
I guess I can't accuse them of russian bias, since they didn't add the lagg-3-37.
But if they had, we could be having dildo-launcher duels by now.
 
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The engine is amazing, though I can not get into MMO style games. Which is too bad as it looks realistic enough to be fun, but simplified enough so you can jump in easily for an hour or so. I am also not a fan of WWII air combat either (prefer post 1950s).
 
Winter event is online.

Weird discounts (considering you might not have planes to buy...unless you grind them in time) and new tasks to unlock a morbidly-obese russian cargo plane (that shoots ishaks) and a XP-50 that has a hard time holding onto its wings.

Have fun.
 
I'm not a fan of the research thing. If I played more often I probably wouldn't mind it as much but I just don't have the time.
 
Total pay2win game. Just add money and max out your crew points.
 
Does anyone know the size of the largest map in this game? The graphics are impressive, though I can't imagine the maps are that large?
 
Been doing some quick math and I think I'll be able to get the Lancaster by 2017 with this grind unlock system...
 
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