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Still DARK SOULS Trilogy. STILL LOST. Bit of DEMON'S SOULS on emulator, BLOODBORNE on PS4, and SEKIRO on PC.
 

las

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Streets of Rage 4 continues to enrage:
View attachment 154916
30 sec of this and app closes. Jesus, MS really needs to sort this sh*t out.

This is the Game Pass version, people that bought it on GOG or Steam don't have to deal with this, since the GP version is tied to the Xbox version.

Edit.
Launched on 8th (?) attempt.

Oh the joys of streamed content and lack of control.

Returning customer?

quarantine made me install harry potter and a goblet of fire
trying to convince myself I'm fine

You're fine, maybe its just a gateway drug. :rockout:

Man! Deus Ex Human Revolution. Holy shit!

I quick saved and loaded all four choices but I still can't choose. Choose I mean that satisfies my brain.

I empathize with human ambition to overcome natural obstacles but Sarif's choice will give too much power to corporations.

I know absolute freedom is absolute chaos but what gives limited number of people the authority what and how humankind should progress? It just gives government too much power.

I agree with Hugh that in an ideal world the truth will set us free. But we're not living in one. One man's shoddy research paper destroyed decades of vaccination effeorts and brought back diseases we forgot the names of. Imagine that Hugh's message that every achievement, every betterment humanity has done is just for the sake of illuminati or chosen few because they let them...

I think that sacrificing the Panchaea and burying the truth seems like a noble cause. Let humanity sort what to do on their own, without interference by people like Darrow, Sarif or Taggart. But others will take on their mantle. New corporations, new administrations will try to change the outcome while illuminati or the council or whatever will still play the fate of humanity like chess pieces.

In case anyone was still missing something, thanks for spoiling the whole plot in one post LOL
 
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Oh the joys of streamed content and lack of control.

Returning customer?
Game pass is $1 on promo for a month so... I get it if I want to play something, disable autorenew and I'm set.
 
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Gears Tactics - it's fun city. Runs great, even on the old 1060 6G.
 
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Still plug'n along in Fallout 4. I'm waiting on The Last of Us 2 to come out...hell, by the it comes out it'll really be the last of us.

4.jpg


Smart grid technology...
3.jpg


Get the mining helmet if you want a better light than what the pip-boy provides you.
1.jpg


2.jpg
 
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Finally finished AC: Origins and the DLCs after 92h. Better game than I expected, though I admit, my expectations going in were low. My next AC game will be second game. I want to see my memory of it being the best AC game holds up or if it's mostly nostalgia.
 
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Finally finished AC: Origins and the DLCs after 92h. Better game than I expected, though I admit, my expectations going in were low. My next AC game will be second game. I want to see my memory of it being the best AC game holds up or if it's mostly nostalgia.

Great that remains me I have to go back Odyssey to game the DLC's but not in the mood late so I am gaming some old games on my XP box finished Call of Duty, Call of Duty United Offensive and now I started a lille on Call of Duty 2.
 
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Great that remains me I have to go back Odyssey to game the DLC's but not in the mood late so I am gaming some old games on my XP box finished Call of Duty, Call of Duty United Offensive and now I started a lille on Call of Duty 2.
Call of Duty 2 is my favorite Call of Duty! And not playing any of them after that has nothing to do with it. :p
 
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fishing a free game on humble bundle .... finding a, little unpolished, 1.38eur gem ...
1589630518838.png

remind a bit me of Kings bounty ... (well, turn based tactical combat ) without the map exploration
looks nice play nice, UE4 sure do a fine work for that game

possibility to play online with an account or purely offline, neat, free char after the tutorial hmmmm i can see myself playing that one quite a bit.
20200516140243_1.jpg20200516140336_1.jpg

character design wise it's not bad at all
20200516140302_1.jpg20200516140307_1.jpg20200516140312_1.jpg

20200516140328_1.jpg20200516140324_1.jpg20200516140320_1.jpg20200516140317_1.jpg

the cut in and combat are nice, tho the combat is a little simplified 2 button for attack and defense : Harmony or Dissonance plus 6 button related to some kind of "combo"
20200516134142_1.jpg20200516134130_1.jpg

really need to finish the tutorial to have a more "in depth" comprehension of the details of these combo but all in all that's a good time killer for an early access game

https://en.wikipedia.org/wiki/Prodigy_Tactics ahahahah ... the initially intended project was interesting, well "sh!t happens" still a enjoyable game as it is, but it would have been nice to have a "a la" Skylander game on PC with physical board and figurines
 
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Great that remains me I have to go back Odyssey to game the DLC's but not in the mood late so I am gaming some old games on my XP box finished Call of Duty, Call of Duty United Offensive and now I started a lille on Call of Duty 2.

