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Watch Dogs Ultra System Requirements Released

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There's more that sucks than story, graphics and performance. As many have said, the vehicles handle like crap. They also sound very arcade and fake. The AI is a joke. At first you wonder if for instance in a high security district-unlocking CtOS tower, you might have to be extremely carefully not to get killed. They even imply that in the dialog when you unlock the first one by sending you to a gun shop first to "double" your firepower. Then there's all those cameras and devices you can hack on the tower site further leading you to believe an all out shootout would be chaos.

As it turns out I find it's just a matter of linking camera hacks together until you find the main hack terminal, then playing the little hack mini game, which is actually a bit more challenging than the AI. If and when you DO get noticed, you can easily take cover around a corner and let the dummies come to you one by one. I even found out later that what I thought was an impenetrable glass wall behind me actually had an open panel they could have easily taken advantage of. Instead they all funneled into one spot one at a time from the other direction, leaving a heap of dummies afterward.

Vehicular challenges are hit and miss. Sometimes they're easy if you make use of the traffic hack traps well, or just pick a vehicle that is both tough and maneuverable. Granted some of the challenge with any vehicle related mission is the crap handling, but the shootouts I get in on the streets to mop up a convoy or fixer mission after my vehicle takes too much damage, are far more challenging than any I've faced with so called security professionals guarding important towers for the city.

The police presence doesn't seem to make much sense either. Often times they're called if I so much as hijack a cheap car, but I completed a whole convoy mission once with a firetruck, wrecking all the mob vehicles and the target truck, running over any that got out and started shooting, along with wiping out lots of civilian vehicles, but not one cop showed up the whole time.

This game just seems to be chock full of gimmicks to spam left and right. Like how you can hack passers by in an upscale district to drain thousands of dollars out of their bank accounts within a minute. If it weren't so shallow and contrived it might be more compelling, but some of the moments I expect to most rewarding are just meh.

Even GTA and Sleeping Dogs seems to make more elaborate use of exploiting building features to infiltrate and explore. There's wasted potential there. I spent a few minutes trying to find what I thought must certainly be a way to get inside a nearby building to scale a crane and walk it's beam to a CtOS building where it seemed perfectly positioned to do so, only to find it wasn't possible or necessary.

Too soon to give an overall impression yet, but so far, color me unimpressed. It's looking like my big source of fun lately is Wolfenstein: The New Order, which like Splinter Cell: Blacklist, was a bit of a sleeper title I didn't expect much from, but got a lot of enjoyment out of. I have to say though, SC: Blacklist is FAR more optimized than Wolfenstein: The New Order. Over-hyped games that run like crap seem to be the flavor of the day lately.
 

AsRock

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Nah, just running a single card ATM. Could be because I still have three monitors plugged in, or anything else, really. :p I'm not that concerned...still enjoying the game anyway.

Glad ya enjoying it, seeing some quirks with it like when your listening in on a call the person don't always act like whats being said on the phone :p.. There is room for improving it but dam still having fun too and that's all that counts.

I did notice the power usage on this game which took my system up to 370-410w which no other game has done before lol.
 
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I pre-ordered and guess it was horrible, tried to play it, i set it to ultra everything except for MSAAx2, i was getting between 55 and 85 fps (without seeing the sky), with those frames anyways the game was unplayable due to many stutterings, before getting into the damn game i was fighting against Uplay shit, oh my... i was about to do some atrocity...
 

AsRock

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I pre-ordered and guess it was horrible, tried to play it, i set it to ultra everything except for MSAAx2, i was getting between 55 and 85 fps (without seeing the sky), with those frames anyways the game was unplayable due to many stutterings, before getting into the damn game i was fighting against Uplay shit, oh my... i was about to do some atrocity...

Memory issue ?, Like ya only got 6GB and on top of that your using HDD's.

BTW running max settings with blur off and MSx4, x8 game stutters.
 
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Memory issue ?, Like ya only got 6GB and on top of that your using HDD's.

BTW running max settings with blur off and MSx4, x8 game stutters.
Could be the memory? i don't know man, i've been using that kit since 2011 lol, they ran Crysis 3, Sleeping Dogs and many games, excellent i could say.
 
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Wolfenstein and Watch Dogs use a ton of VRAM. Watch Dogs has used over 3GB at 1440p on my R9 290.
 

