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Played trial version of The Secret World(10 days). My first impression is : Great quests, atmosphere, solid story, helpful players (or was it coz my character was female?), looks nice and even my PC can handle it... well really combat isn't the best.
Seriously thinking of buying/playing this. This looks worth it.
 

CAPSLOCKSTUCK

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Cunning Stunts on GTA V...................:clap::clap::clap:



not my vid
 

Fx

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The last SP game I played was Total War: Attila. It was alright but definitely not as enjoyable as the rest of the series.

The next SP I have queued up is Aliens: Isolation or Witcher 3.

For MP, I am still climbing the MMR ladders in DoTA. Takes forever...
 
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Got my platinum trophy on Jojo Bizarre Adventure Eyes of Heaven on PS4 which makes it my 4th platinum now,very happy and finally done with the game.
 
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Started playing: Parasite Eve.

Game looks pretty good and does have an interesting premise so far and surprisingly challenging. I'm definitely playing to finish this one.

 
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Started playing: Parasite Eve.

There was a golden era of horror games in mid-late 90s.

Parasite Eve, D, D2, Alone in the Dark, Resident Evil, Clock Tower, System Shock, Silent Hill.

I dunno .. it's so legendary and unforgettable. I miss that time.
 
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@Drone I don't think there's any game that comes as creepy and scary as Silent Hill (1st one), though Fatal Frame does come close, I suppose. Though I haven't played any new horror games released in the last 7 years, probably. The only newer ones I played was Outlast and I thought it was going to be horrifying as well but it turns out to be just a mix of very dark and surprisingly loud screaming and banging.
 
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Parasite eve wasn't as bad compared to Resident evil,Silent hill, Siren games and also Fatal Frame games just because you can actually see and aim better compared to those games in terms of fear factor. What made them scary in my opinion is the lack of control, once they started changing the formula in these newer generation it destroyed that fear of not having control to now have better control.
 
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@Drone I don't think there's any game that comes as creepy and scary as Silent Hill (1st one), though Fatal Frame does come close, I suppose. Though I haven't played any new horror games released in the last 7 years, probably. The only newer ones I played was Outlast and I thought it was going to be horrifying as well but it turns out to be just a mix of very dark and surprisingly loud screaming and banging.

Silent Hill is the king... not the lack of controll... but the mood and audio that crawled into your mind. RE/Dino Crisis was more with action. Fatal Frame was also creepy really, there were some nice moments there too.
 
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@EzioAs I don't think any game can be as creepy and grotesque as SH1. It had a pretty good formula that worked all the time (weird as fuck monsters, creepy sounds and vision effects). RE games had amazing atmosphere and were really scary because you can run out of ammo and healing items if you're careless (this happens in SH games as well).

Clock Tower III and Haunting Ground, released in early-mid 00s, were based on hide-and-seek formula and that worked. Modern horror games reused that, for example Amnesia or Outlast, but it didn't work. They're scary games but after you die for the very first time you're not afraid anymore because you know what to expect. But in Clock Tower III and Haunting Ground and even in Eternal Darkness you never die the same way again. No matter how you plan your strategy if you die you always die some really horrible and gruesome death that simply shocks and you do anything you can just not to die again.

I said that SH1 was the scariest and it's true but speaking for myself, I would call Rule of Rose the most scary and traumatizing game I've ever played. Its story and atmosphere are so painful like they crack your skull open, batter your brain and gouge your eyeballs. That's literally how I felt after playing Rule of Rose.

My favorite horror games:

Rule of Rose
Silent Hill: Origins
Haunting Ground
Eternal Darkness
Resident Evil 0 and REmake
Clock Tower III
 
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i shit my pants at Alma in fear and ask my girlfriend if she could stay during my play.
never bought games that i am frightened of again.
yeah i know i am a pussy!
 

manofthem

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Dead Space

Just finished on Hard mode. It's my second DS game. The first one is Dead Space: Extraction (prequel).

