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there are rumors a FFX-3 may be coming, I believe a Square employee even said its not off the table... but don't quote me on that. I forget where I read it.

Would be awesome if true, I really loved X-2, lot of people didn't, but I thought it a nice fresh way to continue FFX, I loved both, I regret using cheat codes to beat FFX though, I was like 11 or 12 years old at the time. and wasn't patient enough. but it still took me close to 60 hours and I enjoyed myself. I intend to do a full replay when I get a 4k monitor or 4k tv someday. I am waiting for that though though and currently I have no 4k screen.
I'm still only ~35% done with FF X-2 so I don't know how to feel about a possible continuation. I've looked it up and it seems that if they do indeed go ahead with it, it won't be before FF VII Remake is complete. I don't think X and X-2 warrant a remake, they still play very well, so it would be kinda weird to get a sequel almost 25+ years later.
But I'll get back to you after I'm done with it.
 
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make Sure you copy and then run them from your NKVD Drive
Nah, the FBI will take care of them. For .nds files I have to use forwarding services, because the FBI doesn't read .nds files natively. The CIA has to process them so that the FBI can file the tickets.

In case that all went over your head, here's an explanation:
.cia = an installable 3DS title
FBI = a file explorer/manager + title installer for the 3DS
.nds = a DS ROM
tickets = what shows up on your 3DS' home screen so you can launch things
 

dorsetknob

"YOUR RMA REQUEST IS CON-REFUSED"
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Dorset where else eh? >>> Thats ENGLAND<<<
In case that all went over your head, here's an explanation:

In Case it "Stealthed" under your Radar :) google " NKVD " and then think about your forum name and some above comments.

ps gawd i hate trying to explain Humour.
 

rtwjunkie

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Playing The Complex. It’s a live action choices game. I didn’t think I would like that kind of thing. Apparently I do. It has 9 different endings. Apparently I’m a bad chooser because I may have gotten the worst possible ending. :roll:
 

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Any game with air vents gets my vote immediately. Here's Jensen doing his thing.
View attachment 211548
Would this air vent, spotted in our local multi-story car park, be too narrow? :D
air-vent (Medium).jpg
 
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Have been exploring Far Cry 2 for the first time. I remember people didn't like the game, but it seems like it may be a lot of fun. It's still surprisingly demanding on older hardware, I ran it on Athlon 760K, 4GB single stick (one RAM slot died and I don't want to get board from scalperbay), GTX 650 Ti and I was surprised that it pushes GPU and CPU to their limits. GTX 650 Ti can't handle max graphics at 60 fps, particularly city is demanding. CPU on all 4 cores is heavily if amBX is on. I don't know what it really is, so I disabled it and Far Cry 2 now doesn't make Athlon 760K bottleneck 650 Ti. Another interesting thing is that with any texture setting it uses almost all GTX 650 Ti vRAM and on highest settings, GTX 650 Ti is going out of vRAM. That's pretty crazy, knowing that back in 2008, many cards were still 256MB, 512MB and only 8800 Ultra had 768 MB. So it would be stuttery on any hardware back then. And before stuttery, it wouldn't run well, unless on lowest preset. In terms of CPU power, I don't think that people had a good time on Core 2 Duos and Core 2 Quad was pretty much a requirement for proper experience. Perhaps Ageia PhysX accelerator was needed too. That's pretty crazy and is more demanding that even Crysis.

Anyway, all this hardware was needed for high-very high settings. Forget ultra high, that wouldn't be doable until several years later. And the final result? Well, the game looks pretty nice today. Unlike Crysis, it doesn't feel like tech demo with loads of new experimental tech forced into it, whether game needed it or not. FC2 feels more natural in that aspect. Still, some things didn't age well and that's bloom. Not that it looks bad, but it's everywhere. There's so much of it, it's not yet annoying, but close to that. FC2 doesn't even need it, as all objects have already pre-bloomed textures (or shaders). It doesn't feel very realistic in a game. I would have prefered lots of shadows and sunshafts, but I guess it was 2008 and that was bit too much for hardware of that era (not that it would run well on 8800 Ultra anyway). But other than that game looks great and has aged very well, it just that savannas and deserts feels a bit empty and game map is quite small. Also game graphics settings barely do anything. I turned down trees to medium and I can't see what changed. Basically the same with nearly every other setting in it. Maybe it was because of me going down from ultra to very high or high, so the game is still supposed to look great, but I would have preferred to see some actually noticeable changes and something that makes a clearly big impact on fps.

And that I think about it, there are so many great games made in past and so much to explore still from that era. It's already 2021 and those games are getting more and more obscure, but it just shows the vastness of PC platform. It's great to know that there is a huge variety of games from any era, particularly now, when some people might be stuck with some lower end GPU or integrated graphics (although FC 2 is still quite demanding, so I don't know if fps will be acceptable at 1080p). It shows that no matter what hardware you have, you most likely can find something fun or interesting to play on it. There's no need for RTX 3939 with bazillion jingajertz to enjoy gaming, whatever you have is likely already decent enough to try thousands of titles and if you look long enough, you can find something that runs well and is interesting.
 
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Have been exploring Far Cry 2 for the first time. I remember people didn't like the game, but it seems like it may be a lot of fun. It's still surprisingly demanding on older hardware, I ran it on Athlon 760K, 4GB single stick (one RAM slot died and I don't want to get board from scalperbay), GTX 650 Ti and I was surprised that it pushes GPU and CPU to their limits. GTX 650 Ti can't handle max graphics at 60 fps, particularly city is demanding. CPU on all 4 cores is heavily if amBX is on. I don't know what it really is, so I disabled it and Far Cry 2 now doesn't make Athlon 760K bottleneck 650 Ti. Another interesting thing is that with any texture setting it uses almost all GTX 650 Ti vRAM and on highest settings, GTX 650 Ti is going out of vRAM. That's pretty crazy, knowing that back in 2008, many cards were still 256MB, 512MB and only 8800 Ultra had 768 MB. So it would be stuttery on any hardware back then. And before stuttery, it wouldn't run well, unless on lowest preset. In terms of CPU power, I don't think that people had a good time on Core 2 Duos and Core 2 Quad was pretty much a requirement for proper experience. Perhaps Ageia PhysX accelerator was needed too. That's pretty crazy and is more demanding that even Crysis.

Anyway, all this hardware was needed for high-very high settings. Forget ultra high, that wouldn't be doable until several years later. And the final result? Well, the game looks pretty nice today. Unlike Crysis, it doesn't feel like tech demo with loads of new experimental tech forced into it, whether game needed it or not. FC2 feels more natural in that aspect. Still, some things didn't age well and that's bloom. Not that it looks bad, but it's everywhere. There's so much of it, it's not yet annoying, but close to that. FC2 doesn't even need it, as all objects have already pre-bloomed textures (or shaders). It doesn't feel very realistic in a game. I would have prefered lots of shadows and sunshafts, but I guess it was 2008 and that was bit too much for hardware of that era (not that it would run well on 8800 Ultra anyway). But other than that game looks great and has aged very well, it just that savannas and deserts feels a bit empty and game map is quite small. Also game graphics settings barely do anything. I turned down trees to medium and I can't see what changed. Basically the same with nearly every other setting in it. Maybe it was because of me going down from ultra to very high or high, so the game is still supposed to look great, but I would have preferred to see some actually noticeable changes and something that makes a clearly big impact on fps.

And that I think about it, there are so many great games made in past and so much to explore still from that era. It's already 2021 and those games are getting more and more obscure, but it just shows the vastness of PC platform. It's great to know that there is a huge variety of games from any era, particularly now, when some people might be stuck with some lower end GPU or integrated graphics (although FC 2 is still quite demanding, so I don't know if fps will be acceptable at 1080p). It shows that no matter what hardware you have, you most likely can find something fun or interesting to play on it. There's no need for RTX 3939 with bazillion jingajertz to enjoy gaming, whatever you have is likely already decent enough to try thousands of titles and if you look long enough, you can find something that runs well and is interesting.
The only thing I didn't like about Far Cry 2 was you get Malaria and then have to deal with it at inconvenient times. Otherwise, good game. I'm replaying F.E.A.R. now and its a lot of fun. I have probably 80 to 100 older games easy to play as they don't need the Internet. Nobody can make them unplayable because of some license cancel date or lack of support shutting my game down, or Securom breaking it completely.
 
