- Joined
- Jun 20, 2007
- Messages
- 3,942 (0.61/day)
System Name | Widow |
---|---|
Processor | Ryzen 7600x |
Motherboard | AsRock B650 HDVM.2 |
Cooling | CPU : Corsair Hydro XC7 }{ GPU: EK FC 1080 via Magicool 360 III PRO > Photon 170 (D5) |
Memory | 32GB Gskill Flare X5 |
Video Card(s) | GTX 1080 TI |
Storage | Samsung 9series NVM 2TB and Rust |
Display(s) | Predator X34P/Tempest X270OC @ 120hz / LG W3000h |
Case | Fractal Define S [Antec Skeleton hanging in hall of fame] |
Audio Device(s) | Asus Xonar Xense with AKG K612 cans on Monacor SA-100 |
Power Supply | Seasonic X-850 |
Mouse | Razer Naga 2014 |
Software | Windows 11 Pro |
Benchmark Scores | FFXIV ARR Benchmark 12,883 on i7 2600k 15,098 on AM5 7600x |
Nice.Yeah Project Cars is more of a simcade, but I find the graphics and the changing weather/day/night conditions give a great sense of immersion when everything is working right. I do find an issue with the AI physics being simplified- for example sometimes on cold tyres the AI has a massive advantage..
I have been playing some Automobilista, which is much more physicsy. There is no weather and the graphics are a bit basic though.
Because Automobilista is developed in Brazil it has a bunch of cool Brazilian tracks which don't feature in many other games.
Ya, Project Cars to it's credit is the best VR racing game I've played - I certainly felt immersed. AI in any racing game is poor. They brake too early or too late, you can't put your trust in them going into the corners and they don't 'drive' like humans. It's some what hard to describe.