LEGO DC Super-Villains is bedlam compared to casual pacing of LEGO City Undercover. Absolutely hectic in comparison.
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Speaking of LEGO Games, finished yersterday :
LEGO Indiana Jones - The Original trilogy (PC).
It's the usual LEGO fare, go left to right, smash everything, collect pieces, build some stuff to advance etc ...
Everybody knows the formula. And always filled with the silly/funny LEGO humour.
This one has 6 levels per episodes, (and 3 hidden), it's not too long, but as usual, much longer if you're aiming at the 100%
Some levels have a bit too much combat (with the boring rocket launcher / grenade guy, that can kill you in one shoot), and some jump aren't clear sometimes.
But as a LEGO / familly games, no death penalty here, so it's ok.
Cinematics are a quick resume of the movies, and the game is filled with the original movie's music.
I was looking for a simple and no brainer game, ideal for light gaming in the evening, this little game packs it with the strong Indy touch'.
The cinematics are funny, the facial expression are so good - Sure you'll smile at it when watching ! The Arch has been opened here, don't look at it !
In free mode, you can redo the levels with Indy and 6 others characters, each with his own "power". The 2nd episode wasn't (to me) the better movie, so as the game.
The mix between "real" stuff and LEGO objects is spot on. A real trademark of the LEGO games. The end is near !
And today, another finished game :
Phantasy Star IV : End of the Millenium (MD mini).
It was the Saturday / Sunday morning game (when I can).
Usually I'm not a RPG guy, but this one has everything I like :
Fast combats, not too speechy, good sense of progression ...
Tried it because of the reputation, (and curious about the series) enjoyed it and finished it.
Liked the pace of the game, in the first couple of hour, you've already visited some town, move from here to there, doing local missions ...
It's fast, no big grinding required, even if I had some slowdown at the Air Castle / Garubek Tower combo, I've grinded a bit, levels are gained fast, so it's not to long.
Same against the last boss, fight him by surprise (wasn't prepared at all), and took a punishing puch.
A bit of XP and levels later, it was a real joke !
Even if it's one of the bigger MD game (48 Mb if I'm correct), it's a bit far from the "perfection" of a FFIV in term of realisation.
Not to relaunch the console war, I can say this PSIV has a really SEGA MD DNA, for the better of it !
(screens from mobygames)
Combats are always fast, wich is good, as the random battles can be annoying (but levels are gained fast)
Little and peaceful village. It's nice but can't compare to the rivals RPG !
Most of the important plot is presented like that, it's dynamic and no more loooong blahblah !