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Starting Dimensions of the Past - the third official expansion for the original Quake. I can wholeheartedly recommend the other two mission packs as well. They're both innovative and present more challenge than the main game.

View attachment 215632
playing off steam. already had quake and got the other missions free. quake and planescape torment have always been my favorites.
 
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still can't break my magic the gathering arena addiction... someone help. lol

So you're saying it has you under a spell? :p
 
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Geometry Dash for mobile. So far the best $2 I've ever spent.
IMG_0177.PNG

IMG_0178.PNG
I don't make good levels, but I like making auto levels of good levels.
So that's what I do. So far I've done Infusion (Shadow Gauntlet 5), Magmatic Sanctuary (Fire Gauntlet 5), Unbound, Shrimp (Poison Gauntlet 4), and First Race (Fire Gauntlet 3). I'm working on doing Generation Retro (Poison Gauntlet 5) and Olivia (Daily level that I really liked). The 2 screenshots are from AutOlivia (tentative name), one is the editor, one is gameplay. It takes about 15 seconds to load the level from the editor which is amusing, though it does have almost 80000 objects.
One of the fun parts of auto levels is seeing how creators make their levels, and Olivia seems like black magic. Everything it does is:
A. Super technical and cool, I mostly understand how it works
B. Black magic that I will never understand

Generation Retro is simpler but annoying, so I'm saving that for later.

I also made Memories, which I'm really proud of. It's another level with parts of every other level, but what sets it apart is its inclusion of Ultiate Destruction.
For those who don't know, the trailer for Geometry Dash showed a level called Ultiate Destruction. For the ending of the level, I used a segment of that level and also set it to TMM43's Ultimate Destruction. I got the song to sync well somehow (I can't decorate for the life of me, nor can I make amazing gameplay, but the gameplay that I do make syncs somehow), though some things I learned:
Deadlocked and Fingerdash are waaaack. They do stuff weirdly and it was quite hard to get them to work via custom object transferring. 73248686, if you're interested.
 

Space Lynx

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Geometry Dash for mobile. So far the best $2 I've ever spent.
I don't make good levels, but I like making auto levels of good levels.
So that's what I do. So far I've done Infusion (Shadow Gauntlet 5), Magmatic Sanctuary (Fire Gauntlet 5), Unbound, Shrimp (Poison Gauntlet 4), and First Race (Fire Gauntlet 3). I'm working on doing Generation Retro (Poison Gauntlet 5) and Olivia (Daily level that I really liked). The 2 screenshots are from AutOlivia (tentative name), one is the editor, one is gameplay. It takes about 15 seconds to load the level from the editor which is amusing, though it does have almost 80000 objects.
One of the fun parts of auto levels is seeing how creators make their levels, and Olivia seems like black magic. Everything it does is:
A. Super technical and cool, I mostly understand how it works
B. Black magic that I will never understand

Generation Retro is simpler but annoying, so I'm saving that for later.

I also made Memories, which I'm really proud of. It's another level with parts of every other level, but what sets it apart is its inclusion of Ultiate Destruction.
For those who don't know, the trailer for Geometry Dash showed a level called Ultiate Destruction. For the ending of the level, I used a segment of that level and also set it to TMM43's Ultimate Destruction. I got the song to sync well somehow (I can't decorate for the life of me, nor can I make amazing gameplay, but the gameplay that I do make syncs somehow), though some things I learned:
Deadlocked and Fingerdash are waaaack. They do stuff weirdly and it was quite hard to get them to work via custom object transferring. 73248686, if you're interested.

i have been playing this game for years on mobile. my niece and nephew recently started playing it this summer too, it is fun... i have only beat like 4 levels though... i suck, but still enjoy it LOL
 
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i have been playing this game for years on mobile. my niece and nephew recently started playing it this summer too, it is fun... i have only beat like 4 levels though... i suck, but still enjoy it LOL
When I started playing I struggled with Stereo Madness. I kept playing for 3 years and my skills improved slightly (beating Dry Out was a huge accomplishment), then I left the game for awhile.
When I came back in May 2020 I was somehow quite a bit better and able to master some Harder levels with relative ease.

If you don't have the full version I highly recommend it. There are great user-created levels out there.
 