Gameplay is smooth, some rare minor glitches with ragdoll effects and collision but it's not critical. Graphics is reaaaaally good for a 2008 game, shame it doesn't have anisotropic filtering in the options. Looooooooots of scientific inaccuracies/inconsistencies made me smile. Sound in vacuum, not all objects floated freely in microgravity, hydrazine flamethrower didn't work in vacuum and entire concept of planet cracking. And how in the Universe did flesh flies get to an abandoned space station in the middle of the outer space? Loooooooooool.

Playability is really good. With scarce ammo and healing items DS makes player think hard and plan each step. Ammo conservation was more crucial in Resident Evil but here it's well done too, thumbs up! Level design is awesome, devs managed to capture the atmosphere of the interstellar ship.

Weapons are pretty awesome. I used Line Gun and Plasma Cutter all the time. Didn't want to waste credits on other weapons when these two did the job. I don't like aiming in this game, it's pain in the butt really. In DS: Extraction aiming was extremely precise, you could literally shoot monsters in the eyes. Here you can hardly shoot some fat ugly monster in the belly! And what's with Isaac's stance? Like he's got some sever neck pain lol.

DS suffers from predictability and linearity, whenever you see a vent shaft you're 100% sure that necromorph will jump out of there and all doors will lock until you kill 'em all. You do it over and over again, it's a chore.

Puzzles are simple but some of them are really good, like the one with gravitationally tethered asteroid. It's pretty original, I've never seen anything like that in any other video game. Once again thumbs up!

Monsters are scary but not too much. They are monotonous and you fight the same darn monsters entire game. It looks like monster designers were really lazy that day. It also looks like they borrowed lots of stuff from Quake, Doom, Resident Evil, Stalker and The Thing.

Little bit disappointing because it wasn't scary at all and it was too linear. But it's ok, it's the first game in the series. DS: Extraction was really badass with better physics, harder bosses and smarter enemy AI. Shame, Eurocom don't exist anymore. They were awesome devs. In DS: Extraction they fixed everything that was wrong with original DS.

Weighing all positive and negative points I conclude that DS (2008) is a good game.

If DS: Extraction is 5/5 then this one is 4/5. I'm gonna replay DS: Extraction on Impossible mode and after that I'll replay DS on Impossible now wearing Military Suit.




.... and yeah Nicole is dead and Warren lies

Great post! :respect: I really loved Dead Space, and I've played it a lot!

I agree, the game looks great for an 8yr old game! I find the game is very immersive, much more so than Dead Space 2 or 3, which really lacked for me. The original felt great and fun to play.

About your mention of aiming, I have to ask... Did you play with it locked at 30fps? If so that explains the aiming issue. Aiming is sluggish and lame when locked there at 30, but if you unlock the fps, it is much much better. I think I ended up disbaling vsync in game and forcing it somehow else, can't remember exactly...

(fast forward a few minutes) Just checked a second ago, and i have vsync off and surprisingly little tearing, maybe due to monitor being oc'd. But back in the day, I forced vsync elsewhere to 60 and it ran very nicely. Just a tidbit in case you replay it down the line ;)
 
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Great post! :respect: I really loved Dead Space, and I've played it a lot!

I agree, the game looks great for an 8yr old game! I find the game is very immersive, much more so than Dead Space 2 or 3, which really lacked for me. The original felt great and fun to play.

About your mention of aiming, I have to ask... Did you play with it locked at 30fps? If so that explains the aiming issue. Aiming is sluggish and lame when locked there at 30, but if you unlock the fps, it is much much better. I think I ended up disbaling vsync in game and forcing it somehow else, can't remember exactly...

(fast forward a few minutes) Just checked a second ago, and i have vsync off and surprisingly little tearing, maybe due to monitor being oc'd. But back in the day, I forced vsync elsewhere to 60 and it ran very nicely. Just a tidbit in case you replay it down the line ;)

Not sure if this is relevant, but it reminded me of this:

https://www.techpowerup.com/forums/threads/dead-space-mouse-fix-ati.124908/
 
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Great post! :respect: I really loved Dead Space, and I've played it a lot!

I agree, the game looks great for an 8yr old game! I find the game is very immersive, much more so than Dead Space 2 or 3, which really lacked for me. The original felt great and fun to play.

About your mention of aiming, I have to ask... Did you play with it locked at 30fps? If so that explains the aiming issue. Aiming is sluggish and lame when locked there at 30, but if you unlock the fps, it is much much better. I think I ended up disbaling vsync in game and forcing it somehow else, can't remember exactly...

(fast forward a few minutes) Just checked a second ago, and i have vsync off and surprisingly little tearing, maybe due to monitor being oc'd. But back in the day, I forced vsync elsewhere to 60 and it ran very nicely. Just a tidbit in case you replay it down the line ;)

The problem is if you run the game higher than 60fps the game will go super glitchy to the point you might fall through the texture floor,happened to me a couple times so i had to lock the framerate at 60fps.
 
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Great post! :respect: I really loved Dead Space, and I've played it a lot!

I agree, the game looks great for an 8yr old game! I find the game is very immersive, much more so than Dead Space 2 or 3, which really lacked for me. The original felt great and fun to play.

About your mention of aiming, I have to ask... Did you play with it locked at 30fps? If so that explains the aiming issue. Aiming is sluggish and lame when locked there at 30, but if you unlock the fps, it is much much better. I think I ended up disbaling vsync in game and forcing it somehow else, can't remember exactly...

(fast forward a few minutes) Just checked a second ago, and i have vsync off and surprisingly little tearing, maybe due to monitor being oc'd. But back in the day, I forced vsync elsewhere to 60 and it ran very nicely. Just a tidbit in case you replay it down the line ;)


Thanks :) I didn't know about 60 FPS unlocking and I usually leave Vsync off. Aiming was a problem because I played original after the prequel, but it was fun to revisit prequel areas in the original game. DS: Extraction is well calibrated and has the most accurate aiming system I've ever seen. Even on impossible difficulty you can easily cut off toughest enemies' limbs in seconds because aiming is perfect. You aim for the joint and bam .. another necromorph lost its limbs :D
 

manofthem

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Looks very similar, good info. Not sure with new amd drivers but I'll try it again with the same method. Thanks for sharing.

The problem is if you run the game higher than 60fps the game will go super glitchy to the point you might fall through the texture floor,happened to me a couple times so i had to lock the framerate at 60fps.

Ha, now that you mention, I can say that you're right! Happened to me in a zero-g room, died with no explanation :( (I was going for a deathless run but that did me in) :ohwell:

Thanks :) I didn't know about 60 FPS unlocking and I usually leave Vsync off. Aiming was a problem because I played original after the prequel, but it was fun to revisit prequel areas in the original game. DS: Extraction is well calibrated and has the most accurate aiming system I've ever seen. Even on impossible difficulty you can easily cut off toughest enemies' limbs in seconds because aiming is perfect. You aim for the joint and bam .. another necromorph lost its limbs :D

What platform did you play Extraction? Sounds exciting and it makes me sad that I never finished Extraction. I started it on ps3 but never got anywhere with it; this was a while ago. Not hmm, maybe I can still play it...

Funny thing is that back in the day on initial release, I bought a physical copy of Dead Space, but I ended up selling it on eBay, mainly because the aiming was very rough which made the game very difficult for me. I should have stuck with it, but back in 2008, I didn't exactly know what I know now like how to find game fixes and such :oops:
 
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What platform did you play Extraction? Sounds exciting and it makes me sad that I never finished Extraction. I started it on ps3 but never got anywhere with it; this was a while ago. Not hmm, maybe I can still play it...

Funny thing is that back in the day on initial release, I bought a physical copy of Dead Space, but I ended up selling it on eBay, mainly because the aiming was very rough which made the game very difficult for me. I should have stuck with it, but back in 2008, I didn't exactly know what I know now like how to find game fixes and such :oops:


I played Extraction on Wii. Atmosphere is unforgettable.