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The only thing I didn't like about Far Cry 2 was you get Malaria and then have to deal with it at inconvenient times. Otherwise, good game. I'm replaying F.E.A.R. now and its a lot of fun. I have probably 80 to 100 older games easy to play as they don't need the Internet. Nobody can make them unplayable because of some license cancel date or lack of support shutting my game down, or Securom breaking it completely.
FC2 is on GOG, same with FEAR. GOG also has many new games. Persoanlly, it doesn't sit well with me that some other entity other than me can change the game or remove it. If I pay for it, then I want it to remain what it is (not always, I'm fine with improvements or with rolling releases like on Genshin) and I want it remain mine forever.
 

rtwjunkie

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Have been exploring Far Cry 2 for the first time. I remember people didn't like the game, but it seems like it may be a lot of fun.
It is a very fun game. It's my favorite of the series, narrowly edging out the first one. Even the malaria gimick didn't bother me. The one thing that gets old quick is the immediately respawning enemies. They never end! Eliminate a checkpoint, drive literally around the corner, come back and there they are. Still it's been good for three playthroughs.
 

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The one thing that gets old quick is the immediately respawning enemies. They never end! Eliminate a checkpoint, drive literally around the corner, come back and there they are.

That's what I didn't like about the game. They fixed the issue in Far Cry 3 iirc. Soldiers moved in to take over the camps after you cleared the enemy out.

FC2 is on GOG, same with FEAR. GOG also has many new games. Persoanlly, it doesn't sit well with me that some other entity other than me can change the game or remove it. If I pay for it, then I want it to remain what it is (not always, I'm fine with improvements or with rolling releases like on Genshin) and I want it remain mine forever.

FEAR is one of the best FPS imo.
 
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Specially when you end up starting the second fight with it, with no chance to make bombs, etc first
What got me the first time was the way the final fight ends. I dragged it out and died in a battle of attrition I could never have won, even having 4 mazeltovs, couple grenades, semi-auto valve with generous 7.62 supply, two 6-round drums of exploding bolts +1, 30 odd shotgun shells. I might've used the AK with the drum. Can't remember. Listen... I'm really thorough with these kinds of games from the jump. Game beat me. I died alternating between keeping him on fire and dodging while negotiating offensive runs with the weapons. Caught on my own fire after one too many paw swipes. They get you, one way or another with that fight.

Supplies are really vital in this game, it's unforgiving of not being tactical with gear, or being too picky with weapons. I get attached to using the bastard, it's WICKED once you understand the patterns it has - like a rapid 1-2 punch. But it still nukes ammo that is relatively uncommon and that you can't store as much of. The revolver in a carbine configuration is pretty unwieldy but is versatile with some skill and can become the ultimate ammo saver - dealing with just about any enemy effectively, if not slowly and methodically. Kalash is always good, the ammo is plentiful with low material cost. Can be very economical, or you can trade a chunk of ammo for guaranteed survival when SHTF. I learned to love the Valve as a human-slayer. Save all of your other ammo for beasts and safely control crowded places from afar. The constant sway makes it tricky but a solid plant just wrecks their days. If it's not an immediate killshot, it takes them completely out of combat to go off and die. When you're finding the rounds for it, use it. Ashot is another obvious weapon. Many enemies use it, so ammo is plentiful. The double barrel with the metal grip gets you out of jail every time. It is the gun for monsters.

It pays to manage all of this throughout the run of the game. It takes some stuff from you after each level change, but what you have left still comes from what you left with. I try to never make health packs, take the time to be so tight on everything that I just don't get hit like that - I choose when to allow it and eat one. If something unexpected happens, I guess I finish the last half of the level on the edge of dying. It's entirely doable. I may only have one pack on hand for if I just know I'm not coming out unscathed, like heat of the moment. Same with mask filters. I avoid making those. Always take the ammo vest, carrying double ammo is just superior from a materials standpoint. You'll be crafting a lot of it without that. And when you cap out, any ammo you find is broken down - materials get wasted when this happens, you don't get the same amount it coasts to make the ammo, but something more like half. So when you do craft that ammo, you burn double materials versus if you just had room to take it along. This of course hinges on really stretching health packs and air. Can be done if you are patient with exploring and traversing - use your stealth stuff. The tihkar ammo is dirt cheap and stretches far when used to pick off enemies from stealth. You can tackle groups this way, or just lead-in by taking a couple before being seen. The latter may save you more ammo than you expect. If things get dicey with too many enemies, ammo dwindles QUICKLY and you have nothing to show for it.

It's all about stretching things. Do the best job you can with what you can get to. Hold onto everything you don't need to lose yet. Prioritize what things you choose to dip into first. That's the name of the whole game. I usually only invest in specialized high-firepower stuff when I think it can save me ammo. I never make molotovs, you find a good bit of them exploring. Enough for an unmanageable humanimal mob and those armored MG enemies. Once I'm down to 2, I get extremely picky about using them until I find more. Grenades also work for crowds or picking an enemy out of cover when you're in a bad position. That is pretty rare. Sometimes I just break them down. I will make a lot of the incendiary tikhar right away - it works wonders on spiders and the flying demons. That is something that keeps me from using a health pack or expending a lot of ammo. Same with crossbow bolts of both kinds. They're very lethal and those exploding bolts do massive damage to armored enemies.

It can be tough to plan - every area is kind of different with stuff you will need, but they all give you passages to figure that out. You just gotta sense when it's going to tighten down on you and go for what gives you the most confidence. If you hold onto enough, you can break down enough to swap your loadout to what you need. But yeah, this game will not catch you slipping with that. Especially towards the end!

I'm doing an NG+ run now. The enhanced edition is just great. I'm going in with badass weapons/equipment in even badder weather, with stronger enemies.
 

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D

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Nice to read about what all of you are playing!
I finished Jedi Fallen Order a couple days back, then I finished FC5 and Mortal Shell.
I just finished Alan Wake for the first time after almost 8 years. Great stuff.
Love the story!
I play a bit of Verdun, started FC4 again and I just downloaded A plague tale innocence to continue my run
with great story driven games.
After I finish it, I'm gonna return to The Witcher 3 and complete everything for the third time :)
Also have eye on Batman series and Rage 2 after I finish TW3.
Summer is long and I got a fully stocked Epic game and Ubisoft library :p
 
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FEAR is one of the best FPS imo.
I disagree. It aged quite poorly. And the main element of fps, that is controls and gameplay, feels clunky. Oh and I remember being lost on maps several times. Yeah, I know I'm particularly stupid and get lost easy in games, but imo FEAR was quite poor at indicating where to go. Other than that it's an okay game, but gameplay wise it really feels aged poorly. I would say that even og CoD was a lot nicer fps. And there were many great fps games from back then. UT 2004, CoD, CoD 2, HL2 and its derivatives like CS Source, Far Cry, Doom 3, Painkiller, Serious Sam series, Quake 4, Stalker... So many great fps titles in short time. FEAR wasn't great and was mostly memorable because it was "them shaders" aka tech demo for 8800 Ultra. Pretty good for tech demo, but quite poor for actual game that you would want to play. I didn't enjoy it, maybe because there were some games that were mastering rip and tear fast paced fps mechanics (UT2k4, Painkiller), others just felt like nothing else and were fresh (CoD series, Far Cry, Stalker). I have no idea why people like Halo, but perhaps same audience actually enjoyed FEAR. To each their own, but to me FEAR wasn't a great fps. So far my favorite is UT 2004, I haven't seen any other game like it. It's really fun to have DM with instagib, berserk and no adrenaline modifiers, with 32 masterful bots too. It was properly challenging and fun in career mode, but last missions were quite brutal in terms of difficulty. After many tries they are beatable, but still are tough as hell, particularly the last one where you have to beat Malcolm. And soundtrack in UT 2004 is simply epic. Rankin, Corrugation, Hyperblast Redux, Level 15... oh. To me UT 2004 isn't game of the year, but probably a game of decade too. It was the game that defined PC gaming to me and probably the one that hooked me into PC gaming. UT99 was quite good, but it just doesn't feel as complete as UT 2004. UT3 was just rebranded Gears, yet another, lame fatso game. What a screw up. There was also alpha or beta of UT4. It could have been quite fun, but ultimately Epic abandoned to focus on their cash cow (Fortnite).
 
