- Joined
- Mar 15, 2013
- Messages
- 3,682 (0.85/day)
- Location
- GMT +2
System Name | Red Radiance l under construction |
---|---|
Processor | 5800x |
Motherboard | x470 taichi |
Cooling | stock wrath |
Memory | TridentZ Neo rgb 3600mhz (2x8 kit) |
Video Card(s) | Sapphire Vega 64 nitro+ |
Storage | 970 evo nvme |
Display(s) | lc27g75tq |
Case | tt core x5 tge |
Audio Device(s) | sennheiser's pc323d usb soundcard |
Power Supply | corsair AX860i |
Mouse | roccat burst pro |
Keyboard | roccat ryos mk fx |
Software | windows 10 |
since civ4 (could be before that but i cant tell for sure) changing game speed affects research/build times. slower the game required turns go higher. if you dont plan move huge masses of units dont bother with slower then quick speed. at the end if you look at the calendar you will have same techs at about same time but with maraton you will be dead bothered. in late game when you hit about 1800 AD calendar will start changing on 3 mounts so year will be changed after 4 turns.
research is affected by number research buildings and size of the town so if you want faster research you need library in every town. you need to balance everything cause if you go one direction things can go south quite fast either by low happyness or by starvation or by low gold (you will start loosing units if you dont have gold for support quite bad in the mid of war). dont waste on barracks unleass you have nothing else to do.
at start try go production food and culture after first units (i start with warrior if my start unit is scout or with scout if starting is warrior then worker then buildings could add 2nd scout if i have to wait for some tech). go with settlers as soon as you can and build your first 3 cities in locations with high production. try not to overlap thier working arears with more then one circle (in civ5 city working area is 3 concetric circles of hexagones starting with titles next to the city hex) and try to get as much resourses as you can (marble, stones, cattles and horses increase city production iron too but you need tech). scout in circles around your start and try to get as much ruins as you can. useful stuff come fron them (inclucing new tech).
on civics screen there is a show all civics check. use it and have a look on first 2 civic trees. you can get free workers and free setler from them. as soon as you stabilaze prodiction/food of your first cities go for wonders (piramids, oracle, great libirary and great wall but after first 3).
ps dont bother with roads at the beggining you dont need to connect title improvments to cities any more use road to connect only cities. kill barbarians asap (intersept them rather and wait to came in city range archers are good for that) cause they tend to destroy titles and steal workers.
eidt: game is quite cpu heavy (duno why it is used in reviews with fps rather then turn time calculation) so if yout laptop is low class cpu better dont go with too big maps. it becomes worse with game progress when city and unit number goes high
research is affected by number research buildings and size of the town so if you want faster research you need library in every town. you need to balance everything cause if you go one direction things can go south quite fast either by low happyness or by starvation or by low gold (you will start loosing units if you dont have gold for support quite bad in the mid of war). dont waste on barracks unleass you have nothing else to do.
at start try go production food and culture after first units (i start with warrior if my start unit is scout or with scout if starting is warrior then worker then buildings could add 2nd scout if i have to wait for some tech). go with settlers as soon as you can and build your first 3 cities in locations with high production. try not to overlap thier working arears with more then one circle (in civ5 city working area is 3 concetric circles of hexagones starting with titles next to the city hex) and try to get as much resourses as you can (marble, stones, cattles and horses increase city production iron too but you need tech). scout in circles around your start and try to get as much ruins as you can. useful stuff come fron them (inclucing new tech).
on civics screen there is a show all civics check. use it and have a look on first 2 civic trees. you can get free workers and free setler from them. as soon as you stabilaze prodiction/food of your first cities go for wonders (piramids, oracle, great libirary and great wall but after first 3).
ps dont bother with roads at the beggining you dont need to connect title improvments to cities any more use road to connect only cities. kill barbarians asap (intersept them rather and wait to came in city range archers are good for that) cause they tend to destroy titles and steal workers.
eidt: game is quite cpu heavy (duno why it is used in reviews with fps rather then turn time calculation) so if yout laptop is low class cpu better dont go with too big maps. it becomes worse with game progress when city and unit number goes high
Last edited: