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What are you playing?

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Still rocking 8-bit textures in Quake2 GZ on *this* retro Win98/voodoo4 system. Funny thing is I downloaded Doom Eternal several weeks ago and never installed it. Really enjoying the old school. If you are a Q2 fan the 1998 release expansion packs are worth a try. Going to include links to the Quake2 wiki if nobody minds.

The new 'turrets' are tough. Keeps me lurking around corners. Inclusion of defensive weapons like the 'prox' sticky mines and my favorite, the 'Tesla mines' really add a lot of game play options over the usual offense only strategy. Once I learned how to utilize them I went back and started over. Tesla is great for watching your back since there are many more hidden panels for enemies to pop up behind you than before. The new 'Daedalus' have a green shield up front. Can be tough with two or three coming down a corridor after you. Bit of lightning to break down the shield and keep them distracted while you blast them in their more vulnerable back is fun. Looking forward to what the game has to offer in higher levels.

tesla5.jpg
tesla3.jpg
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tesla1.jpg
tesla2.jpg
 
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I still play Q2 from time to time and I still have the expansion CDs. Wonderful stuff.
Talking of retro, Lara goes all TRAOD in SOTTR.
ROTTR-TRAOD.jpg rottr-traod2.jpg
 

silentbogo

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Slowly making my way through Doom Eternal: Ancient Gods pt1.
Just started the last map out of 3, and so far my impressions are very mixed. Yes, it's more challenging, but not the "good" kind of challenging. Basically they've lengthened the "perceived" DLC length just by throwing more stuff at you and making it more difficult with random input glitches. Especially on higher difficulty settings.
Basically, each encounter is so long, that there is a higher chance of something going wrong regardless of how good you are or whether you've figured out the best strategy at beating it.
It's fun in small doses, but it's no fun when you have to replay the same 10-minute long arena a dozen times, and then repeat that 5 more times throughout the map. Becomes grindy, tedious and repetitive.
Lacks "reasonable limits" of the main campaign, which was fun.
20210125135853_1.jpg
 
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Slowly making my way through Doom Eternal: Ancient Gods pt1.
Just started the last map out of 3, and so far my impressions are very mixed. Yes, it's more challenging, but not the "good" kind of challenging. Basically they've lengthened the "perceived" DLC length just by throwing more stuff at you and making it more difficult with random input glitches. Especially on higher difficulty settings.
Basically, each encounter is so long, that there is a higher chance of something going wrong regardless of how good you are or whether you've figured out the best strategy at beating it.
It's fun in small doses, but it's no fun when you have to replay the same 10-minute long arena a dozen times, and then repeat that 5 more times throughout the map. Becomes grindy, tedious and repetitive.
Lacks "reasonable limits" of the main campaign, which was fun.
I'm in the same position, hit a brick wall and gave up on it.
 
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Your jokes aside (although she really causes so many headaches), this is a pretty fun game! I’ve played it 4 times. Somehow Steam keeps massively reducing my hours played on it but that’s another issue. It can get fairly challenging for m/k but it’s doable.
I went to Montreal 2 years ago and took my laptop with me. I ended up playing this Game and totally enjoying it.
 

rtwjunkie

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I played both the free games I found last week, High Entropy and Cloud Climber. High Entropy has some nice little challenges to complete each level...I got to level 3 before I saw the goals are on the screen and you’re not just supposed to run for the elevator, lol!

Cloud Climber, though only 20 minutes was the most interesting of the 2. I genuinely wanted to know what happened to the rest of the people and about the tower building. I thought it was a fantastic effort for a very small team with beautiful graphics. If it’s a teaser for a future in this world, I’m ready!
 
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And done with Beyond a Steel Sky.
bass.PNG

Now back to Cyberpunk or Valhalla depending on who's got the least bugs.
 

rtwjunkie

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And done with Beyond a Steel Sky.
View attachment 185580
Now back to Cyberpunk or Valhalla depending on who's got the least bugs.
I’m waiting to get back into Valhalla in the Spring when the Ireland DLC campaign releases. IDK if last week’s patch fixed the drunk bug that the Yule festival patch caused. Basically it caused Eivor to be drunk the first 5 minutes if starting if you played the drinking game at the festival. Other than that I’ve found it to be very bug free after the rough start it had at release. There are a few misplaced assets in far away areas in the terrain.
 
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You know how sometimes it feels as if problems are just tailor made for your ass. I hit the continue button after i updated Cyberpunk to the latest patch and this sum bitch is just staring at me with nothing to say and you can't do nothing else. Luckily, i didn't have to go back far save wise and get rid of him. I've got plenty of sidequest to do so hopefully they will patch the patch in no time.

1.jpg


I would do a "Judy, Judy, Judy" but only us dinosaurs would get that.
2.jpg
 
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The Forest has taken up most of my gaming time lately, soo good. A survival/horror game where you crash land on an island and must find your son. I would call it an rpg because you are playing the role of the guy, but it has very little in the way of story, only a few scraps and bits you find scattered mostly in the caves that you store in your survival notebook. The ending is very good and the building/crafting system is fairly robust and creative. I played solo but it's multiplayer as well. 9/10


View of my base from my glider launch tower.

Untitled.png


My beast stats, I can cut down saplings in one sword slice now, schwing. Lost all my armor again dealing with my unruly neighbors.

Untitled2.png
 
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I’m waiting to get back into Valhalla in the Spring when the Ireland DLC campaign releases. IDK if last week’s patch fixed the drunk bug that the Yule festival patch caused. Basically it caused Eivor to be drunk the first 5 minutes if starting if you played the drinking game at the festival. Other than that I’ve found it to be very bug free after the rough start it had at release. There are a few misplaced assets in far away areas in the terrain.
I had a similar bug like that in Cyberpunk. Drink one glass and V stayed drunk the rest of the game. But I haven't played CP2077 anymore since I got one of the endings. I saw the latest patch (1.1) addressed the memory bug allocation, hopefully it will resolve the hard resets I experienced, if not I will try on my Ryzen system..

As for Vahalla I only ever experienced mission/side quest issues, no ctd's or hard resets. Ireland DLC? So more drinking then :D
 
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Finished Cyberpunk today, about 80 hours, it was good but nothing amazing, definitely oversold by CDPR and overhyped by the fans.
Still enjoyed my time with it, i started the game on Jan 1st running v1.06, no major issues just all the regular bugs everyone gets.
I will now go back to San Andreas, i was up to San Fierro but my save got corrupted so have to start over.
 
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Monster Hunter Rise demo using RyujinX switch emulator
 
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Got SSX 2012 running on the Xenia Xbox 360 emulator last night. Looks great when it's not capped at 30 FPS, and I'm not having background music issues like others have, so can't complain there. Had a couple CTDs but that's to be expected
 

Frick

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The Forest has taken up most of my gaming time lately, soo good. A survival/horror game where you crash land on an island and must find your son. I would call it an rpg because you are playing the role of the guy, but it has very little in the way of story, only a few scraps and bits you find scattered mostly in the caves that you store in your survival notebook. The ending is very good and the building/crafting system is fairly robust and creative. I played solo but it's multiplayer as well. 9/10


View of my base from my glider launch tower.

View attachment 185640

My beast stats, I can cut down saplings in one sword slice now, schwing. Lost all my armor again dealing with my unruly neighbors.

View attachment 185641

Sounded interesting until "cannibalistic mutants" and all interest just died instantly.
 
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Sounded interesting until "cannibalistic mutants" and all interest just died instantly.

I like to think of them as unruly neighbors, show dominance and if they want blood settle for no less than their heads. After you kill them you can chop off their heads and limbs and put them on effigy poles and set them on fire to scare the locals away from your camp. And every time you beat a unique boss, one is unleashed on the land and they like to stomp around in a big group. I was drawn to the games ai, from the nervous animalistic behavior of the locals who may simply linger and watch you, and climb trees when confronted, no other game has enemies like this.

The locals have a pecking order and once you figure that out it gets a little easier, but it's not for the faint of heart. I died many times and you will too, it's just how the game is. Seriously the ending makes the struggle worth it, plus there are plenty of secrets to be found. There's a reason it gets 9/10 ratings.

I find it therapeutic, repetitive actions like chopping down trees, loading the sled and pushing it back to whatever the project of the day is be it building a base camp or a wall to protect it, having to stop and deal with the nosy locals is just part of the fun. Did I mention all the women are topless?
 
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some screenshot from dyson sphere project
i've semi automated manufacturing of red and yellow matrixes and fully automated blue matrix (matrixes are tech research currency).
fusion research is almost finished and i'll be able to replace thermal plants with fusion reactor and use refined fuel for red&yellow matrixes automation (could have used hydrogen as fuel for thermals but who could've though that tool tip can be read till the end :laugh: ).
quite impressed with how well thought the game and interface are considering there are only 5 devs (after successful kickstarter they may've expanded).
next on the list is titanium ore delivery from neighboring planet in the system (~2AU away).
gas giant which starting planet is orbiting around will be harvested later down the road.
so far about 35h in the game with a lot of slacking and afk playing while waiting for research to finish.
dsp1.pngdsp2.pngdsp3.png
 
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I lost 200 HP for shoot'n myself in the foot and 150 HP for a wedgie...

1.jpg
 

silentbogo

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I lost 200 HP for shoot'n myself in the foot and 150 HP for a wedgie...
Ha-ha-ha. Last time I did that, got stuck inside a metal column on an abandoned factory. Screamed for help, put police did not teleport for rescue. Had to reload :roll:
 
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Yesterday I've finished Witcher 2 and now I'm done with the serie, 3/1/2 in that order. :oops:

What a great experience that was and the 3 games in total cost me less than 1 new AAA game nowadays.:laugh:

I guess I will continue Starlink Battle for Atlas since I had fun with that game just put it aside for a while.

Kinda have that 'empty' like feeling tho, I always get this after finishing long games/series and I'm like okay what now.
 
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Case Cooler Master Storm Trooper
Audio Device(s) Supreme FX on board
Power Supply Corsair RM850X full modular
Mouse Corsair Ironclaw wireless
Keyboard Logitech G213
VR HMD Headphones Logitech G533 wireless
Software Windows 11 Start 11
Benchmark Scores 3DMark Time Spy 4532 (9258 March 2021, 9399 July 2021)
You know how sometimes it feels as if problems are just tailor made for your ass. I hit the continue button after i updated Cyberpunk to the latest patch and this sum bitch is just staring at me with nothing to say and you can't do nothing else. Luckily, i didn't have to go back far save wise and get rid of him. I've got plenty of sidequest to do so hopefully they will patch the patch in no time.

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I would do a "Judy, Judy, Judy" but only us dinosaurs would get that.
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Hats off to CDPR for rendering characters in the most exquisite detail that I don't ever recall seeing in a game. That takes some kind of devotion.

I'm enjoying a new immersive gaming experience in 1440p :D
Here I am farming in The Division and enjoying every minute of sniping the Cleaners' fuel tanks - the most enjoyable enemies ever.
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Joined
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System Name Apex Raptor: Silverback
Processor Intel i9 13900KS Allcore @ 5.8
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Taking a short break from Yakuza 7 (near the end) playing The Medium, entertaining enough early on :)

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rtwjunkie

PC Gaming Enthusiast
Supporter
Joined
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Processor Core i9-9900k
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Memory 32GB (2x16) Mushkin Redline DDR-4 3200
Video Card(s) ASUS RTX 4070 Ti Super OC 16GB
Storage 1x 1TB MX500 (OS); 2x 6TB WD Black; 1x 2TB MX500; 1x 1TB BX500 SSD; 1x 6TB WD Blue storage (eSATA)
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Software Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed)
I started playing The Medium last night. I've been anticipating the two dimensional aspects for awhile, since I liked this idea in Gemini: Heroes Reborn and the brilliant level in Dishonored 2 in which you can go back and forth in time and manipulate one to change the other.

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They still need a little work on the vacant stare of their character models. :eek:
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The Washing Machine
System Name Tiny the White Yeti
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Video Card(s) ASRock RX7900XT Phantom Gaming
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VR HMD HD 420 - Green Edition ;)
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I started playing The Medium last night. I've been anticipating the two dimensional aspects for awhile, since I liked this idea in Gemini: Heroes Reborn and the brilliant level in Dishonored 2 in which you can go back and forth in time and manipulate one to change the other.

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They still need a little work on the vacant stare of their character models. :eek:
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Lol yeah the stare... that was the first thing that stood out. That and the overall dusty graphics. Not ugly, but, dusty. Like everything is coated in a layer of it. Maybe its just because most of the scenes are pretty low in contrast.
 
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