How is odyssey? When I was choosing between Origins and Odyssey to buy I've heard that Odyssey veers even more than Origins in being assassin-y. For example I took most of the points (boats, garrisons etc.) in Origins in stealth. I speced out the hidden blade, poison darts, and the bows with sniper zoom first for that. Hidden blade not being insta-kill was such a shit move if I'm being honest.

20200516123718_1.jpg

20200516123747_1.jpg


Moral of the story is Don't stick your dick in crazy or try to at least.

BTW how do you play Destiny 2 and Payday 2? I feel like they've too much learning curve but being in Asia I can't find anyone intelligible in English and anyone barely talking in voice chat. That's why I never gave a rat's arse about CS GO. Weapon cost, playstyle, map lingo and jargon on top of the shitty community and recoil learning. I sometimes wish I had good ping to US servers.
 
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Some Shadow Warrior, took the screenshots before it crashed lol

Base Profile Screenshot 2020.05.16 - 15.20.19.65.png
Base Profile Screenshot 2020.05.16 - 15.20.53.50.png
 
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So, you're saying I can have a magazine that holds pretty much all of the ammo I can ever carry for it? That's cool. Do I want that? o_O
Metro  Exodus Screenshot 2020.05.18 - 00.39.11.05.png
Metro  Exodus Screenshot 2020.05.18 - 00.39.40.46.png

There are some ridiculous combinations of attachments in this game, but with the Bastard, I especially struggle to figure out what they were envisioning the player even doing with it. What is this gun supposed to be for? It's really fun to use, sorta. But it's like every combo that makes one way of using it work really well, also makes it borderline useless the rest of the time. It just kind of screws you, like the game is playing a joke on you. Is that the point of it? :laugh: I want to love it, I really do.

But if you're gonna have a 100-round box for the thing, at least let me carry a full box and a half! It's about the least efficient thing possible already. The total amount of damage you can do with all of the bullets you can have is abysmal compared to any other weapon, but maybe the tikhar. But that's assuming all of the rounds hit.

And yet I'm still kind of tempted to take it out on a long exploring run, even if I know I'll completely run out of ammo halfway into the second area, where it will be very scarce. A round or two here and there on every 5th corpse. And it's not like there are a million places to craft it, even if I wanted to be burning materials to perpetually be crafting more.

Missed opportunity, but it also makes almost too much sense. The barrel starts heating up after 5 or so consecutive rounds. The next 5 will have shit accuracy, and then each round after that is a dice roll on jamming, followed by not just unjamming but letting the barrel cool. And then if you fire too soon after, it'll heat up quicker. Not exactly, but it goes something like that.

Even better, there is little controlling those 2-3 bursts you get. As soon as you let on the trigger, it just sprays. Very hard to control your fire. And then attachments that get you some damage for your ammo dumpage make it unwieldy, so to even get on point gives enemies sometimes a little to much time, making them harder to track - you get fewer tries and they're really wonky tries. Also, reloads are coming at the worst times. You either have the small magazines, one as small as 10 rounds that goes in a second flat but is quick to swap, albeit frequent, or decent-sized to huge ones with very very inconvenient reload times.

When it sticks, it really sticks. Lock-in a 2-4 round burst just right and it's a stupidly quick exchange, like you cheated time. Really satisfying. But the kill after that is usually a nightmare situation of things stacking against you in rapid succession. It's really best for quick CQB situations, where you have a defensive option. Might be good on the little runners, too. But it really is a bastard. Never dreamed of using it my first couple of playthroughs. From a survival longevity standpoint, it's the least sustainable, versatile, and reliable option available.
 
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So, you're saying I can have a magazine that holds pretty much all of the ammo I can ever carry for it? That's cool. Do I want that? o_O
View attachment 155681View attachment 155682
There are some ridiculous combinations of attachments in this game, but with the Bastard, I especially struggle to figure out what they were envisioning the player even doing with it. What is this gun supposed to be for? It's really fun to use, sorta. But it's like every combo that makes one way of using it work really well, also makes it borderline useless the rest of the time. It just kind of screws you, like the game is playing a joke on you. Is that the point of it? :laugh: I want to love it, I really do.

But if you're gonna have a 100-round box for the thing, at least let me carry a full box and a half! It's about the least efficient thing possible already. The total amount of damage you can do with all of the bullets you can have is abysmal compared to any other weapon, but maybe the tikhar. But that's assuming all of the rounds hit.

And yet I'm still kind of tempted to take it out on a long exploring run, even if I know I'll completely run out of ammo halfway into the second area, where it will be very scarce. A round or two here and there on every 5th corpse. And it's not like there are a million places to craft it, even if I wanted to be burning materials to perpetually be crafting more.