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Just finished Rise Of The Tomb Raider which I have always enjoyed and that must be my third or fourth playthrough. None of the TR games ever get tired and I always go back to them when I'm not in the mood for anything too fast.
Talking of which, I've also started Shadow Of The Tomb Raider again which just gets more lush and gorgeous every time I look at it. In terms of action and grittiness, I think Rise takes it.
Here's an angry Lara and by the way, I don't really like it when she swears, especially the F word. Not a prude, but it just doesn't work with her.
angry-lara.jpg
 

Space Lynx

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Just finished Rise Of The Tomb Raider which I have always enjoyed and that must be my third or fourth playthrough. None of the TR games ever get tired and I always go back to them when I'm not in the mood for anything too fast.
Talking of which, I've also started Shadow Of The Tomb Raider again which just gets more lush and gorgeous every time I look at it. In terms of action and grittiness, I think Rise takes it.
Here's an angry Lara and by the way, I don't really like it when she swears, especially the F word. Not a prude, but it just doesn't work with her.
View attachment 215776

they really are great games. it would be nice to see the Prince of Persia series get that level of AAA treatment.
 
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Nick Valentine's quests and dialog are among the best of FO4. They wrote him wayyy more into things than any other character. There are things you only really learn if you play with him. I didn't mean to start with him this soon, but Far Harbor is coming up and I gotta take him for that. The dialogue with him is a cut way above anything else. I don't understand how he exists, but I am grateful for his contribution to this game.

Just sussing out the Marty Bullfinch case. This place is pretty hardcore as far as super mutant lairs go. I remember that much from doing it a long time ago. But I did find a protectron terminal at the entrance. They're all watchers, higher level. I put them in police mode and 3 of them marched off to cleanse the area. Here they are zeroing in on a legendary super mutant.
Fallout4 2021-09-06 23-41-22.jpg

He's screwed. They're really on him. I never managed to catch either of them shooting but they were having quite an exchange. It's kind of magnificent. They've got him backed up in this doorway, hiding from them.
Fallout4 2021-09-06 23-41-30.jpg

Fallout4 2021-09-06 23-42-19.jpg

Though one robocomrade was felled in the skirmish, the remaining two watchers still found it in them to do a little victory shamble before the corpses of their previous adversaries. I love these guys.

I've just been following them as they relentlessly gun these mutants down. They did go down eventually but this small, vertical area has like a couple dozen mutants and I'd say they cut through half before they went down, with me just running stealth support. I'd just huddle around them until I hit an open spot where I was visible. Let cloak go up by stopping and take my shots while the green guys were caught up. I don't know if a mod lets this happen or what. My understanding of the protectrons is that you always need to put them in ticket attendant mode and have a subway token to give them immediately (yes, those things have a use) and then they'll ignore you and seek out other entities in the building to 'check their tokens' and well... but any other mode is supposed to be fully hostile, I thought. For the longest time I only ever remember them attacking me as soon as they were booted up. I'd just destroy them for parts and the occasional legendary piece. But now if I just chill while they roll out it's fine, even in police mode. I can even engage enemies, so long as I don't shoot at the trons. I used one to clear out super duper mart like this.

Either way, I'm glad they're like this in my game :laugh: It's good fun to just unleash them and watch the enemies struggle to come to terms with what's happening, not even paying attention to me. I didn't know they could actually be useful until this year.
 
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Not playing but downloading after purchasing - Catherine Classic. Was on sale (I think) for something like €8. I finished the extended version (Full Body) on PS4 and sold it some time ago. Might as well have it on PC for the soundtrack alone.
 

rtwjunkie

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Finally back to playing my number one Gaming Addiction Anonymous game. SoD2 of course, and have moved my community to Trumbull Valley where the first game took place. It’s like going back to someplace you used to live, years earlier. I find myself remembering things all over the map as I see them. Getting missions and some stories from some of the original game’s personalities is pretty cool too.

I really think they amped up the zombie aggression level on all difficulty levels, as well. Anyway, having a blast. Update 26, Homecoming may be one of the best updates they have given SoD2.
 
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Naughty Sitra - if you know, you know.
Far Cry® 32021-9-7-13-38-26 (Medium).jpg
 
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Tales of Arise.
Looks nice, but lots of close camera pop-in and lod switching. (like REALY close, maaybe a 15-20m high quality radius and after that its poof details like NPC's and such) It's UE4 tho so a custom config is bound?? to come up sooner or later.

20210910202551_1.jpg
20210910205307_1.jpg
20210910214024_1.jpg
 
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I love FC5, finished it once, going through again.

Playing fallout 4 atm too, and Gedonia
I could never get into the fallout games. Start too slow. Maybe I should give them a shot.
 
