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I knew it had to be in this game. Impossible to make a game about Egypt and wont let you climb on top of a pyramid. Here it is,the highest place in the entire AC Universe. And it's a puzzle to get up,since there's not much you can grab on to.
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A fast slide on the way down instead of the usual jump into water or haystack. Keep in mind,because of the outfit he is bare footed :))
It really easy an amazing world. Today i did many quests int he Gaza area,and explored many pyramids from the inside. A strong sense of claustrophobia, the torch lighting the way,and the light is perfect. They sure did a graphical wonder with AC Origins.
The quest are very fun and never the same boring thing ever again. Sure you get to fight bad guys, but the story is always different, there is lots of misters.
I had to save the protector of the children, the bad guys held for for ransom .

Gotta say I'm loving your objective write-up of experiences. Thanks for this, I think you got me into getting this game in due time, when they're done DLC'ing the crap out of it.

Meanwhile... I went back 5-6 years for some nostalgic time in GW2... :D Finally clocked a 100% world completion yesterday! But I am actually astounded by its performance, overall feel and even the looks... This is 2012.. For giggles, I also visited a desert area ;) When the sun rises, I'll add some more pics. 120 FPS everywhere except with 15+ other players on screen. DX9... 1080p.

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Still halfway inside a dust cloud...

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I always wanted to get into GW2. And i talked about this. I dont find the courage to farm anymore. If i am looking at 5 months to reach lvl 100 or whatever the cap is... Its just a big no 4 me.
However since i used to be big on mmorpgs GW2 it was alwyas the one that got away.
 
I always wanted to get into GW2. And i talked about this. I dont find the courage to farm anymore. If i am looking at 5 months to reach lvl 100 or whatever the cap is... Its just a big no 4 me.
However since i used to be big on mmorpgs GW2 it was alwyas the one that got away.

There is no farm. You buy the game, you get a lvl 80 boost or two for free (if you get expansions) and from there on its a completely free ride with optional MTX that are also obtainable through crafting and trading. I logged in a few weeks ago after 5 years of absence, and it took about 30 minutes to get my bearings, an hour later I was doing dungeon runs and PVP and killin' it.

Even without a boost, you can jump right into structured PVP as a lvl 80 with all stuff unlocked.

PVE and PVP live side by side in perfect harmony, separated builds/gear sets. World vs World is the only place where your PVE accomplishments have some impact. Other than that, the PVE is expansive, and you scale to the level of the area you fight in. There is realistically only two tiers of gear, Exotic and Ascended, of which the latter is only good for 5% stats over the super cheap/easy to craft exotics and slowly becomes a requirement to build 'Agony resistance' to do the hardest type of dungeons called Fractals. Beyond that, there is a HUGE amount of options, but the baseline of solid gear requires no real farm. In this game, people farm for things like 'Legendary weapons' because they look awesome + add special effects and other cosmetic goodness:
https://wiki.guildwars2.com/wiki/Eternity

This whole game's selling point is precisely that: do whatever you like, and you'll get rewards in any case, that all largely progress to similar 'goals' - goals you set because its a fun thing to work towards, not a necessity. Another great selling point of this game is the community. The game's mechanics have some things in it that really improve the way people behave; for example, being able to join up to 5 guilds simultaneously; reviving other players awards progression in XP/PVP points and goes towards achievements (such as reward chests in PVP). Healing is rewarded almost as well as killing in group events. Your party buffs ALWAYS apply to players around you whether even if you solo. Some really brilliant design decisions in here. Worth a look!

EDIT: more info... as always I write first and think later :rolleyes:

An impression of its size: this is only the PVE map. That circle/wheel like thing on top there is a capital city and the boxy areas are instanced areas that you can travel between - each area takes a good 2-4 hours to complete and there are NO fetch quests or kill quests, all assignments are limited to specific areas of these maps and you always have several ways of completing objectives. It really feels like a grand tour throughout the game world playing regular PVE. WvW maps are divided into four massive maps as big as about 1/6th of the surface you see here. Now note I only have explored the vanilla areas, left edge and bottomright consist of both expansion, only small bits have been cleared.. and the map doesn't fit on screen either, this is half of it :D

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TF2 may be short but not boring for a second

 
when they're done DLC'ing the crap out of it.
Actually I think it is all finished. There was a short DLC which expanded on the pyramids, and the Hidden Ones just got released, which is hours of continuation several years after the main game. I think that is all they in the DLC chest.