Missed opportunity, but it also makes almost too much sense. The barrel starts heating up after 5 or so consecutive rounds. The next 5 will have shit accuracy, and then each round after that is a dice roll on jamming, followed by not just unjamming but letting the barrel cool. And then if you fire too soon after, it'll heat up quicker. Not exactly, but it goes something like that.

Even better, there is little controlling those 2-3 bursts you get. As soon as you let on the trigger, it just sprays. Very hard to control your fire. And then attachments that get you some damage for your ammo dumpage make it unwieldy, so to even get on point gives enemies sometimes a little to much time, making them harder to track - you get fewer tries and they're really wonky tries. Also, reloads are coming at the worst times. You either have the small magazines, one as small as 10 rounds that goes in a second flat but is quick to swap, albeit frequent, or decent-sized to huge ones with very very inconvenient reload times.

When it sticks, it really sticks. Lock-in a 2-4 round burst just right and it's a stupidly quick exchange, like you cheated time. Really satisfying. But the kill after that is usually a nightmare situation of things stacking against you in rapid succession. It's really best for quick CQB situations, where you have a defensive option. Might be good on the little runners, too. But it really is a bastard. Never dreamed of using it my first couple of playthroughs. From a survival longevity standpoint, it's the least sustainable, versatile, and reliable option available.

Wasn't that gun always like that? I think its the whole point of it. All guns in Metro are just varying degrees of shit. The best gun is the one least shit. The attachments serve to highlight one or a few perks of a weapon turning them into 'situationaliy good'.

For the bastard my SOP was to just use it for single headshots. Maybe a second bullet if helmets had to go. The first round is pretty accurate I believe.

Why do you get all those rounds then... well, because this is the gun you end up spraying in the first few hours of Metro panic and you figure out spraying is not your friend. But yeah, lackluster gear is a recurring theme in Metro. Manually recharging batteries is another such example of it. Only the biggest idiot ends up forced to do that in combat ever, so what is the gameplay value here... its just there to put that immersive quality into it. You're constantly patching up. Even just wiping your gas mask clean is another such example of it.
 
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Wasn't that gun always like that? I think its the whole point of it. All guns in Metro are just varying degrees of shit. The best gun is the one least shit.
This is fair. :laugh:

That's actually something I've grown to like about the game, that I kind of miss in other games now... the way every skirmish is a tense, uncertain shuffle. You could be having a long-range conflict, locked in this stalemate of awkwardly negotiating cover and exchanging rounds. Seems more realistic that in the heat of things, maybe while the weather is extreme, with less than optimal weapons it may be tough to actually stabilize the shots and count on them to hit at all. Or maybe you're doing a CQB tangle, trying to keep enemies out of your face, not quite sticking shots for kills and trying to still dodge while hitting the staggered ones before they recover. Gotta love and hate the wobble and jerk. But in a way it makes it more strategic, because you kind of have to assess what you have, what's around you, and how the enemies behave... and then try to figure out a way to orient yourself with that teeny little advantage that lets you patiently squeeze out the kills between anxiety fits. You can't just zap onto stuff and twitch your way out of everything. Like, ever. You'll just use up all of your stuff and die.

In a lot of shooters, there's not a lot of here and there to how any of the exchanges go down. It either does it or doesn't and it isn't going to, because you aren't using 'the ways.' But in Metro games it's more like you're simply working to up the odds and play them. Like a card game. You can't always win how you want to just because you know how to play the game really well.

It basically makes it so there's no way any exchange could be the same. I've had a few points where I pulled off this awesome strategy and wanted to go back and record it. No matter how many times you try, it's impossible to replicate things like that. Not so with other games - once you figure out an exchange you can just do it again and again. I don't care how much you practice, it's never lining up that way again in Metro. Keeps it fresh. Keeps you locked-in, because you can never really be sure if everything is gonna go well for you. Experience helps a little anticipating a lot of things, but at the end of the day some of those things, you just don't have control over... or only sometimes you do and other times, you don't. You learn how things work against you and try to compensate for it. It's never pretty, but if you're good you still pull through most times and it just feels more like a real fight that you earned your way past.


I will say, the Bastard does work well against the beasts. The trick seems to be two round bursts. One decently-placed double-tap will kill runners and if you get over-run by more than 3 you can back up and pepper a barrier that'll knock the bulk of them back and maybe turn them away. You just need to place each burst right. You won't often have time for a second or third if you didn't push them back. Luckily even just two shots will have mad spread, so one of them is liable to hit :p But that's all it takes to buy some time. Same story with the humanimals. I swear the rounds move faster - it's a little easier to time that laser beam to cut across their body sway. Upper chest and up will kill. Below that will hunch or stagger. To get the kill shot from there is a little tweak of the crosshair and a second burst. Shoot-jolt-shoot and it all takes a fraction of a second. They move into it, but you have to be really fast.