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After beating FC5 a year or two ago, I recently finished it again on hard mode. Such a fun game. I did carry over my perks from normal mode but still was challenging but not too hard.
The only part of FC5 that I got really, really annoyed with was the Only You challenge. It buried itself inside my head like a malignant worm and that shooting gallery boss fight which was pure torture.
It's also one of the most talked about games on Steam, even before it was launched, with battle lines drawn between the snowflakes and others which just goes to show that if something is controversial even before it's published, you know the marketing dept did their job.
 
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Started playing Control to try RTX and I'm hooked. It's a pretty interesting game.
Screenshot (10).png
 
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I could never get into the fallout games. Start too slow. Maybe I should give them a shot.
Honestly, if we're talking in a general sense, they're chill games. As far as open-world goes it is very relaxed. FO4 especially. Not the most interesting on their own, but I'm totally jaded at this point. There's plenty of fun to be had and the aesthetic kinda creeps up on you. And then there is New Vegas, done by some of the same people working on 1 and 2. Bethesda kind of lent them the engine and they made a great open-world RPG out of it with good character customization, and really great writing with lots of factions that you can be involved with in many different ways - your choices really feel like they have weight in this engrossing overarching story that is the tale of the Mojave Wasteland, the fate of which is seen manifested in the outcomes of your choices with the different factions, what you make of their intentions as you progress, seeing whatever you happen to see (you'll play it a few times to really start to get all angles of it.) It's really pretty special in that regard. I think a lot of people would agree that one brought the heart of Fallout back to the 3D games for a bit.

Well... all of them have the problem of Bethesda clunk. They're not the best-feeling games, though some of that can be alleviated with some light modding. They all have at least one big bug patch mod that's basically mandatory, haha. FO4 actually has okay shooting. They got some help during a collab on Wolfenstein, so it's not their usual homebrew rudimentary stuff. It has a bit more going on that makes it more enjoyable. That can also easily be fixed-up a bit more by installing a mod or two. But it's very loot oriented and there's a settlement feature where you build your own settlements. You can mostly skip it but it's still a core mechanic. It's worth putting time into it for crafting, which is pretty big, too. Honestly though... one upside to these games is that you can skip pretty much anything you feel like and just continue playing. It's just a rolling loop of explore, fight, and loot. FO3 has less of that looting cycle, though. Weapons and armor are simpler. But they have quirks too and that game really looks and feels dated. It has a real charm to it but going straight in, it might not. It does have some cool side quests and really great DLC. New Vegas is a bit better, the shooting especially. It also again has writing above and beyond either two... like it's not even the same class.

So it's always tradeoffs. If you can accept them as all being fairly flawed, they all have something lovable about them. The one I seem to play the most is FO4. Real talk, the writing is terrible and overall it's kind of a superficial experience. But it's one of those where it's fun to turn your brain energy down a bit and explore, branch out seeing all of these little places and sort of witnessing their stories. It has a lot of character in its minutia. They put a lot of things in places very few people would see for a long time. It also rewards you materially quite often for wandering off. Good for getting into that "Oooh, what's over there?" mindset. It's also the most moddable fallout, which adds a lot to it. The world is already this huge grab bag of stuff, and then you can add whatever you want to it.
 

Space Lynx

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I could never get into the fallout games. Start too slow. Maybe I should give them a shot.

I don't give a lot of games enough chance... I still have yet to beat Skyrim... I sort of want to, but I just eh I don't know.
 
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May 30, 2018
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Cusp Of Mania, FL
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A lot of my love for Skyrim, I think, stems from the fact that I legitimately have ADHD and it just so happens to hit EXACTLY the right buttons to basically hack my brain. I have to be responsible with it because neurologically speaking, it is wholly indistinguishable from a drug. But I knew that about it the very first time I played it, haha.
 

Space Lynx

Astronaut
Joined
Oct 17, 2014
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Power Supply Corsair RM850x Gold
A lot of my love for Skyrim, I think, stems from the fact that I legitimately have ADHD and it just so happens to hit EXACTLY the right buttons to basically hack my brain. I have to be responsible with it because neurologically speaking, it is wholly indistinguishable from a drug. But I knew that about it the very first time I played it, haha.

I never got very far in Skyrim, I have always been dumb when it comes to games. I think I was like 3 hours in and just couldn't figure out what I was supposed to do next, I wondered around a bit and enjoyed some views, then just kind of gave up and got a different game... lol always regretted it though... since its considered like a legend of a game.
 
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