AsRock

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Could be the memory? i don't know man, i've been using that kit since 2011 lol, they ran Crysis 3, Sleeping Dogs and many games, excellent i could say.

I would try turning the pagefile off and ignoring the low memory issue and hope i could get in game to see if that's part of the issue.

Depending on the resolution and settings in game as Lopaz said it could be vram too so try turning of blur and AA or at least the turn of HBAO\+ off.
 
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Memory issue ?, Like ya only got 6GB and on top of that your using HDD's.

BTW running max settings with blur off and MSx4, x8 game stutters.

It has nothing to do with sys RAM. This game uses a normal amount of sys RAM anyway. A little over 3GB total sys RAM just driving around the city on my rig. Wolfenstein by comparison will use a little over 5GB sys RAM.

As mentioned it's more about the VRAM, but still, the game scales horribly. I get the same paltry ave FPS while driving around (daytime) whether I use FXAA, 2xSMAA, or 4xSMAA.

The only time I really get acceptable ave FPS while driving is when there's no AA running. This is on all High settings with a 7970 OC.

Oh, and btw, if you're having performance issues, like most are with this POS, set GPU max buffered frames to 1. They had no business even offering a 3-5 max frames in such a poorly coded game. By default mine was set to 3, your's may be too.

Setting max frames to 1 considerably minimizes the mouse view lag whilst driving. At 3 I was having a hard time seeing the road because the mouse view would take it's sweet time to realign behind the car after turns.

This game for as much time as they hyped it up was just horribly coded and tested.
 
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Yeah, I turned mine down to 1, but didn't really notice a framerate improvement. There may have been an input lag improvement I wasn't looking for and didn't notice though. They implemented Vsync like dildos too.
 

AsRock

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It has nothing to do with sys RAM. This game uses a normal amount of sys RAM anyway. A little over 3GB total sys RAM just driving around the city on my rig. Wolfenstein by comparison will use a little over 5GB sys RAM.

As mentioned it's more about the VRAM, but still, the game scales horribly. I get the same paltry ave FPS while driving around (daytime) whether I use FXAA, 2xSMAA, or 4xSMAA.

The only time I really get acceptable ave FPS while driving is when there's no AA running. This is on all High settings with a 7970 OC.

Oh, and btw, if you're having performance issues, like most are with this POS, set GPU max buffered frames to 1. They had no business even offering a 3-5 max frames in such a poorly coded game. By default mine was set to 3, your's may be too.

Setting max frames to 1 considerably minimizes the mouse view lag whilst driving. At 3 I was having a hard time seeing the road because the mouse view would take it's sweet time to realign behind the car after turns.

This game for as much time as they hyped it up was just horribly coded and tested.

That's just it i am having 0 issue's with performance and i have it buffered at 5 and those with issue's it would be a good idea for lower, I am not getting mouse lag either driving or not although only did a little driving a quick cop chase and decided i needed to plug in my xbox controller for driving for better control.

Dunno why but my games running awsome i just wish TPU's OSD would work with it lol.

I hope AMD can sort it out so people with lesser cards have a much better time..
 
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@Lopez0101,
After what I just stated above, I wouldn't have expected it to improve FPS, but rather input lag, specifically mouse input lag while driving. I think you're kidding yourself to turn on VSync with a 4850 though, esp in game. For Christ sake at least force it externally via CCC or D3DO if you must use it.

@AsRock,
LOL, you're using a GPU with 4GB VRAM, what else would you expect? So you're telling us the game works fine if we go out and buy a minimum $450 GPU that has 4GB VRAM? I don't think so. I've yet to see anything in this game worthy of that.

Wolf: New Order is a RAM hog, WD is a VRAM hog. Between the two, NO feels more fun to me, and I will probably have the intermittent pause problems solved with the lousy $25 2GB RAM module I ordered.

I'm a big fan of fix it for cheap if it ain't workin like it should. RAM's a cheap fix, VRAM isn't.

 
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with a 4850 though

My current system specs are in my signature, lol....I've left the dropdown box the same since I only started using this site again this year after about a 4-5 year hiatus.

I mentioned running at 1440p. I don't think a 4850 could handle that in anything from the past few years.
 

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@Lopez0101,
After what I just stated above, I wouldn't have expected it to improve FPS, but rather input lag, specifically mouse input lag while driving. I think you're kidding yourself to turn on VSync with a 4850 though, esp in game. For Christ sake at least force it externally via CCC or D3DO if you must use it.