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Wait, did you just say mazeltovs? Intentional? :laugh:
Yeah... it's like part of a greeting, you know? Could also be a way of wishing luck upon someone. It makes sense to shout "Good luck!" at someone who is on the receiving end of an actively-burning, improvised flying incendiary dispersal device. Chances are you are meeting suddenly, for the first time no less. But this does not mean we cannot be polite!
 
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I never managed to finish FC2 after several attempts and I much preferred the first one and FC3 just wouldn't let me go.
Today I've been on Hitman 3 all day and am delighted to find air vents. Great game with so many different ways to tackle each mission and dumping bodies into cupboards and rubbish bins never gets tired.
HITMAN™ 3_2021.08.08-13.33 (Medium).png HITMAN™ 3_2021.08.08-19.26 (Medium).png

I'm never sure why we need to be informed of this since I don't care either way:
HITMAN™ 3_2021.08.08-19.00 (Medium).png
 
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I never managed to finish FC2 after several attempts and I much preferred the first one and FC3 just wouldn't let me go.
I wonder how hard could it be. So far there aren't any trigens and mutated monkeys that could kill you near instantly if you walk to wrong places.
 

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I disagree. It aged quite poorly. And the main element of fps, that is controls and gameplay, feels clunky. Oh and I remember being lost on maps several times. Yeah, I know I'm particularly stupid and get lost easy in games, but imo FEAR was quite poor at indicating where to go. Other than that it's an okay game, but gameplay wise it really feels aged poorly. I would say that even og CoD was a lot nicer fps. And there were many great fps games from back then. UT 2004, CoD, CoD 2, HL2 and its derivatives like CS Source, Far Cry, Doom 3, Painkiller, Serious Sam series, Quake 4, Stalker... So many great fps titles in short time. FEAR wasn't great and was mostly memorable because it was "them shaders" aka tech demo for 8800 Ultra. Pretty good for tech demo, but quite poor for actual game that you would want to play. I didn't enjoy it, maybe because there were some games that were mastering rip and tear fast paced fps mechanics (UT2k4, Painkiller), others just felt like nothing else and were fresh (CoD series, Far Cry, Stalker). I have no idea why people like Halo, but perhaps same audience actually enjoyed FEAR. To each their own, but to me FEAR wasn't a great fps. So far my favorite is UT 2004, I haven't seen any other game like it. It's really fun to have DM with instagib, berserk and no adrenaline modifiers, with 32 masterful bots too. It was properly challenging and fun in career mode, but last missions were quite brutal in terms of difficulty. After many tries they are beatable, but still are tough as hell, particularly the last one where you have to beat Malcolm. And soundtrack in UT 2004 is simply epic. Rankin, Corrugation, Hyperblast Redux, Level 15... oh. To me UT 2004 isn't game of the year, but probably a game of decade too. It was the game that defined PC gaming to me and probably the one that hooked me into PC gaming. UT99 was quite good, but it just doesn't feel as complete as UT 2004. UT3 was just rebranded Gears, yet another, lame fatso game. What a screw up. There was also alpha or beta of UT4. It could have been quite fun, but ultimately Epic abandoned to focus on their cash cow (Fortnite).

I don't think I've ever come across a gamer with such a low opinion of FEAR before. To me the AI is very important in a FPS. The weapons were quite enjoyable especially the G2A2. One of my favorite Assault Rifles of all times. The jump scares when Alma would make an appearance was fun.

We're all different so I respect your opinion.



 
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Yeah didnt like catalyst much as well, didnt manage to play for more than maybe a couple of hours, the open world felt.. wrong for Mirror's Edge

As for me ive been playing POEII Deadfire and i can now definetely say there's something about this franchise that puts me off. It's the lore and writting overall :laugh:
It's.. too loquacious, so much of the text is there to serve nothing but some writters whimsy, not the characters nor the plot. I will say it's not quite as bad as the first game however. As if occasionally someone actually read back some of the script and had the writters reign it in a bit as there is less world/lore exposition this time around. Hopefully under MS they'll be able to afford an editor for future titles.
 
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