Native
I have eyes that work properly so I will never use garbage upscaling that makes everything look like trash
My eyes work properly, DLSS quality looks great.
I voted Native, but whenever DLSS is available I use DLAA (which is DLSS applied to native resolution). Games which my RTX 4080 GPU cannot run at 4K I progressively lower the level of quality in DLSS until 60 fps is achievable, usually this is Quality mode although the Crysis 2 and 3 remasters as well as Final Fantasy XVI require me to go all the way down to performance.
If DLSS is not available, I will prefer to use XeSS and finally, if there is no recourse, FSR. FSR's image quality is consistently the worst when compared to XeSS 1.3 and DLSS 2.x, so it is not worth using if other technologies are available for your graphics hardware. The upside is that it is fast, so if your hardware is very weak, it's probably the one you should pick.
Can we get a DLAA option?
Big +1 to all this.
Reread and comprehend better.... There is no contradiction in my post.
There isn't, seems pretty obvious what you're saying is DLSS is good, FSR... Not so much.
99% of games you can't turn TAA off. TAA is basically a worse version of dlss (works similar, it basically samples frames just like dlss) since it's defacto blurrirer due to the way it works. Even if you could somehow turn it off and actually play native, youd still need some form of AA cause even 4k in a small screen looks jagged.
That's why dlss is used by most people for the increased IQ, cause 4k "native" is horrendously blurry, and any other proper method of AA is computationally expensive.
Big +1 to this too.
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Native to me in this sense likely means TAA, but if available to you, you should be using or at least trying FSR native AA, DLAA (gold standard temporal anti aliasing) etc. Bog standard TAA is more often than not forced, and average at best. Zero reason I wouldn't use DLSS in those cases when it's available. Exceptionally few IQ drawbacks and an extremely stable image. At 4k output DLSS Quality truly feels like free performance most of the time. I try FSR in every game it's come with that I play and I can see why so many people voted native on this forum, average TAA still has less glaring flaws than FSR (so far), and if all you can use is FSR or XeSS dp4a, I'd probably agree that I wouldn't want to use upscaling either, although XeSS shows a tonne of promise as does what we've seen of FSR4. I'm not opposed to lowering settings too (think bang for buck / optimised settings), but doing that and using upscaling aren't mutually exclusive, and I often use both to get my fps/IQ target.
Most games are set up well enough these days to understand upscaling, and provide texture quality relative to the output resolution, not the input resolution, too.
Personal preference is king and I will respect anyone's choice to game the way they want to game on their own setup, but I'll never understand native or bust as a hill to die on, and I'd bet money some people are anti upscaling out of principle rather than because of results. The pinnacle of IQ is supersampling / DSR / VSR or whatever name you want to give over rendering and downsampling. That's always the ultimate target for me but modern games are just too heavy for that to be a reality. But when you get awesome new high end hardware it's great to revisit older games with that level of quality.