@AsRock,
LOL, you're using a GPU with 4GB VRAM, what else would you expect? So you're telling us the game works fine if we go out and buy a minimum $450 GPU that has 4GB VRAM? I don't think so. I've yet to see anything in this game worthy of that.

Wolf: New Order is a RAM hog, WD is a VRAM hog. Between the two, NO feels more fun to me, and I will probably have the intermittent pause problems solved with the lousy $25 2GB RAM module I ordered.

I'm a big fan of fix it for cheap if it ain't workin like it should. RAM's a cheap fix, VRAM isn't.



$450 really ? you can get a 760 with 4GB, anyway this is crysis 1 and GTA all over again as a bunch are just crying because they THOUGHT wrong about games requiring 4GB of ram. Tell ya what Arma 3 with the setting i run it at runs around 3.4GB so it's nothing new just again that people been caught with their pants down..

Sure the game has bugs like OMG of course it frigging does it's a open based game. In fact why not point the finger at nvidia too with there restrictions and in fact it would not be surprised if nvidia trying to get people to buy new cards with 4GB,

If a 760 4GB ($300) card would run it all that well i could not tell you except from saying the card runs it just fine.

And i am sure more than 1186 people bought the game and did not give it a review.. Most of those reviews though steam are complete bollocks anyways..

when i got my 290X i got it for one main reason memory usage of games getting higher as i said A3 takes 3.4GB and to expect no other games to start requiring it is just blind.

One of the big reasons i did not get a nvidia card.

EDIT: I guess they should not of given the option for people to pick such high details as most expect to run every thing maxed out if they do ( COUGH GTA ).
 
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Some of the options say "Requires at least 2GB", not sure if it says VRAM or not, can't remember. I don't think they changed what that number reads based on resolution...
 

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$450 really ? you can get a 760 with 4GB, anyway this is crysis 1 and GTA all over again as a bunch are just crying because they THOUGHT wrong about games requiring 4GB of ram. Tell ya what Arma 3 with the setting i run it at runs around 3.4GB so it's nothing new just again that people been caught with their pants down..

Isn't the point it looks like crap though? I've seen videos, it does not look like it would not max out on a 7970.
 
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Lol what the fuck, I'm in tears


Jesus that stuff is hilarious. Especially the last one when he gets closelined off the motorbike and his hands are broken xD

Isn't the point it looks like crap though? I've seen videos, it does not look like it would not max out on a 7970.

It doesn't look like it would max out a 7970, but it requires stupendous power to run its average graphics settings. Reminds me of AssCreed III boston level, that ran better on an i3 and 660 than an i7 and a 7970. Crazy bad development. I can only imagine how bad it would have been if they hadn't delayed it and "polished" it. In its current state it looks like they did a real good job of polishing.
 
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LOL, sorry Lopez, forgot about the 1440p, but on components I generally first check the spec chart, and your sig is rather faint text.

AsRock, I DID actually partly blame it on Nvidia today on another forum...

"Only the hardest core Nvidia fanboys (you know who you are) seem willing to blow smoke up this game's code raped arse. Most seem unwilling to live in denial and are appalled by the atrocity of it. If this is what a 5 mill deal with Ubi nets Nvidia, I have to say, so far I'm not at all impressed."
 
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Gosh.. Seems like everyone has already stated what's wrong with this game, but I will share my opinion anyway.
The game doesn't look bad, some of the effects are really nice, but nothing too jaw dropping. For me, it would be OK, if the game ran as it should! On my 280X i get dips in the 20's at 1200p on ultra with no AA. On high - dip's in to 30's. The game isn't as fun as it could be if the fps wasn't all over the place, there is no fun to be found if the game starts lagging it's balls of while driving.. oh, driving - that's the biggest problem for me. If it's an free roaming game, the vehicles have to be good, because you will mostly be in them! Everything about the cars is bad, handling, physics, the damage model.. I guess GTAIV spoiled me, those were the best cars I've seen in such a game. (I was furious with GTAV's simplified car physics and handling).
I almost forgot - I cant jump? The world seems much smaller already. Also, I couldn't get in to cover in some places where I should have, seems a bit rushed.. How many platforms? Oh it's too hard? Then why did you do it?
 
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aw man i cried with that video hahahah LOL
 

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