Other than that, Ubi sponsors occasional time-limited challenges.
 
@Vayra86 Impressive! Thank you for the review of GW2.
And yes just like @rtwjunkie i also think they are done dlc's-ing it . Considering another AC wont come this year,yeah they will probably release another one,somemore fixes etc. So if you really wanna w8 for the complete edition 2019 I guess would be that time.
But you don't wanna w8 that long. Jump on the hype train now,and tell us all about it. I am lvl 25, and the story got crazy when I had to fight a giant boss (no spoilers) to help a pregnant woman figure out why she was poisoned. I have actually dyed many times to, cuz the game gets harder, how ever there are great rewards taking out fortresses and outposts since the captains give you good gear.
As for the farming. Yes there is a huge amount of it going around. I think you can finish the game at normal difficulty without any struggle. Still,to upgrade your armor you need high amount of farming to kill animals and hunt down merchants (that have guards around them ). I am not a big fan of hunting,since in real life I am disgusted of all the poaching that leads to the extinction of many species. But I have no problem jumping on merchants surrounded by 4 guards that will call for help, and good luck dealing with that .
So getting gear is not an easy thing to do,and farming it is the only possibly way to get it.

I am yet to know how one uses those blue rare crystals, they say you can craft things with it....Blacksmith offers no crafting option.
 
Got one more uploading as we speak, which is even better. Will post later. If you find this game at $10 or less like I did, grab it, you'll love it.



 
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More TF2, I'm 5 hrs into the game but I'm impressed.

 
@Vayra86 For someone like me who played GW2 for about 4 hours 2 years ago,what do you recommend
Consider that I want to start fresh from the start and kinda get the full story from the top. I am a more pve / lore story kinda player than pvp.
Do I need this https://www.instant-gaming.com/en/711-buy-key-ncsoft-guild-wars-2-heart-of-thorns/
Do I need the extra gems ? https://www.instant-gaming.com/en/141-buy-key-ncsoft-guild-wars-2-2000-gems/

What class build is better for PVE ? Which one would be the most dps ? Which one would be easiest to lvl ? What is the hardest ? What is the all around ?
How does the switching between 2 sets of weapons work ? I am a mage can I use sword and shield... can I switch between mage and tank ? Do I need to learn both skills ?
 
I can't stop recording those videos :cool:

 
Celeste, it's awesome.
 
@Vayra86 For someone like me who played GW2 for about 4 hours 2 years ago,what do you recommend
Consider that I want to start fresh from the start and kinda get the full story from the top. I am a more pve / lore story kinda player than pvp.
Do I need this https://www.instant-gaming.com/en/711-buy-key-ncsoft-guild-wars-2-heart-of-thorns/
Do I need the extra gems ? https://www.instant-gaming.com/en/141-buy-key-ncsoft-guild-wars-2-2000-gems/

What class build is better for PVE ? Which one would be the most dps ? Which one would be easiest to lvl ? What is the hardest ? What is the all around ?
How does the switching between 2 sets of weapons work ? I am a mage can I use sword and shield... can I switch between mage and tank ? Do I need to learn both skills ?

Cool! Hit me up when you're online :) Or if you need guidance, its a lot to take in / explore here.

- All classes are viable in PVE, its more about stat choice, just focus on 'Power' or raw damage for normal exploring. Play what excites you the most. Until you reach the hardest (Fractal) content you can really free-form in terms of builds/stats/gear setups. Just have a broad idea and build everything towards that. For example; I play a Guardian mostly, as a damage over time (fire/bleed) DPS combined with some healing and a massive boost to buff durations. Major party support but just as effective in solo because of all the long buffs that I can stack. Respeccing is easy and is done on the fly, what makes playing different specs a bit harder in PVE is that each spec really prefers a certain stat combo so you need to re-do your gear. Its not hard, but it needs doing - at max level that is. Prior to that, you'll find yourself trying out everything first :) PVP is a great area to play/test different builds, you can freely select stats and respec + have all skills available.