I know that feeling. I sold physical copy of Tomb Raider Angel of Darkness (PC version) in 2003 because my pc bsoded, what an eyeroller isn't it? But under some funny circumstances I've managed to buy a vanilla copy, one of the very first versions, 5 years later. Couldn't believe it, like it was there all this time waiting for me :D
 

Bow

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Bought Wolfenstein: The New Order and The Old Blood. Kinda hate it doesn't have dedicated Anti-Aliasing settings, but at least gameplay is quite fun. Like the skill upgrades that are like mini achievements that unlock you better weapon handling and stuff.
 

manofthem

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Bought Wolfenstein: The New Order and The Old Blood. Kinda hate it doesn't have dedicated Anti-Aliasing settings, but at least gameplay is quite fun. Like the skill upgrades that are like mini achievements that unlock you better weapon handling and stuff.

This evening I finally redeemed a key for the Old Blood, so I'm looking forward to it. Hoping the game is fun at least :)
 

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This evening I finally redeemed a key for the Old Blood, so I'm looking forward to it. Hoping the game is fun at least :)
Ab-So-Luuuuu-Tely! ;)
 
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played old blood first and was a little bit disappointed but its still fun then palyed new order and i think thats the way its going to be played.
just m2c
 

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Finally played more than the initial 4 hours of Rebel Galaxy. In fact, over the last week I've put in at least 30 and have found it's downright addicting! I just took a high risk dead drop pickup that involved trekking across two systems, a gate jump between systems, and intervention (attempted pirating) by every enemy group in the game so far 4 times.

Normally I would have rather taken a low risk job that paid a guaranteed 4,000 credits. I couldn't pass up the payout on this one though: 125,000 credits for 1 run! Naturally. :cool:
 
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Yesterday I completed Firewatch actually a good game, even it's not long.
 
Joined
Mar 21, 2009
Messages
6,447 (1.11/day)
Location
Midlands,UK
System Name Ultraman
Processor Intel core i9 13900HK
Motherboard Alienware/Dell inverted motherboard
Cooling Alienware/Dell cooling solution + IETS GT500 cooling pad
Memory Alienware/Dell 32GB 6000mhz DDR5
Video Card(s) Nvidia RTX4080 12GB
Storage 1TB Dell supplied NVME + Samsung Evo 1TB NVME
Display(s) AOC Gaming CU34G3S/BK
Case Alienware X16
Audio Device(s) onboard/Speakers: Logitech G560
Power Supply Alienware/Dell battery + 330W charger
Mouse Microsoft Pro Intellimouse - White
Keyboard Ducky One2 SF White MX cherry Red
Software Windows 11
Looks very similar, good info. Not sure with new amd drivers but I'll try it again with the same method. Thanks for sharing.



Ha, now that you mention, I can say that you're right! Happened to me in a zero-g room, died with no explanation :( (I was going for a deathless run but that did me in) :ohwell:



What platform did you play Extraction? Sounds exciting and it makes me sad that I never finished Extraction. I started it on ps3 but never got anywhere with it; this was a while ago. Not hmm, maybe I can still play it...

Funny thing is that back in the day on initial release, I bought a physical copy of Dead Space, but I ended up selling it on eBay, mainly because the aiming was very rough which made the game very difficult for me. I should have stuck with it, but back in 2008, I didn't exactly know what I know now like how to find game fixes and such :oops:

I have always liked the Dead space series..until EA F*cked it up with Dead space 3..the whole coop part is cool but the overall experience wasn't as intense as the 1st 2 games,i bought Dead space 1 on a huge sale and recommended by a friend,bought 2 on release and 3.
I am looking at platting 1 and 2 but the only thing that's holding me back is trying to finish the game on hardest difficulty lol.

Anyways i have recently started playing Destiny again with the other half working on getting the platinum trophy,i'm just 2 trophies away and she was like 10 trophies away..now shes down to 3,i have also bought Lego Star Wars Forced awakened for me and the other half to play when i'm at her house on the Sundays and also HomeFront the revolution on Ps4..should have waited and bought it on PC..oh well.
 
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