The golden rule seems to be don't move and shoot. If you gotta move, back up and stop for 2 bursts (one each for the two biggest threats) and keep backing up. Drop one and you may take the rest of the mob next time. You can do several of those little bursts in succession with some hope of knocking enough back at least You just gotta stick to peppering. Hit em once and follow the recoil to hit em again. If there's no time, recede to your next window. You have to let it 'reset' for the little moment or it won't hit shit. That's why it's a Bastard. Never gives you enough to work with. But while it's resetting you can at least turn a little bit and just stop and shoot the moment it's ready. It all has to be very controlled because otherwise the thing just does what it wants and in one fucked-up scuttle with 3 humanimals, one is dead and 60 or so of your fresh 120 rounds are now gone. You probably have to reload... aaaand one has jumped on you. :laugh:

So it can actually be very effective. It's just very methodical, there's a whole process to using it. And with the damage dropoff, it basically encourages you to keep the enemies you're fighting halfway up your ass at all times - to succeed, you have to risk getting ripped to pieces every time. Of course it only works when you're running for your life! It's the only time the Bastard cares at all. And it doesn't do anything a Shambler can't, which doesn't do anything the lowly Ashot does as well or better, and quicker with much more damage/range than either. So you pretty much use the Bastard only if you want to crawl exasperatingly through each fight, like each one is a saga... and only if you're okay with very likely running out of ammo for your main close-range weapon, or carrying a spare shotgun and having zero long-range. The pistol in a carbine configuration would be great because it does close and long range well, but it shares that same ammo that you'll be out of.

It's actually not as bad as it sounds. You feel like the biggest G outside the Metro using it and it has it's own 'special' way of keeping you engaged and on your toes. I'm going to do the entire right half of The Caspian with that and a semi-auto Valve. So for both short and long range I've got the least reliable but randomly OP guns with the worst ammo balancing. They're both super cool conceptually. With the Valve, they bored holes in the barrel and the receiver so they could run a tube for blowback to move the carrier back for the next shot. And it shoots as ghetto as that sounds, but it's also kind of magnificent. At least when it hits, it hits. Knock em flat on their ass at least. And then maybe they limp away to go die somewhere. Stupid to use, really. But pretty entertaining. Pretty much never quite on target. It's like trying to hit wacky old bugs bunny with a .50 from across a football stadium.

The special arms OTOH aren't even fair to the game. Hellsing is the great friggin equalizer. If you can stealth at range, you can kill everything with really true shots that always plant right where you want. And then when you're done you can reclaim the bolts! Or pull out the exploding bolts and wave it around like a magic wand casting tight beams of exploding death. I mean, this is the apocalypse. Maybe fairies in the apocalypse more resemble big Russian men with crossbows that blow your organs out for spreading thier magic? Or maybe you take the Tikhar with incendiary rounds and basically one-shot anything you can hit and as a bonus create little Dantean hell scenes everywhere you go and pluck Pterodactyl assholes out of the sky before they pluck you. Or save the materials by using the e-rail attachment and do the same with regular BB's and less horrible, wailing, writhing, drawn out 'burning to death' sequences.
 
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Decided to give RPCS3 a try .Uncharted made me do it. Well it kinda works if you don't mind crash now and then .
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Funny how some of these post apocalyptic games get things right. Notice the toilet paper.

Hey, it tickled Mom shtless to get 12 rolls on Mother's Day. :)

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Pun intended?

Well, not literally. She had some sweet lilac and vanilla scented toilet paper that broke her out in a rash...I've not seen that kind of tp since the 70s anyhow. I mean who cares if the tp is lilac and vanilla when one adds sht scent to it?
 
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Well, not literally. She had some sweet lilac and vanilla scented toilet paper that broke her out in a rash...I've not seen that kind of tp since the 70s anyhow. I mean who cares if the tp is lilac and vanilla when one adds sht scent to it?
Your dad? :p

Trying out State of Decay 2.
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Stopped playing Destiny 2 , all the grind was getting very dull , and some people take it all WAYYYYYYY to seriously . Started playing COD modern warfare , warzone , enjoying it , its mixed platform , so even an old fart like me can win against console players , and I quite enjoy the short multiplayer games . Only downside to COD is all the bugs causing hassle , tho they seem to be a bit better now , and they are getting on top of all the hacking with lots of bans .

:D:clap:
 
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