- Weapons. Most classes have two weapon sets to alternate between, but some also have one and get utility from other 'swaps'- the 'Mage' for example (Elementalist) can only use one weapon at a time, but alternates between 4 elements fire/water/earth/air to get 20 different skills out of that single weapon - 4x5. Heart of Thorns and Path of Fire each introduce a specialization/elite skill tree for every class, and in the case of an Elementalist, one of those trees will allow you to 'stack' two different elements at the same time depending on how you swap between elements (you retain the last two) which provides another layer of depth and different skill bars. Weapon swaps works with a simple button press and is quick, same as the whole gameplay - dodges, target swapping and careful positioning of area effects matters a lot. Its really active gameplay, no waiting on cast bars.

Another example is the Engineer, which also only has one weapon setup but also has a toolbelt + can equip a flamethrower with its own skillbar. Each class has some sort of mechanic like this.

- Roles. You mention tank and mage - forget the 'holy trinity' of MMO's though. Yes, there are more tanky and more healy / DPS-y classes, but the specialization trees do mix it up a lot. We now have Rangers that can turn from almost raw DPS into the best healers in game by becoming Druids. Most classes offer a vibrant mix and almost no build is 'pure tank' or 'pure healing'. Party setups are also not '1 tank 1 heal 3 dps' setups - everyone can do everything, but different builds excel at different things. One thing you will NEVER see in this game is 'threat bars' and a tank taunting the whole map. My current Guardian build is capable of tanking, but can also provide massive AoE healing/debuffs AND stack fire damage on large area's of enemies, while hasting the whole group almost all the time.

- Progression: levelling and gaining skill points is done by any activity and once you've learned a skill or trait it is never lost and you can freely respec at any time you're out of combat. Weapons can also be swapped at will, no 'learning' involved.

- Getting the game: the base game is F2P now so you can start there. You won't be needing the expansions Heart of Thorns / Path of Fire until level 80 but you might want to access the class specializations faster than that - also Heart of Thorns introduces 'Gliders' to fly/float to other areas and Path of Fire adds 'mounts' so you can travel (much) faster; these are also useful in vanilla content. Gems are entirely optional; you may want more storage/bank/bag space which is a gem purchase for example, or more character slots (you get 4 I believe), or cosmetic items, can always buy gems later. The best deal really is getting both expacs for 50 eur and nothing else. See link

https://buy.guildwars2.com/store?Action=html&Locale=en_IE&SiteID=gw2&cid=104:5::::Global:290:::&pbPage=heartofthorns&themeID=4785548000

Here below you can see my 'build' and skill options, same for almost all classes and specs - you choose 3 different trees and each path has 3 different skill choices and 3 fixed ones. Each weapon gives five different weapon based skills (numbers 1-5) and you freely choose skills 6-10 - Skill nr 6 (G) is my heal skill, Q/E/R are utility skills and T is an elite skill with (longer) cooldown and major effects. Custom keybinds btw, usually its 6-10.

On left side you'll see a selection of the weapon options available for my class. These are independant of builds.

Then you see my class specials: Z/X/C shortcuts on the bar: these are Tomes/Virtue skills that each provide their own 1-5 skillbar and is sort of a super saiyan mode :)

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Started playing Pillars of Eternity and i'm enjoying it a lot XD .
I started with a Male Elf druid.
 
Started playing Pillars of Eternity and i'm enjoying it a lot XD .
I started with a Male Elf druid.
That is one difficult game! I found Sword Coast Legends much easier and kinda fun. For sure both are very quality game,but the second one is for people that don't need that heavy level of rpg.
@Vayra86 thank you for all the details. I don't know when that moment will be,but i will get back to you as soon as I start playing GW2. I really need to finis Origins,right now.
 
Finished Remember Me. Damn, too underrated game.

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i quit from consoles since ps2 and the comeback feeling is awesome cuz this game deserves it, cant say less ive been holding myself for buying it
i wanted to share more time with my son at games since i play a lot on pc and hes immerse in his Minecraft on Nintendo Switch since xmas.
legend of zelda breath of the wild feels real good . Now i can pass him the great feeling of enjoying a beautiful game. (even though i feel myself weird with the controller , ill always feel at home with K&M) :)
 
It plays very nice on PC too.
 
Another day in GW2... these expansion areas are gorgeous

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Well I may just become a fully fledged youtuber soon :laugh:

 
Finished Remember Me. Damn, too underrated game.
Remember Me's memory editing minigame was the inspiration for Life Is Strange which were both made by Dontnod Entertainment.


I've been playing the hell out of Dying Light. I've been collecting shields every time the quartermasters restock and decided to empty my storage of them because they're kind of useless...
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I know. Without Life is Strange also I wouldn't probably have never even heard about Remember Me.
I'm just the opposite. Loved Remember Me, and that's the only reason I heard of Life is Strange. For some Strange(pun intended) reason I did not like the latter one at all...
It feels like the screenwriting team consisted of a dozen or so middle-age housewives, making up atypical characters from typical stereotypes of pre-previous decade and crappy detective shows that usually run at noon ("grandma TV time").
Only got through Episode One with all the busywork and collectibles, but that was more than enough to make me not buy the remaining 4 episodes.
 
Picked up Battlestar Galactica Deadlock and DLC up from the recent Steam sale. Been having a blast with it, I like the turn-based we-go combat setup. It works really well here. Also the dev did a kickass job of making the player feel like they're in the BSG universe. The sounds, playback camera, music, graphics, all of it does a very good job.

Yes this is a cap-ship style combat game, and while I did enjoy some of Battlefleet Gothic Armada, it never hooked me as much as I'd hoped it would. Not sure why but am tempted to get back into it once I get done with BSGD's campaign. To be honest I was on the fence for some time about BSGD, but now I'm pretty damn happy I picked it up and so far it's proven to be worth every penny. Sure it isn't the best graphics or fidelity that we should see in 2018, but overall the game plays so well and is so damn fun it is easy to look past all of that for me. Granted I may be biased because I like the story and lore of BSG, even looking at it from a ship combat style game I feel they did a great job nailing it with this one. Hoping they continue the content and updates, sounds like the next update will maintain persistent damage which is interesting and could add a new dynamic to how the campaign is played. I LIKE IT! :D

I have also been playing some GalCiv 3 with the 2.71 patch, looking forward to the looming 3.0 and future DLC. Also playing a bunch of Polaris Sector with Lumens DLC. Having quite a bit of fun in both. I really do appreciate the combat and overall feel of Polaris Sector, but I also enjoy the overall design and presentation of GC3. If I could merge these two games it would surely be a nice sweet spot.

Though admittedly GC3's turn-based option works well for its design, I feel the time control for the RTS gameplay in Polaris Sector doesn't get recognized enough and works really really well. Sure the game's UI could use some help and tuning, it isn't horrible either. Overall I feel it is a diamond in the rough 4X game that hopefully will gain some more recognition in 2018. Especially for folks that like more in-depth ship design than Stellaris and more tactical combat too. Sure everything is sprites. The game has the old school look and feel, and plays well on damn near any hardware from the past decade. That makes it nice to fire up on the gaming laptop in battery mode using the IGPU and be able to play for quite a while.

But I do wonder how much of either GC3 or PS I'll play once Stellaris 2.0 and Armageddon drop in a couple of days... 1.91 couldn't keep me entertained or hooked, hence why I moved back to GC3 and PS as I find both more entertaining. We shall see! :)
 
I'm just the opposite. Loved Remember Me, and that's the only reason I heard of Life is Strange. For some Strange(pun intended) reason I did not like the latter one at all...
It feels like the screenwriting team consisted of a dozen or so middle-age housewives, making up atypical characters from typical stereotypes of pre-previous decade and crappy detective shows that usually run at noon ("grandma TV time").
Only got through Episode One with all the busywork and collectibles, but that was more than enough to make me not buy the remaining 4 episodes.
Heh. Well, I guess that it's easy to realize that Life is Strange is my favourite game, since I've changed my nickname.
 
Only got through Episode One with all the busywork and collectibles, but that was more than enough to make me not buy the remaining 4 episodes.
Episode 1 is just the intro (yes, a teenage drama). Things get slow in episode 2/3 but it builds up to an excellent crecendo in episodes 4/5. You should really give the complete game a try. It turns very adult.
 
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